Overclock.net › Forums › Components › Monitors and Displays › 16:9 vs 16:10 IPS?
New Posts  All Forums:Forum Nav:

16:9 vs 16:10 IPS? - Page 7

Poll Results: Which one?

 
  • 42% (30)
    Dell U2311H
  • 40% (28)
    Dell U2410
  • 17% (12)
    HP ZR24W
70 Total Votes  
post #61 of 92
Quote:
Originally Posted by Spandy87 View Post
Then De-Zant here convinced me to get the U2711, the jerk .

And now I have to return that too hahah.
Hey. I've seen all your posts about being disappointed in it.

I don't really understand why you hate it so much. But from what I understood, it was "crappy textures show up better, plus it cost more than I would've wanted"

It really depends. For you, 1920x1200 might be a sweet spot. In my view, 1920x1200 is way too low. With your logic, you could just go 1440x900. But whatever.

I don't enjoy my 1920x1200 being so blurry because of this low resolution. (No, it's not a problem or anything, I'm just very picky. I consider 1920x1200 a very low resolution. Annoys me how low it seems in most games)

As soon as I have the chance, I'm going 3240x1920. I'm stuck in landscape for now.
Toki
(10 items)
 
  
CPUGraphicsRAMHard Drive
[i7 860] [XFX 5870] [4x2gb] [WD 500gb] 
OSMonitorKeyboardPower
[W7] [HP LP3065 - CrossOver 27Q LED-P - Acer x243w] Ducky DK1087-CELLB Tenkeyless, MX Blue - Steels... [LC power 750W] 
Audio
[ATH-A700] + [Asus Xonar DG] 
  hide details  
Reply
Toki
(10 items)
 
  
CPUGraphicsRAMHard Drive
[i7 860] [XFX 5870] [4x2gb] [WD 500gb] 
OSMonitorKeyboardPower
[W7] [HP LP3065 - CrossOver 27Q LED-P - Acer x243w] Ducky DK1087-CELLB Tenkeyless, MX Blue - Steels... [LC power 750W] 
Audio
[ATH-A700] + [Asus Xonar DG] 
  hide details  
Reply
post #62 of 92
16:9 ftw
Outland Gamer
(13 items)
 
  
CPUMotherboardGraphicsRAM
i5-3570k stock asrock z77 extreme 3 Soon Ripjaw 8gb (4x4GB) 1600Mhz 
Hard DriveOSMonitorPower
4TB HDD + 1.5TB HDD Win X Sceptre 39" X409BV-FHD HDTV CX600M 
Case
Cooler Master Glite 
  hide details  
Reply
Outland Gamer
(13 items)
 
  
CPUMotherboardGraphicsRAM
i5-3570k stock asrock z77 extreme 3 Soon Ripjaw 8gb (4x4GB) 1600Mhz 
Hard DriveOSMonitorPower
4TB HDD + 1.5TB HDD Win X Sceptre 39" X409BV-FHD HDTV CX600M 
Case
Cooler Master Glite 
  hide details  
Reply
post #63 of 92
Thread Starter 
does the hp support 1080p from console?

read a post in H saying it didnt.
Edited by somebodysb2 - 4/17/11 at 9:27am
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
post #64 of 92

OP, check out this video (it's in Korean, but still worth watching, showing the differences between 16:10 and 16:9 very well imo).

    
CPUMotherboardGraphicsRAM
Phenom II X4 965 (C3) Gigabyte 790FX UD5P (rev. 1) HIS HD 5850 @ 775/1000 2x2 GB, Viper 1333Mhz, CL7 
Hard DriveMonitorPowerCase
Samsung Spinpoint F3 500GB and 1TB Dell U2311H Thermaltake 650W Lancool PC-K62 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
Phenom II X4 965 (C3) Gigabyte 790FX UD5P (rev. 1) HIS HD 5850 @ 775/1000 2x2 GB, Viper 1333Mhz, CL7 
Hard DriveMonitorPowerCase
Samsung Spinpoint F3 500GB and 1TB Dell U2311H Thermaltake 650W Lancool PC-K62 
  hide details  
Reply
post #65 of 92
Thread Starter 
Hey can someone help me out with U2410 calibration? Is calibration just setting up the color profiles? can someone send me theirs?
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
post #66 of 92
Thread Starter 
What is Delta E and is this a color profile?

Quote:
Based on the results below, to get the best Delta E, calibrate either the Standard Preset Mode or the sRGB Mode.

