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[CVG]Battlefield 3: Screenshots, storyboards and concept art - Page 6

post #51 of 71
Quote:
Originally Posted by PoopaScoopa;13071796 
Games reflect real world weapons. COD didn't invent the iron sight.

I'm well aware that pretty much every gun has iron sights. What I'm getting at is that every single gun does not have the same iron sights.

COD makes it so every single gun has the same iron sights and they all use the flip up sight model, for some reason. I'm guessing balance because some iron sights are better then others but that just takes authenticity/depth away and makes things COD'ish.


COD Example

M4
blackopsguide_2.jpg

Famas
Cracked_MP_Famas--article_image.jpg

M60
664e1e05967348.jpg

Enfield
EnfieldXL64ingame.jpg

G11
550px-Call_of_Duty_Black_Ops_Multiplayer_Gameplay.mp4_snapshot_02.34_-2010.09.02_23.18.39-.jpg


Hopefully Battlefield 3 doesn't do the same when it comes to guns. But from those pictures it seems like all guns by default will have the "flip up" irons stock until you add something. Which is COD'ish.
Edited by xJumper - 4/10/11 at 11:46am
post #52 of 71
Huge improvement over Bad Company 2.
post #53 of 71
Interesting point brought up, Jumper.
    
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post #54 of 71
On the subject of iron sights, perhaps they're the same on all the guns because of the open ended attachments in the game? For instance, if you use a 4x scope on the loadout for each of these weapons, wouldn't it be the same 4x scope model on each of the guns? Perhaps this is just due to most of these guns having the iron sight loadout, rather than the developers taking the time to make each one correct specific to each rifle... That's my guess.

EDIT: Upon further inspection...

It looks like they built the models of each gun to have an empty, customizable upper receiver. Look at the rail that's on each of the weapons that the iron sight mounts on. Nearly every gun has an upper receiver with a rail like this, so, technically, each gun COULD be configured with the same exact set of iron sights, albeit that's extremely unlikely because that would also require non-stock barrels to match the height of the iron sights.

So it looks like while they all do have the same set of iron sights, it's technically okay because none of the rifles you show have stock upper receivers, instead they're all equipped with fully customizable rails just like real guns.

763020.jpg
Edited by un1b4ll - 4/10/11 at 1:21pm
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post #55 of 71
game looks awesome, gief new vga!
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post #56 of 71
i'm kinda hoping we can mount snipers and lmgs for added accuracy
and i hope snipers won't be able to fire off the bigger snipers/guns with good accuracy when standing
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post #57 of 71
Quote:
Originally Posted by un1b4ll;13074758 
It looks like they built the models of each gun to have an empty, customizable upper receiver. Look at the rail that's on each of the weapons that the iron sight mounts on. Nearly every gun has an upper receiver with a rail like this, so, technically, each gun COULD be configured with the same exact set of iron sights, albeit that's extremely unlikely because that would also require non-stock barrels to match the height of the iron sights.

So it looks like while they all do have the same set of iron sights, it's technically okay because none of the rifles you show have stock upper receivers, instead they're all equipped with fully customizable rails just like real guns.


Well in BF3 that could be the case. Now call me nitpick but Black Ops was set in Vietnam. I'm pretty damn sure nothing was modular back then and things like attachment rails didn't exist.

I'd like to finish off by saying too that even if it was within the realms of "realism", I hate using that words when talking about video games. It would just be nice if every weapon had it's appropriate default "stock" iron sight. It gets a little boring when all the weapons by default have the SAME EXACT sight.
post #58 of 71
Quote:
Originally Posted by Hotcarl;13075128 
i'm kinda hoping we can mount snipers and lmgs for added accuracy
and i hope snipers won't be able to fire off the bigger snipers/guns with good accuracy when standing

There is a rumor that all weapons you see with bipods will be able to be mounted on the environment and they are supposedly bringing back prone.
post #59 of 71
Quote:
Originally Posted by xJumper;13076679 
Well in BF3 that could be the case. Now call me nitpick but Black Ops was set in Vietnam. I'm pretty damn sure nothing was modular back then and things like attachment rails didn't exist.

I'd like to finish off by saying too that even if it was within the realms of "realism", I hate using that words when talking about video games. It would just be nice if every weapon had it's appropriate default "stock" iron sight. It gets a little boring when all the weapons by default have the SAME EXACT sight.

Yup I totally second this when factoring in the time period, I also agree that it's lame to, even IF appropriate, use the same attachments on all the guns. Hire another modeler Activision! We all know how much money you made on Modern Warfare 2!
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post #60 of 71
I like the concept art.
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