Originally Posted by Paradox me
It seems to me that the games selling new systems are typically sequels to tried and true IPs. I have a hard time believing that a new IP has a greater chance of success on new hardware as opposed to current consoles with audiences in the tens of millions.
I'm sure they can manage to stand out earlier on in a console's life, similar to Resistance on the PS3, but that doesn't strike me as something you'd want to bank on.
I agree 101%.
Saying Next-gen is needed for creativity is poor wording IMO. Hardware has already evolved to a point that developers are able to give life to their vision effectively without many hardware constrains. Better resolutions, textures or whatever can't improve upon that.
Let's not forget how difficult and expensive to develop (and buy in the latter case) current-gen AAA games have become. A new generation would make those problems even worse, especially considering the current state of the economy. Eventually both developers AND customers will feel the consequences of this.
A forum of hardware enthusiasts is probably not the best place to argue hardware should stay like it is for now, but let's not forget some of the best games and IPs have come late in the console life-cycle, when developers have truly mastered the hardware they're working with.