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[TH] Elder Scrolls V: Skyrim WILL Support DirectX 11, But Limited - Page 13

post #121 of 164
Quote:
Originally Posted by mechtech View Post
This quote is so depressing to me: "Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

High end are 10x as powerful as the outdated consoles on the market, I just can't believe that new PC games are being developed to "look the same regardless of platform" when one platform has 256mb of RAM total, while many gamers' PCs are sitting with a GPU that has 8 times the RAM of an entire console system.
if the world worked like this i could max out Crysis 1 and 2, GTA IV and all that on a Geforce 5200
    
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post #122 of 164
Quote:
Originally Posted by RonindeBeatrice View Post
The landscapes would be prime use of tessellation.
Yeah, we need rounder hills
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post #123 of 164
Quote:
Originally Posted by zyamak_zealot View Post
I would not mind paying premium for the PC version to make developers responsible.
Isn't $60 premium enough for you? Think of how many copies are sold at launch. That's a pretty good return on the investment when games the developers take the time to make a solid product. Consumers vote with their wallets. If games are junk they still sell but don't break even until someone like Steam comes along and buys the rights. But if they're good, then it can make developers GAZILLIONS over a long span of time.

Then there is WoW.

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post #124 of 164
Quote:
Originally Posted by lordikon View Post
Yes but you're the minority. Do all PC gamers want their copy to cost $100 instead of $60 so they can have better graphics?
Hardships of democracy...

Let me rephrase then. I'm planning to buy Collectors Edition of this game, which will probably cost no less than a $100 anyway. So, I would swap all contents of the Collectors Edition for properly done PC version of the game without any hesitation...

$*%&... I might end up being minority again!
Edited by zyamak_zealot - 4/5/11 at 10:23am
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post #125 of 164
Quote:
Originally Posted by zyamak_zealot View Post
Hardships of democracy...

Let me rephrase then. I'm planning to buy Collectors Edition of this game, which will probably cost no less than a $100 anyway. So, I would swap all contents of the Collectors Edition for properly done PC version of the game without any hesitation...

$*%&^... I might end up being minority again!
The costs of taking a game made to run the same on all three platforms and then making the engine and assets tax high-end PCs could be in the millions. Those millions would likely not be made-up by a collector's edition.

I know PC gamers don't want to hear this, but if you're buying a game that is being developed on both PC and console, it will almost certainly be dumbed down to a level near what the consoles are running at (with some exceptions like higher resolutions, higher AA settings, possibly higher-res textures, etc). Once the next-gen consoles are released there will be a temporary sigh of relief for PC enthusiasts as games catch up to use newer hardware, but that will only last a few years.

Times have changed, and development studios and publishers make a lot more money, and reach a much larger audience by allowing their game to also run on consoles. There isn't much, if any, profit to be had by concentrating a large amount of time on any specific platform over another, generally the content will be fairly platform-agnostic, leaving some specific settings and UI changes to be specific to each platform.
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post #126 of 164
Quote:
Originally Posted by lordikon View Post
The costs of taking a game made to run the same on all three platforms and then making the engine and assets tax high-end PCs could be in the millions. Those millions would likely not be made-up by a collector's edition.

I know PC gamers don't want to hear this, but if you're buying a game that is being developed on both PC and console, it will almost certainly be dumbed down to a level near what the consoles are running at (with some exceptions like higher resolutions, higher AA settings, possibly higher-res textures, etc). Once the next-gen consoles are released there will be a temporary sigh of relief for PC enthusiasts as games catch up to use newer hardware, but that will only last a few years.

Times have changed, and development studios and publishers make a lot more money, and reach a much larger audience by allowing their game to also run on consoles. There isn't much, if any, profit to be had by concentrating a large amount of time on any specific platform over another, generally the content will be fairly platform-agnostic, leaving some specific settings and UI changes to be specific to each platform.
Reality hits hard!!!
Well, let's hope Bethesda will do the best job possible.
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post #127 of 164
Quote:
Originally Posted by sLowEnd View Post
Yeah, we need rounder hills
nah we need tessellated cobblestone walkways and 3d tiles on our roof. Previously I would of looked at the trailer and thought, wow this looks great, but heaven benchmark has shown what it could be, and now I miss it.
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post #128 of 164
Quote:
Originally Posted by jdcrispe95 View Post
I must admit, morrowind graphics were terrible, but Oblivions graphics were nice-ish.
Sadly, the environments in Morrowind were more imaginative. Epic castles, tree forts, mushroom cities...

You spent most of Oblivion shuffling through some nicely rendered farms. Pop through a gate once in a while to break the monotony until the sameness of those environments got dull, even before you had the chance to build that armor of perma-invisibility to make 99% of combat encounters even duller than the landscape.
    
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post #129 of 164
Quote:
Originally Posted by lordikon View Post
I know PC gamers don't want to hear this, but if you're buying a game that is being developed on both PC and console, it will almost certainly be dumbed down to a level near what the consoles are running at (with some exceptions like higher resolutions, higher AA settings, possibly higher-res textures, etc). Once the next-gen consoles are released there will be a temporary sigh of relief for PC enthusiasts as games catch up to use newer hardware, but that will only last a few years.

Times have changed, and development studios and publishers make a lot more money, and reach a much larger audience by allowing their game to also run on consoles. There isn't much, if any, profit to be had by concentrating a large amount of time on any specific platform over another, generally the content will be fairly platform-agnostic, leaving some specific settings and UI changes to be specific to each platform.
Exactly, further proving my point. Why should PC gamers spend these fortunes on cutting edge hardware when it possibly wont be fully utilized for many years to come? (If at all, depending on how things go)

It's a waste of money. I havn't upgraded my rig sinse i purchased a 6870, and i had buyers remorse with that because i've yet to play a PC title thats properly utilized it. In my eyes, i've paid £200 for nothing. By the time it's properly used - if at all - i expect it's market value to be about £70, if i'm lucky. By which time there willl be equally priced cards that perform better.

I don't see PC hardware sales benefiting at all from how the market has changed. It makes no sense to spend a fortune on high end hardware (Not latest, just high end) All i expect to see are more lame adverts from desperate hardware manufacterer's.

It appears that all the latest hardware offers are bragging rights and no substance.

Quote:
Originally Posted by RomeSC View Post
While I agree with you in part, you are clearly stating your opinion as fact. Maybe to someone else, better graphics matters more than a modding community. It is silly for you to say that what you prefer in PC gaming is all anyone should care about...

Additionally, if a PC gamer is buying a $500 video card, it is 100% rational for that that PC gamer to expect better graphics than an entire system that cost $400 5 years ago...

Lastly, the lack of console manufacturers to update their hardware and the lack of devs creating games to force them to does hurt PC gaming...very clearly actually. So I'm not sure why you are sticking up for Beth's choice to partially neglect the platform that made them rich and famous in the first place.

To intentionally use "old" anything when creating a AAA game is just fail, especially is you are going to come out and say that its because you want it to look the same on all platforms." What a lazy response.
Spoken for me, thank you sir or madam

Just to clarify; i'm not a eyecandy person, i prefer gameplay over graphics any day. I just don't appreciate being screwed over.
Edited by Thingamajig - 4/6/11 at 6:09am
post #130 of 164
And yet people will still run out and buy the 6** and 7*** series cards when they drop. That's just the way of the beast. Soon as I get XFire or mebbe a 5870 card I'm done with Graphics hardware and will focus my energy to Bulldozer and my mod. Only reason for me to upgrade my GPU now is DX12.

~Ceadder
 
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