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[Edge Magazine]Balancing Brink - Page 2

post #11 of 12
Quote:
Originally Posted by IEATFISH View Post
edit: Hmmm, no dedicated servers? I foresee some terrible connections happening...
Well...just about to look into buying the game but now I will have to wait and see. Never seen a game where this has been better over dedicated and I don't think it will start now.

Edit :

"We don't use dedicated servers for consoles, it's peer to peer. The person with the most upload bandwidth is king."

PLEASE tell me they know that the PC is not a console and that we have dedicated servers.
Edited by [nK]Sharp - 4/13/11 at 3:09pm
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post #12 of 12
They have announced several times that this game will include dedicated servers.

What I have not heard is how it's actually going to work, since it's supposed to be some sort of story-driven setup. It's not just some map rotation, it's supposed to be based around someone's story. That brings all kinds of questions to the fore though: Which player's story will it be? What happens if that player leaves? What if your character hasn't reached that part of the story yet?
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