Originally Posted by The-Beast
With a 2012 release date, it would be unfathomable not to be able to put out a system with 10x the graphical horsepower of the 360. At a component cost equal to the wii.
Care to explain how you'd pull that off? Ten times the power is alot. There's no way you're doing that for something that costs what a Wii does without taking a huger, huge loss.
I don't get all of this complaining about the hardware. Yeah, it's not a high end PC, but this is Nintendo here. When you think about it, what's limiting the Xbox 360 (and Playstation 3) more? I'd guess it was likely the RAM amount when it comes to game scale/potential, and the outdated GPU. The CPU's probably last. In that regard, this is a MORE BALANCED console by putting emphasis on the GPU and RAM, you know, where games need it more.
I mean, perhaps some of you would rather have what Sony did again happen by making some super sophisticated CPU that never gets taken advantage of and is put to waste, raising the consoles cost, while it's STILL held back when it finally does become cheap enough by it's outdated GPU and RAM.
Also, it says "at least" 512MB RAM. It could be more. I hope we see like 1GB.
Considering this is Nintendo, it's not that much to complain over, no matter what years you pull. If it were Sony or Microsoft, yeah, and sure, it could be better, but I'm still slightly impressed with it (again, at least from Nintendo).