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[CVG] GTA 5 releasing January 2012 - GameStop - Page 4

post #31 of 91
Quote:
Originally Posted by linkin93 View Post
San Andreas gameplay (aka no DLC or a different game just to use parachutes -.-) and GTA IV graphics and realism with cars etc, and the performance of GTA III on a gaming machine of today
You liked being a G-G-G-G-G-Gangsta huh?
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post #32 of 91
Hopefully they release a proper GTA this time. We've been to "Liberty City" once, which is enough thanks rockstar.

They have to add more content, plain and simple. San Andreas, although had horrid graphics...it was so much fun! I played that game for years, and I'm not kidding. The multiplayer mod just made it incredible.


Fix GTA rockstar...please?
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post #33 of 91
Quote:
Originally Posted by bucdan View Post
You liked being a G-G-G-G-G-Gangsta huh?
Not really. I despise anything gangsta really. Also that's not gameplay, it's a storyline. By gameplay I ment the sheer vastness of the game world, variety of cars, people, music, environment and all that jazz.

Adding to my other post: Needs to have anti-aliasing support and a motion blur effect that doesn't make it seem that Niko has short-sightedness (I have it, I should know what it looks like. All looks good up close, but move away and it looks like arse/is unreadable/indistinguishable)
post #34 of 91
Compared to the previous installments, GTA 4 was boring. Great graphics, but the sepia/crap filter ruined it.
post #35 of 91
Quote:
Originally Posted by linkin93 View Post
Not really. I despise anything gangsta really. Also that's not gameplay, it's a storyline. By gameplay I ment the sheer vastness of the game world, variety of cars, people, music, environment and all that jazz.

Adding to my other post: Needs to have anti-aliasing support and a motion blur effect that doesn't make it seem that Niko has short-sightedness (I have it, I should know what it looks like. All looks good up close, but move away and it looks like arse/is unreadable/indistinguishable)
I agree, the AA was terrible in GTA IV, and the static blur was also disgusting, I turned that off, a blurry game doesn't make it look better to me. And the definition mode should be on by default, idk why gta devs decided to blur everything
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post #36 of 91
I couldnt run gta 4 on my old dell inspiron so I didnt get to play it fully... but I reinstalled it on steam recently and now im playin it maxed out with real life graphics mod.. its ORGAZMIC!!
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post #37 of 91
Hardware companies gotta thank Rockstar for this game because I'm plunging some serious cash to build a new rig just for this game
    
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post #38 of 91
Quote:
Originally Posted by CryWin View Post
This.

There was nothing special about the "go to this place and kill this guy" missions in the older GTA's.
No, there isn't, but the story, gameplay, etc was much less about "Hey, welcome to blandville, lets make this far too realistic and boring. Yawn." and much funnier for one thing.

Quote:
Originally Posted by purpleannex View Post
As for modifying cars, I presume you mean changing colours, bumpers that sort of thing? When they put features like that in games they always do it half arsed, better just to mod the game yourself.
Err, the San Andreas one may not have been as complex as say, Need for Speed Underground 2, but it was still great.

The number one thing I love about SA that you don't get in IV is the country areas, it's also one of the reasons I loved it so much more than Vice City or III, it's all bland and samey and SA had enough RPG style elements to make it all fun, I had over 900 hours in that game. (Not a joke)
I usually just did up a muscle car like the Clover or Sabre and drove around the desert and the badlands, or flew anywhere.

At least Rockstar are devs that listen to the fans, look at the DLC, they tried fixing the problems a lot of people had (Similar to the ones I've said above) as best as they could without making it entirely a new game.
    
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post #39 of 91
R* Toronto has been picking up programmers with DX10/11 experience, so we might see Max Payne 3 and GTA 5 with DX10/11 support.
Hopefully AA will be implemented.

I'm fairly sure there will be a lot of answers at E3.
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post #40 of 91
I highly doubt the pc version will launch in 2012 with the others if it does come out.
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