Originally Posted by TestECull
I still maintain with a meh/nonexistent SP a game has no business charging more than 30 bucks for itself.
I played BC2's campaign. Even with that I would say it's worth 25 bucks. New. It really wasn't that good.
Id feel more comfortable paying $60 for a really good multiplayer-only game that i can play for 6 months, than a single player game i can beat in less than 30 hours. But thats just me. A lot of work goes into single player experiences and i can definitely understand the costs.
Games are incredibly hard to make nowadays, and publishers are demanding shorter and shorter production cycles.
The only good games that come out now are the ones that focus on one main goal (either multi-, or single-player)
& The games that fall flat on their face time and time again are almost always the ones that try to do both.
So, if DICE tommorrow decides to say "**** that **** we hate singleplayer we're not making it anymore go **** yourself"
I will do absolutely nothing but smile.