Adobe RGB Mode Factory
Delta E average 2.9
Delta E maximum 7.8
Luminance 180
Black Point .24
Contrast Ratio 750:1

sRGB Mode Factory
Delta E average 3.5
Delta E maximum 8.5
Luminance 178
Black Point .24
Contrast Ratio 742:1

sRGB Mode Calibrated
Delta E average 0.3
Delta E maximum 0.8
Luminance 122
Black Point .23
Contrast Ratio 530:1
Brightness 30
Contrast 50

Custom Color Preset Mode
Delta E average 3.2
Delta E maximum 10.8
Luminance 121
Black Point .27
Contrast Ratio 448:1
Brightness 30
Contrast 50
RGB 82/86/83

Standard Mode Factory
Delta E average 6.7
Delta E maximum 9.8
Luminance 190
Black Point .26
Contrast Ratio 633:1
Brightness 50
Contrast 50

Standard Mode Calibrated
Delta E average 0.2
Delta E maximum 0.7
Luminance 119
Black Point .22
Contrast Ratio 541:1
Brightness 30
Contrast 50
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
Vibrant Curiosity
(15 items)
 
   
CPUMotherboardGraphicsRAM
2500K Maximus IV GENE-Z 2x Galaxy 570 SLI Adata 1600 8GB (4x2) 
Hard DriveOptical DriveCoolingOS
Force GT 120 & Seagate 1TB 7200 Lite-On Blu-ray combo 620 + 2x Akasa Viper Windows 7 HP 64 
MonitorKeyboardPowerCase
U2711 Majestouch Ninja Tenkeyless Brown X-760 Mini P180 
MouseMouse PadAudio
G400 QcK Heavy Westone 
CPUGraphicsRAMHard Drive
2.26GHz Intel Core 2 Duo Nvidia GeForce 9400M 2 GB 1067 MHz DDR3 160 GB 5400rpm 
OSMonitor
Mac OSX 10.6 13.3" 1,280 × 800 
  hide details  
Reply
post #67 of 92
I have a U2410 and I love it..You can go to tftcentral and they have a section with different callibration settings to use with the U2410..Just read the review on tft and go from there....I use the sRGB setting with my brightness set at 35 and contrast set at 80...I am at work and can't check my settings right now...I have played the promod a few times on COD4 at it looks fine to me..I still play on a few sniper maps on COD4...As far as gaming goes I play BC2 and Medal of Honor and it runs great..The color problems were all corrected in REV.02a and up...If you end up buying the U2410 you won't be sorry that you purchased it honestly.
Toxic i7
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 930 (3951A687)4.01@1.23v ASUS P6T Deluxe V2 MSI GTX570 Twin Frozr II CORSAIR DOMINATOR 6GB 
Hard DriveOSMonitorPower
OCZ Agility60gb SSD(Boot)+WD Black 640GB (Storage) Windows 7 Home Premium 64-bit Dell U2410 and View Sonic VX2025WM 20.1 SeaSonic X750-750 Watt 
Case
Coolermaster Cosmos S 
  hide details  
Reply
Toxic i7
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 930 (3951A687)4.01@1.23v ASUS P6T Deluxe V2 MSI GTX570 Twin Frozr II CORSAIR DOMINATOR 6GB 
Hard DriveOSMonitorPower
OCZ Agility60gb SSD(Boot)+WD Black 640GB (Storage) Windows 7 Home Premium 64-bit Dell U2410 and View Sonic VX2025WM 20.1 SeaSonic X750-750 Watt 
Case
Coolermaster Cosmos S 
  hide details  
Reply
post #68 of 92
Quote:
Originally Posted by De-Zant View Post
Hey. I've seen all your posts about being disappointed in it.

I don't really understand why you hate it so much. But from what I understood, it was "crappy textures show up better, plus it cost more than I would've wanted"

It really depends. For you, 1920x1200 might be a sweet spot. In my view, 1920x1200 is way too low. With your logic, you could just go 1440x900. But whatever.

I don't enjoy my 1920x1200 being so blurry because of this low resolution. (No, it's not a problem or anything, I'm just very picky. I consider 1920x1200 a very low resolution. Annoys me how low it seems in most games)

As soon as I have the chance, I'm going 3240x1920. I'm stuck in landscape for now.
Sorry to go off the OP's request, but I think I'm equally picky but in regards to different purposes. You're absolutely right De-Zant, the U2711 is an absolutely STUNNING monitor. And I'm still not sure if I am in fact going to return it. Money to me isn't really the issue since I got such a spectacular deal on it.

