Originally Posted by drBlahMan
I wonder why developers are not embracing this. Is it difficult for the developers to use? Too expensive? Sometimes I just think developers are simply lazy these days. I had thought that PhysX would allow developers to expand on their creativity with their games.
Mainly because it leaves Radeon users in the dust, but green guys will argue it's an exclusive feature for them, ok. However most games are console ports anyway, and how many devs have utilized PhysX to it's potential?.. None, really. Mafia II had nice effects but that's about it. If I wanted to see some epic PhysX I would still play the UT3 mod because it's the best but aside from that. When you look at how many games there are with PhysX and how many there aren't the answer is obvious.
And if you can get a similarly performing card or faster card for same/less, then why not? The card supporting PhysX will only give a few extra minor (in most cases )effects in a few games which you may or may not play, and if there are one or two games you play that use PhysX, I'm not sure how much it would be worth it to pay more or get an slower card just for those little extra effects in those games.
Originally Posted by Wulfgar
Batman: Arkham Asylum
Crazy Machines 2
Cryostasis: Sleep of Reason - Lame "effects"
Dark Void - Who the hell plays this? And it ran pretty badly
Darkest of Days - Poor game at a rip-off price
Hot Dance Party
Hot Dance Party II
Mafia II - Performance was crap with highest settings so not worth it unless you run 470 SLI or something
Metal Knight Zero Online
Metro 2033 - Never noticed the extra effects
Mirror's Edge - Looked nice but more could have been done
The Saboteur - Never noticed
Sacred 2: Fallen Angel
Sacred 2: Ice & Blood
Shattered Horizon - Who plays this game?.. And the performance is pretty terrible too.
Star Trek DAC
Tom Clancy's Ghost Recon Advanced Warfighter 2
Unreal Tournament 3 (and Extreme Physics Mod) - UT3 doesn't have any exclusive PhysX features, nor do any other games based on UT3 engine (Borderlands/Bulletstorm). Unreal 3 Engine uses PhysX as it's Physics engine thus it has the logo but unless there are GPU-accelerated effects then it's not worth mentioning. The mod however does use PhysX and looks amazing I think.
U-WARS - What the hell is this?
Warmonger: Operation Downtown Destruction - Bad game
Green text is my comment on the game.Edited by Razi3l - 4/10/11 at 3:41pm