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[CVG]Resident Evil: Raccoon City is 'a spin-off', takes series in 'new direction' - Page 3

post #21 of 22
Quote:
Originally Posted by RonindeBeatrice View Post
Honestly, when I think of RE, I think of ammo conservation and long periods of nothing punctuated with pissing your pants. If this game has those things it'll win my seal.
Sorry to disappoint you.

Quote:
"This is not a one-versus-one game where you've got one clip full of ammo and zombies on you. If you've ever thought of those times in an RE game when you thought, 'I'd wish I had a big gun', that's what this game is. It's not fair to give people big guns, then take all the ammo away."
First Details on Resident Evil: Operation Raccoon City Unveiled
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post #22 of 22
Quote:
Originally Posted by decyx View Post
sounds more like l4d than socom.

It seems interesting though.
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q9950 stock asus p5n-d 5870 4 gb ocz 
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windows 7 
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Overclock.net › Forums › Industry News › Video Game News › [CVG]Resident Evil: Raccoon City is 'a spin-off', takes series in 'new direction'