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Do you smell console port when you hear Portal 2? - Page 8

post #71 of 85
What is the point of this thread?
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post #72 of 85
It's really the other way around. Valve screws console gamers (updates for TF2) and puts us PC gamers on a golden platter.
    
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post #73 of 85
please guys enough of this stuff.

Crysis 2 is still one of the best looking games ever made, let it rest.
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post #74 of 85
The reason you guys get screwed is because of microsoft not valve. MS makes charging money MANDATORY for any dlc over 5mb. They can't fit the updates in for free under MS's policy. So valve has to compress it or charge you. This is why the left 4 dead dlc costs money on xbox, its all microsofts doing.

Quote:
Originally Posted by BakingSoda View Post
It's really the other way around. Valve screws console gamers (updates for TF2) and puts us PC gamers on a golden platter.
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post #75 of 85
Probably a troll thread starter.
post #76 of 85
Quote:
Originally Posted by superhead91 View Post
Btw TestECull, I'm loving the Yahtzee quote in your sig... Darskiders review?
Not sure. I first heard it in one of his montages. First clip in the montage.

I had to edit it a bit for the OCN censors though. He opens with an F-bomb, not "Bloody".

Quote:
Originally Posted by sausageson View Post
I know I am going to get alot of hate for this but really what is so great about valve?
Because they respect their audience. They don't force atrocious DRM down our throats, they give us a handy way to keep in touch and keep track of our games, they patch their games regularly(Even HL2 gets the odd update here and there!), and they generally support their customer base. Because of that, we love Valve.


It's a lesson other devs need to learn.

Quote:
then there are games like TF2 which I really dont see the appeal in, especially now with the item store.
You can say the same thing about every multiplayer FPS on the market. They're all about as samey as you can get, and it's going to take more than cell shading and some nifty hats to change my mind on that.

Doesn't mean TF2 isn' fun though. In fact it's the only online FPS I can actually play for any length of time before getting frustrated with the competitive players.

Quote:
Also I tried playing HL2, even with the cinematic mod it felt dated in both gfx and gameplay. While the story was awesome, the gameplay was just too boring for me to get through.
If you ask me it's like a fine wine. It's aged, but for the best. I recently replayed it, had as much fun then as I did when I played it for the first time three years ago.

Quote:
Originally Posted by BakingSoda View Post
It's really the other way around. Valve screws console gamers (updates for TF2) and puts us PC gamers on a golden platter.
Actually Valve would rather not do that. Microsoft wants Valve to charge for those TF2 updates, but Valve insists they be free as they are for PC players. Neither company wants to budge.

If you can convince Microsoft to allow them for free you'll see a flood of updates come out for 360 TF2 players.
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post #77 of 85
Quote:
Originally Posted by james8 View Post
oh really? i think their source engine is still directX 9 and only dual-core aware

i think they're going to use the same engine for portal 2 too.
Reusing a perfectly good engine is fine. The source engine performs excellently on a range of hardware, looks good enough for me to be entirely happy with it, and that's all I want from an engine.

Any good programmer knows that reinventing the wheel is a terrible idea - all the gamers who shout for a new engine every game are being stupid, engines take a long time to develop, and cost a lot to develop. Source works well, why change it?

Valve have moved the industry forward in attitude, in creating a new way to retail games, in storytelling and excellent gameplay. Any company can invest a load of money into writing a rediculous engine and having good graphics - Valve have done stuff I actually care about.
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post #78 of 85
Valve are awesome. Screw Crytek they can go die in a ditch, don't let a mediocre company like them fool you into thinking that a truly A+ developer like Valve will betray us.
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post #79 of 85
Quote:
Originally Posted by lattyware View Post
Reusing a perfectly good engine is fine. The source engine performs excellently on a range of hardware, looks good enough for me to be entirely happy with it, and that's all I want from an engine.

Any good programmer knows that reinventing the wheel is a terrible idea - all the gamers who shout for a new engine every game are being stupid, engines take a long time to develop, and cost a lot to develop. Source works well, why change it?

Valve have moved the industry forward in attitude, in creating a new way to retail games, in storytelling and excellent gameplay. Any company can invest a load of money into writing a rediculous engine and having good graphics - Valve have done stuff I actually care about.
I second this notion.

/thread
post #80 of 85
Heck, Valve has even reached out to the Apple community. That's a developer who cares about the Personal Computer, Mac or Windows, community. Now if they'd only support linux. Lol... I don't personally use it but that would be awesome.
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