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Just Finished Crysis 2...Discuss - Page 2

post #11 of 32
Quote:
Originally Posted by pioneerisloud View Post
You will very likely be waiting forever then. Crytek has stated that they never once said anything at all about DX11, and that it was only a rumor anyway.....sounds like they're backing out of supporting their own product again. No surprise there.
Backing out? It's not like they said, "We may make a DX11 patch in the future" only to then say "No, we never will". It was never even discussed in the first place.

Based on this thread, it looks to me like they worked their asses off for PC gamers:

http://www.crymod.com/thread.php?thr...026208bffd9269
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post #12 of 32
DX11 will be a few months down the road, probably early Summer. I laughed at all the people who, a matter of weeks before release, were talking about how the patch would be released a week or two after launch. And I still don't get what the hype is about DX11; it'll look marignally better, sure, but nothing dramatic.

Quote:
Originally Posted by TwoCables View Post
Backing out? It's not like they said, "We may make a DX11 patch in the future" only to then say "No, we never will". It was never even discussed in the first place.

Based on this thread, it looks to me like they worked their asses off for PC gamers:

http://www.crymod.com/thread.php?thr...026208bffd9269
EDIT: Actually, I saw multiple examples of compromises made for consoles. Of course there's going to be new CryEngine 3 tech, but most of what was noted lighting, as far as I saw. It's also well-known that lighting is one way to make a game look better than it really is; consoles do this quite often. In section 12 of that link, the second set of pictures; there isn't much between the high and extreme spec pictures. I see more lighting work, softer edges with bloom. Textures are still bland, IMO. It just doesn't pop like Crysis/Warhead did.

Why do people keep feeling the need to make new threads on Crysis 2... there's an official general discussion for stuff like this... Anyway, since it's already here, the following is what I posted in another Crysis 2 thread made earlier today.

Quote:
There are some people that can respectably voice their opinions on topics like this, and then there are the exaggerative idiots that have filled the internet, especially since the arguments given are usually extremely subjective or are found through very insignificant details. I feel like the latter has given people a false impression of what upsets people like me.

The arguments on DX11 are pointless; DX11 doesn't make the game; Crysis looks amazing even on DX9. Crysis 2 has been proven to have made graphical compromises, thus bringing the overall quality lower than the originals; half-sized textures being one of them. Crysis 2 still looks good, there's no doubt about that; but it's using the same type of "trickery" that allow games on consoles to look "better" as they sometimes do, like blurring, particle effects, etc.

I won't accept the argument that the game "finally runs well on most hardware." Crysis/Warhead still looked fantastic with lowered settings, and they sure as well could've done the same with Crysis 2. The current state of the game could've been set as a "medium" settings level for the rigs that can currently max it, with expanded "extreme" settings for those who have the hardware to run it more impressively, like myself. In that scenario, the majority still gets fantastic visuals, consoles can run it, and it feels like a proper successor in the graphics department.

Crysis 2 is, in fact, linear compared to the originals. There's little to no room for being imaginative in encounters. It's almost claustrophobic; all of the "battles" are in comparatively tiny areas.

Fun factor? You can't even argue this; it's entirely subjective. Here's my take. I played through the originals a few weeks before Crysis 2 was released. This past Monday, I started up on C2, and finished it by Wednesday. The first 2/3 or so was fairly boring. In that last chunk, things started to get interesting, but the AI was dumb enough to make it a cake-walk with improved stealth. The game also started to get the illusion that it looked better, probably because of the alien models and abundance of shine effects. The end was fairly abrubt and lackluster; not even a challenge. As far as the nanosuit goes, it's more streamlined, sure, but extremely dumbed down compared to the firsts; there's no challenge in properly managing modes anymore. It was still crazy in its own sense, mindless in a way, so I had a bit of fun.

I would take the originals over this any day. Very little freedom, not-as-good graphics (notice how I didn't say poor graphics?), dumbed down control scheme, etc.

There are my thoughts, take it how you will.

