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[MyCrysis] DirectX 11 coming for Crysis 2! - Page 23

post #221 of 288
Quote:
Originally Posted by ChronoBodi View Post
still... detailed bricks with actual depth to it is better than 10-year-old textured flat wall pretending to be "bricks".
DX11 with high res textures will visually enhance the game, satisfying everyone graphical needs. You still have places were the textures are a let down with a DX11 only patch. I think both are needed to make the game have a true "Extreme Setting." Textures and TOD had more of an impact in C1 than DX10.
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post #222 of 288
Now people are going to complain that the graphics aren't that different, because they were great to begin with, especially for DX9 But anyway, just another reason to look forward to getting this along with the new rig
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post #223 of 288
Quote:
Originally Posted by FuNkDrSpOt View Post
Actually, for the vast majority of the game, Crysis 2 looks better.
I've played both and Crysis 1 looks much better to me.
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post #224 of 288
Quote:
Originally Posted by GameBoy View Post
I've played both and Crysis 1 looks much better to me.
They're two very different environments. One was a very organic jungle-like environment, (which I might add it much easier to create because of it's organic nature), the other was trying to replicate (with some amount of accuracy) and actual city, with all kinds of unique textures and models in it.

The different types of models is a lot of the reason things aren't as destructible in Crysis 2 as well. Each model that can be destroyed has to be modeled in such a way that it can break apart. For Crysis 2 that could've been thousands of different models that would've needed that treatment, whereas Crysis 1 re-used a lot of the same assets, so it was a much smaller amount of work.

There are MANY reasons why games have limitations in one way or another, reasons that many gamers don't know anything about, or even care about, but they're the first to complain when something isn't exaclty how they wanted it. It's difficult being a game developer on a forum filled largely with gamers.
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post #225 of 288
i have the rig to play both games with max setting. i have enjoy crysis 1 graphics, is still the games when my console buddy visit to show how much more better pc graphics can be. After seeing some pic of crysis 2 i was actually surprise that in pics it looked kind of better than crysis 1. Well bought the game and i was in shock on how much MUCH WORST the graphic in crysis 2 look compare to 1. The texture look so low resolution that is not even funny. It took away alot from the game that i don't even want to play it anymore.

I don't think DX11 can save this games since it has such poor texture.
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post #226 of 288
Quote:
Originally Posted by eduardmc View Post
i have the rig to play both games with max setting. i have enjoy crysis 1 graphics, is still the games when my console buddy visit to show how much more better pc graphics can be. After seeing some pic of crysis 2 i was actually surprise that in pics it looked kind of better than crysis 1. Well bought the game and i was in shock on how much MUCH WORST the graphic in crysis 2 look compare to 1. The texture look so low resolution that is not even funny. It took away alot from the game that i don't even want to play it anymore.

I don't think DX11 can save this games since it has such poor texture.
One of the best looking games I've seen on PC and you're saying it looks so bad you don't even want to play it anymore.

So exactly how many games are you able to play if you require graphics to be Crysis 1 levels to play? And how did you play any game made before 2007?

Games are made to be a fun and interesting experience, not to simulate reality to absolute perfection.
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post #227 of 288
Quote:
Originally Posted by lordikon View Post
One of the best looking games I've seen on PC and you're saying it looks so bad you don't even want to play it anymore.

So exactly how many games are you able to play if you require graphics to be Crysis 1 levels to play? And how did you play any game made before 2007?

Games are made to be a fun and interesting experience, not to simulate reality to absolute perfection.
One of the best looking console port. Knowing that is crysis is a really turn off. Imaging playing a the next Call of duty game with graphics of COD1. You are expecting something at least equal or better to previews game and thats not the case with crysis 2. Even a game like far Cry 2 looks better. Does not require the motion blur, blooming and other cheap effect to make it better.

It looks BAD compare to crysis 1. They tried to hide all the defect with motion blur and blooming. What a cheap way to do it.
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post #228 of 288
Quote:
Originally Posted by lordikon View Post
They're two very different environments. One was a very organic jungle-like environment, (which I might add it much easier to create because of it's organic nature), the other was trying to replicate (with some amount of accuracy) and actual city, with all kinds of unique textures and models in it.

The different types of models is a lot of the reason things aren't as destructible in Crysis 2 as well. Each model that can be destroyed has to be modeled in such a way that it can break apart. For Crysis 2 that could've been thousands of different models that would've needed that treatment, whereas Crysis 1 re-used a lot of the same assets, so it was a much smaller amount of work.

There are MANY reasons why games have limitations in one way or another, reasons that many gamers don't know anything about, or even care about, but they're the first to complain when something isn't exaclty how they wanted it. It's difficult being a game developer on a forum filled largely with gamers.
I really wish this forum showed ages on the info under the avatar when you post. It'd make it real easy to see who was just young and stupid so the adults could just ignore their childish rants.
    
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post #229 of 288
That is exactly what annoy me. I wood have thought it wood bee cheap with higher res. textures - the artists dint exactly need to draw every new pixel do they? I seems short sighted to create intellectual property in low resolution, so you have to start over with next game?
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post #230 of 288
Quote:
Originally Posted by eduardmc View Post
One of the best looking console port. Knowing that is crysis is a really turn off. Imaging playing a the next Call of duty game with graphics of COD1. You are expecting something at least equal or better to previews game and thats not the case with crysis 2. Even a game like far Cry 2 looks better. Does not require the motion blur, blooming and other cheap effect to make it better.

It looks BAD compare to crysis 1. They tried to hide all the defect with motion blur and blooming. What a cheap way to do it.
The worst thing to happen to Crysis 2 is Crysis 1. They're build on different engines, and Crysis 1 was developed solely for the PC. The technology for the two shouldn't really be compared that way. The story, the suit, etc, should be compared, however, because it is a sequel.

Star Wars Episode 4 looks like crap compared to Episode 3, but I still like episode 4 more. Looks aren't everything.

Quote:
Originally Posted by G woodlogger View Post
That is exactly what annoy me. I wood have thought it wood bee cheap with higher res. textures - the artists dint exactly need to draw every new pixel do they? I seems short sighted to create intellectual property in low resolution, so you have to start over with next game?
Do you say "wood" instead of "would" because of your screen-name?
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