Originally Posted by CryWin
There was nothing special about the "go to this place and kill this guy" missions in the older GTA's.
No, there isn't, but the story, gameplay, etc was much less about "Hey, welcome to blandville, lets make this far too realistic and boring. Yawn." and much funnier for one thing.
Originally Posted by purpleannex
As for modifying cars, I presume you mean changing colours, bumpers that sort of thing? When they put features like that in games they always do it half arsed, better just to mod the game yourself.
Err, the San Andreas one may not have been as complex as say, Need for Speed Underground 2, but it was still great.
The number one thing I love about SA that you don't get in IV is the country areas, it's also one of the reasons I loved it so much more than Vice City or III, it's all bland and samey and SA had enough RPG style elements to make it all fun, I had over 900 hours in that game. (Not a joke)
I usually just did up a muscle car like the Clover or Sabre and drove around the desert and the badlands, or flew anywhere.
At least Rockstar are devs that listen to the fans, look at the DLC, they tried fixing the problems a lot of people had (Similar to the ones I've said above) as best as they could without making it entirely a new game.