EDIT: Forgot to mention multiplayer. It's somewhat fun, and a change of pace from BC2; but it feels like CoD, as much as I hate making that comparison, and CoD just isn't all that for me. It feels like a lot of suit mode abuse, and very little in the way of tactics; it has essentially been "first one to shoot wins." It's something I might fire up once in a while, but not consistently.

EDIT2: Also, on the topic of the originals, it takes a different approach to appreciate the first games. At first, from what I had heard, I took it as essentially a tech demo; I started seeing the game in a new light a while later, and NanosuitNinja's videos on YouTube convinced me that I had played it all wrong. I definitely wasn't one of the people that hated on Crysis and suddenly changed my opinion. I regard it as one of the better games ever released on the PC.

Edited by EfemaN - 4/1/11 at 9:37pm
post #13 of 32
Thread Starter 
I actually didn't notice to many bugs in Crysis 2.

But like you said, that WOW factor was just not there. Ammo at every corner, it just felt like a COD game. So cheesy.

Sigh...
    
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post #14 of 32
Quote:
Originally Posted by TwoCables View Post
Oh, so there are sharks! How far out do you have to go before you see one?
I completed Crysis 1 three times and never knew there were sharks. I saw a video of it on youtube and thought that the shark was a mod or something. I swam around trying to find one in game, but they are nowhere to be seen.
post #15 of 32
Quote:
Originally Posted by wick001 View Post
I actually didn't notice to many bugs in Crysis 2.

But like you said, that WOW factor was just not there. Ammo at every corner, it just felt like a COD game. So cheesy.

Sigh...
Oh come on. You can say that you don't like the game, but I honestly don't see the comparison to COD in the single player campaign. I think gamers just parrot what everybody else say's without thinking.
post #16 of 32
I'll wait for a steam sale for this title.

The PR could have changed my disposition towards crytek, but I may have missed out w/e news that would've done that
    
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post #17 of 32
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Quote:
Originally Posted by Nano2 View Post
Oh come on. You can say that you don't like the game, but I honestly don't see the comparison to COD in the single player campaign. I think gamers just parrot what everybody else say's without thinking.
There is no freedom in this game, like COD. You just play through a set path, and thats it.

You can argue all you want. This game pales in comparison to the orignals. Hence the dissapointment
    
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post #18 of 32
Quote:
Originally Posted by wick001 View Post
I actually didn't notice to many bugs in Crysis 2.

But like you said, that WOW factor was just not there. Ammo at every corner, it just felt like a COD game. So cheesy.

Sigh...
So ignore the ammo boxes.

Did you just blow through the game all the way to the end? Or, did you stop to appreciate any of the game?

Did you expect this to be similar to the first Crysis? If so, in what ways?

Did you check out any gameplay videos on YouTube before you bought it?


Edit: there is a set path in the first Crysis too, however it is much less noticeable (unless you running alongside one of those huge rock walls).
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post #19 of 32
Quote:
Originally Posted by wick001 View Post
There is no freedom in this game, like COD. You just play through a set path, and thats it.

You can argue all you want. This game pales in comparison to the orignals. Hence the dissapointment
Less freedom is not equal to no freedom. Yes there is a lot less freedom from the original game, but there are still options. When you enter a certain area you can decide how you want to challenge it, go up to a ledge and snipe, sneak past the enemies, charge right in and shoot. The game is not a corridoor. Enemies do not constantly respawn. You can even sneak up on enemies. The nanosuit adds a tactical element.

In COD these options are not available. I am inclined to believe that you have not played a COD game to make such statements. The single players are nothing alike.

But you are entitled to feel disappointment. I loved Crysis 1 and Warhead, and I feel this game is a worthy sequel. It is very different but still a lot of fun.
Edited by Nano2 - 4/1/11 at 9:41pm
post #20 of 32
Quote:
Originally Posted by TwoCables View Post
Oh, so there are sharks! How far out do you have to go before you see one?
Quote:
Originally Posted by Nano2 View Post
I completed Crysis 1 three times and never knew there were sharks. I saw a video of it on youtube and thought that the shark was a mod or something. I swam around trying to find one in game, but they are nowhere to be seen.
Quote:
Originally Posted by grunion View Post
Better appreciate this shot, I died getting it



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