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Is Nvidia Quietly Abandoning PhysX? - Page 2

post #11 of 17
psysx has been cracked it doesn make sense fighting a losing battle
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post #12 of 17
Awww...I enjoyed those little details PhysX brought to games. I really do hope the get back on this technology.
    
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post #13 of 17
Nvidia paid Crysis 2 mill and didn't get physx
Quote:
Originally Posted by grunion View Post
Lets see, gpu physx in 2011?
Not in the current benchmarking standard 3DM11(uses Bullet).

No major titles announced, one would assume BMAC would use it, as of yet no announcement.

But remember that BMAA was delayed so gpu physx could be implemented, so it wouldn't surprise me to not hear anything until a month before release.

If BMAC doesn't use gpu physx, uh oh.
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post #14 of 17
it's a gimmick - always has been.

sure it's nice in the games that use it, but to buy a game just for the PhysX, or a card for that matter is a silly move...
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post #15 of 17
Quote:
Originally Posted by Hoops View Post
Developers aren't going to full utilize a technology that only half of the population can use.
Half is being generous. Very, very generous.
Quote:
Originally Posted by {uZa}DOA View Post
I believe the nail on the coffin was when they stopped allowing ATI users the option of adding a nVidia card for PhysX... I know you can get it working but, the average user isn't going to know how or where to find information on such things...
That was a stupid move, in my opinion. Though I thought it was a silly tit for tat spat with ATI after ATI trashed Physx? Not sure.


As far as implementing Physx in titles? That's free. Nvidia even send out engineers to help complete it.

Imho, more games should use Physx as it's vastly superior to most other solutions. But, also, imho, Physx should be hardware agnostic.
    
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post #16 of 17
Quote:
Originally Posted by IcedEarth View Post
To be fair, support was never strong in the first place. It has been a joke since day one.

I can only name a handful of games that even fully utilise it.
but aren't all the game that have fully utilized it been some of the best game ever?
    
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post #17 of 17
Quote:
Originally Posted by drBlahMan View Post
I wonder why developers are not embracing this. Is it difficult for the developers to use? Too expensive? Sometimes I just think developers are simply lazy these days. I had thought that PhysX would allow developers to expand on their creativity with their games.
Mainly because it leaves Radeon users in the dust, but green guys will argue it's an exclusive feature for them, ok. However most games are console ports anyway, and how many devs have utilized PhysX to it's potential?.. None, really. Mafia II had nice effects but that's about it. If I wanted to see some epic PhysX I would still play the UT3 mod because it's the best but aside from that. When you look at how many games there are with PhysX and how many there aren't the answer is obvious.

And if you can get a similarly performing card or faster card for same/less, then why not? The card supporting PhysX will only give a few extra minor (in most cases )effects in a few games which you may or may not play, and if there are one or two games you play that use PhysX, I'm not sure how much it would be worth it to pay more or get an slower card just for those little extra effects in those games.

Quote:
Originally Posted by Wulfgar View Post
Batman: Arkham Asylum
Crazy Machines 2
Cryostasis: Sleep of Reason - Lame "effects"
Dark Void - Who the hell plays this? And it ran pretty badly
Darkest of Days - Poor game at a rip-off price
Hot Dance Party
Hot Dance Party II
Mafia II - Performance was crap with highest settings so not worth it unless you run 470 SLI or something
Metal Knight Zero Online
Metro 2033 - Never noticed the extra effects
Mirror's Edge - Looked nice but more could have been done
Nurien
The Saboteur - Never noticed
Sacred 2: Fallen Angel
Sacred 2: Ice & Blood
Shattered Horizon - Who plays this game?.. And the performance is pretty terrible too.
Star Tales
Star Trek DAC
Tom Clancy's Ghost Recon Advanced Warfighter 2
Unreal Tournament 3 (and Extreme Physics Mod) - UT3 doesn't have any exclusive PhysX features, nor do any other games based on UT3 engine (Borderlands/Bulletstorm). Unreal 3 Engine uses PhysX as it's Physics engine thus it has the logo but unless there are GPU-accelerated effects then it's not worth mentioning. The mod however does use PhysX and looks amazing I think.
U-WARS - What the hell is this?
Warmonger: Operation Downtown Destruction - Bad game
Green text is my comment on the game.
Edited by Razi3l - 4/10/11 at 3:41pm
    
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