Originally Posted by RagingCain
Lately though, I find starting any game, nearly impossible to stick with it. I have beaten Dead Space 2, Crysis 2 and thats it. I practically had to force myself. I have a library of PS3 games not even touched, STEAM sales have come and gone, only collecting virtual dust. I spend more time on OCN than I do playing video games.
Sounds similar to my problem, too. About the only games that have kept my interest are older RTSes (and a couple newer ones), Worms Armageddon, UT'04, and UT3 (where I remain as an admin for a few rather popular servers for both games).
I haven't even tried to get into newer shooters, although Bioshock: Infinite may change that, which is a while off, anyway; there are original ideas, but this newer generation of gamers and the way they take those ideas and crap all over them in the multiplayer arena turns me WAY off. Sure, I could find a single-player shooter, but campaign only holds my attention for so long no matter what game it is (with rare exceptions); replayability seems to get more and more sacrificed in the name of multiplayer.
What really pains me is thinking about how developers aren't even TRYING to take things slow; I mean, PC gaming hasn't been around more than 30 years (I think), online gaming less than that, and look where it's all gone in just the past 5. Classic console gaming took what worked and built new ideas on it without changing the concepts that made the old stuff great. How many modern games, regardless of platform, are doing this? The current trend only has so far to go until the next industry crash; I've been anticipating one for a good few years now, and it's going to happen for a few of the same reasons as the last one, only we'll have more to fall back on the next time around.