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[FaceBook] New BF3 trailer-Like to unlock - Page 28

post #271 of 631
Quote:
Originally Posted by B!0HaZard View Post
This. And a joystick is pointless for the choppers in BC2, they simply don't need the extra mobility.
Agreed. Mouse and KB was plenty to get you scootin' around in BC2 but you just gotta have that joystick for the fighter jet battles!
    
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post #272 of 631
Quote:
Originally Posted by Dark-Asylum View Post
bf3 is gonna flop
You tried it too? When I played it I was like "meh" as well./sarcasm
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post #273 of 631
Quote:
Originally Posted by ryanrenolds08 View Post
Agreed. Mouse and KB was plenty to get you scootin' around in BC2 but you just gotta have that joystick for the fighter jet battles!
Sadly, BF2 died to me shortly after getting my joystick because I got COD4. Don't regret getting COD4 though.
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post #274 of 631
Quote:
Originally Posted by Stealth Pyros View Post
You tried it too? When I played it I was like "meh" as well./sarcasm
yeah man, i think they did a rush job. they released it way way way too early.
First! (Updated!)
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post #275 of 631
Quote:
Originally Posted by B!0HaZard View Post
It's actually purely ingame shots. Some of it is "cutscenes" or animations, but you're still in control of your characters view point, i.e. it's still rendered ingame. As we've seen in the gameplay demos, this actually is how the game looks. Actually there was very little we haven't seen in the gameplay demos and it's obvious that someone is playing the game in those. Clever cutting and slow motion doesn't make it a pre-rendered cutscene.
Quote:
Originally Posted by WorldExclusive View Post
LOL, like I haven't watched the other trailers and videos... All of them reek of mostly "not actual real-time combat/gameplay" (for lack of a better way to put it). Virtually none of them even resemble "actual" gameplay, save for a few. The ability to move the player's point-of-view during a pre-rendered scene is nothing new, and doesn't mean it's "actual" gameplay. I'm not saying that some of the gameplay footage release isn't looking good, but except for a few videos on youtube, 90% of "official" videos released for BF3 are almost entirely filled with cutscenes. I remain optimistically skeptical, especially since the game is still at least 6 months from release. Show me videos with a real HUD (and the player cycling through the in-game combat options/weapon controls), and THEN I might start to believe what I'm seeing is "actual" gameplay that we will experience in-game. So far I have yet to see anything like that.
    
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post #276 of 631
Quote:
Originally Posted by guyladouche View Post
LOL, like I haven't watched the other trailers and videos... All of them reek of mostly "not actual real-time combat/gameplay" (for lack of a better way to put it). Virtually none of them even resemble "actual" gameplay, save for a few. The ability to move the player's point-of-view during a pre-rendered scene is nothing new, and doesn't mean it's "actual" gameplay. I'm not saying that some of the gameplay footage release isn't looking good, but except for a few videos on youtube, 90% of "official" videos released for BF3 are almost entirely filled with cutscenes. I remain optimistically skeptical, especially since the game is still at least 6 months from release. Show me videos with a real HUD (and the player cycling through the in-game combat options/weapon controls), and THEN I might start to believe what I'm seeing is "actual" gameplay that we will experience in-game. So far I have yet to see anything like that.
Not actual real-time gameplay? Err.. isn't that all they showed in the videos? Nothing but in-game experience. No HUD or anything, but why do they want us looking at the HUD when they're showing off the gameplay?
post #277 of 631
Quote:
Originally Posted by moocowman View Post
Not actual real-time gameplay? Err.. isn't that all they showed in the videos? Nothing but in-game experience. No HUD or anything, but why do they want us looking at the HUD when they're showing off the gameplay?
He's just skeptical. The first video does show a HUD, albeit a very minimalist HUD. The hand-to-hand sequence also shows button indicators at the lower left and lower right of the screen.
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post #278 of 631
Quote:
Originally Posted by moocowman View Post
Not actual real-time gameplay? Err.. isn't that all they showed in the videos? Nothing but in-game experience. No HUD or anything, but why do they want us looking at the HUD when they're showing off the gameplay?
Actually, all the Fault Line videos have HUD's (and working ones at that, ammo counter, reload alert, "press X to remove red wire", mouse alerts for hand-to-hand combat, working compass, etc.), he just believes that they've been added in later.
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post #279 of 631
Quote:
Originally Posted by B!0HaZard View Post
Actually, all the Fault Line videos have HUD's (and working ones at that, ammo counter, reload alert, "press X to remove red wire", mouse alerts for hand-to-hand combat, working compass, etc.), he just believes that they've been added in later.
You're right. I didn't even notice them.. I guess I was too focused on the beautiful gameplay that I didn't even see them
post #280 of 631
Quote:
Originally Posted by moocowman View Post
You're right. I didn't even notice them.. I guess I was too focused on the beautiful gameplay that I didn't even see them
I didn't really think about them, but when you mentioned it, I remembered I'd seen it jumping around and had noticed the ammo counter.
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