Originally Posted by chemicalfan
Haha, that made me laugh.
Still, it's worth mentioning that core cound isn't all that - MHz is king when it comes to gaming, hence why super-clocked dual cores (well, 4GHz+) are quicker than average OC quads when it comes to games. You can clock a dual core higher than a quad core because of the lesser heat, so if you don't need the higher core count why bother?
Of course, everyone knows that the GPU is king when it comes to gaming, the CPU is the place to 'cut corners' if you're on a budget. Dual-cores still do the business if you OC the nuts off of them (this is OCN, after all!!!)
Since most CPUs now can all clock about the same there's not much incentive to get a dual anymore except for the price. It's pretty much inevitable that game engines will start utilizing more threads. If you don't upgrade every year it might be worth it to invest in a chip with a couple extra cores that you aren't using now, but will use in the future.
And GPU is king until you start stacking the cards into Tri-SLI and Tri-Fire setups. Then you are likely to run into a CPU bottleneck.
I don't want this to lead too far off topic as this article is about a server chip.