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[MyCrysis] DirectX 11 coming for Crysis 2! - Page 22

post #211 of 288
Quote:
Originally Posted by WorldExclusive View Post
If you notice at the beginning of the game, there's a broken brick wall before you jump down into the plaza area. The bricks on the broken wall are flat, those will pop up into real looking bricks along with all the broken concrete, buildings, cars etc. Lighting and shadows will also improve. The questions is how much? Are they simply adding more polygons or are they recoding the game? Chances are they are adding more polygons here and there with better lighting.

What about textures? Which I think is more important than DX11. Crytek hasn't said anything about that. If they can add DX11 with high res textures then we'll have a whole new visual experience, but DX11 alone will not have a major effect. What about the original physics engine from CE2?

BF3 looks like game built with DX11 from the ground up. Other games have DX11 but those also could have in house patch work, having little effect. Epic's Good Samaritan demo is an example of a dedicated DX11, does Crysis 2 look like that? That's the point members are trying to make that DX11 in this game will probably be a placebo effect.

It gets to the point were people have to understand that you will have to like Crysis 2 as it is now.
CE3 isn't going to magically turn into CE2 with DX11.
still... detailed bricks with actual depth to it is better than 10-year-old textured flat wall pretending to be "bricks".
     
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post #212 of 288
Quote:
Originally Posted by ChronoBodi View Post
still... detailed bricks with actual depth to it is better than 10-year-old textured flat wall pretending to be "bricks".
They should strike a balance.. but I prefer better textures.. not unless significantly more polygons "run" better than sharper textures..
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post #213 of 288
Quote:
Originally Posted by ChronoBodi View Post
Why care about them? What's gonna hurt by exploiting the PC for all it possibly can do? AMD & Nvidia are making monster cards for what?
cuz maybe they think the consoles will generate significantly more sales than the PC counter part.. w/c I think it did.. "optimizing" more for the PC would probably mean extra time, money and effort and they probably think it ain't worth it..

There must have been deadline issues as well.. another probable reason the PC version seemed "half baked" (more so visually).
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post #214 of 288


Oh wow, that looks terrible.
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post #215 of 288
That was in Crysis 2? come on, 3d cans and garbage can't be that hard...

that **** was considered good graphics back when HL2 came out, it does not cut nowadays.
Edited by ChronoBodi - 4/11/11 at 12:14am
     
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post #216 of 288
Quote:
Originally Posted by ChronoBodi View Post
That was in Crysis 2? come on, 3d cans and garbage can't be that hard...

that **** was considered good graphics back when HL2 came out, it does not cut nowadays.
I was too busy PLAYING THE GAME to worry about the texture quality of floating trash. You guys should try it too.

Quote:
Originally Posted by scyy View Post
Notsureifserious.jpg

Have you played it on hardest difficulty? There are plenty of spots that are harder then anything in the original.
SERIOUSLY. I played Crysis 1 on Delta difficulty or whatever the hardest was and the only way I would die is if I did something stupid on purpose.

In Crysis 2, I played on the 2nd hardest difficulty and died PLENTY of times.
    
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post #217 of 288
maybe we will get blown away by something barely quad 580s can handle
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post #218 of 288
Quote:
Originally Posted by FuNkDrSpOt View Post
I was too busy PLAYING THE GAME to worry about the texture quality of floating trash. You guys should try it too.



SERIOUSLY. I played Crysis 1 on Delta difficulty or whatever the hardest was and the only way I would die is if I did something stupid on purpose.

In Crysis 2, I played on the 2nd hardest difficulty and died PLENTY of times.
You can try and make excuses and sugarcoat it all you want... Crysis 2 looks worser than its predecessor (that's over 3 years old?) and that's bad.
Edited by GameBoy - 4/11/11 at 3:07am
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post #219 of 288
Wonder if ill be finished with my rig when it comes out
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post #220 of 288
Quote:
Originally Posted by GameBoy View Post
You can try and make excuses and sugarcoat it all you want... Crysis 2 looks worser than its predecessor (that's over 3 years old?) and that's bad.
Actually, for the vast majority of the game, Crysis 2 looks better.

And still, slightly worse, the same, slightly better.....what does it really matter? Crysis 1 may be 4 yrs old but how many games look better than it? Metro 2033. That's it. So basically the 3 best looking FPS games over the last 5 years are Metro 2033, Crysis 1 and Crysis 2.

Particular devs don't ALWAYS have to push the envelope. VALVe did in 2004, Crytek did in 2007, 4A did in 2010. Pushing the envelope in graphics, gameplay AND keeping good game length is a financially risky proposition so just be thankful when they get around to it.
Edited by FuNkDrSpOt - 4/11/11 at 5:14am
    
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