It's mainly that nothing I do uses this monitor optimally. This is partially because it's 16:9, and partially because of the higher res. Web browsing is a dream, even though only 1/3 of the screen gets used per page (not really an issue), but aside from that, my usage is mostly games. I might keep this monitor only because it makes slower games look SOOO good. Anything where you can turn vsync on and not be bothered by it is phenomenal. But anything that requires fast movements and motion is unusable. Maybe I'm so picky because I use an XL2410T as well, and I'm used to the speed available there.

But I also found the screen tearing to be a deal breaker. On the U2410 (and I assume the ZR24W), screen tearing was much less noticeable. I don't know why that is, but I can't deny that in any game where I leave vsync off, this monitor feels jittery, and stuttery.

Lastly, games aren't really optimized for 2560x1440. It's not that it takes a lot of horsepower to run, because I can achieve over 100fps consistently with my current rig, its because the textures in most games are much more suited to 1920x1200 (not 1080). I did a lot of research regarding this because it was the first thing I noticed when playing bad company 2 on U2711. Even though the colors looked fantastic, and everything was clear and beautiful, when looking closely at individual textures (like ground textures for example), they will appear stretched. The same thing was the case with Dragon Age 2. Correct me if I'm wrong here please, because there wasn't a lot of info available on this, but it seems like game textures look more precise at 1920x1200. I'm not saying they look bad at the higher res, just stretched.

I'll try and take some video of it to show what I mean.

Anyways back on topic, DeltaE is how close each color is to being accurate. The lower the better, and realistically as long as it's around 5 or lower you won't notice a difference unless you're doing photography or color critical work.

Black levels are another thing to consider, and again the lower the better. Thats the one downside to the ZR24W. In order to get optimal black levels you need a colorimeter. How good of a colorimeter is necessary just for black depth is what I'd like to know.
No Explosion!
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 2600K @ 5.1Ghz ASUS P8P67 EVO Asus GTX 580 + GTX 580 DirectCU II Corsair Vengeance 8G CL8 
Hard DriveOSMonitorKeyboard
Intel X25 80gb Win7 Ultimate BenQ XL2410T, HP ZR24W Blackwidow Ultimate 
PowerCaseMouseMouse Pad
Enermax Revolution 85+ 950W Silverstone FT02 Black (no window) Death Adder BE 9HD 
  hide details  
Reply
No Explosion!
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 2600K @ 5.1Ghz ASUS P8P67 EVO Asus GTX 580 + GTX 580 DirectCU II Corsair Vengeance 8G CL8 
Hard DriveOSMonitorKeyboard
Intel X25 80gb Win7 Ultimate BenQ XL2410T, HP ZR24W Blackwidow Ultimate 
PowerCaseMouseMouse Pad
Enermax Revolution 85+ 950W Silverstone FT02 Black (no window) Death Adder BE 9HD 
  hide details  
Reply
post #69 of 92
Quote:
Originally Posted by Spandy87 View Post
But I also found the screen tearing to be a deal breaker. On the U2410 (and I assume the ZR24W), screen tearing was much less noticeable. I don't know why that is, but I can't deny that in any game where I leave vsync off, this monitor feels jittery, and stuttery.

Lastly, games aren't really optimized for 2560x1440. It's not that it takes a lot of horsepower to run, because I can achieve over 100fps consistently with my current rig, its because the textures in most games are much more suited to 1920x1200 (not 1080). I did a lot of research regarding this because it was the first thing I noticed when playing bad company 2 on U2711. Even though the colors looked fantastic, and everything was clear and beautiful, when looking closely at individual textures (like ground textures for example), they will appear stretched. The same thing was the case with Dragon Age 2. Correct me if I'm wrong here please, because there wasn't a lot of info available on this, but it seems like game textures look more precise at 1920x1200. I'm not saying they look bad at the higher res, just stretched.
#1: Tearing has NOTHING to do with the monitor. Nothing. Tearing is caused by the framebuffer being written to at a different rate than it being flushed. Hence the need for vSync. The reason you might see more tearing on this monitor than on the U2410 is because you have a different framerate, and this framerate just happens to make the tearing more frequent/apparent.

#2: Textures don't get stretched (or anything else) as the screen resolution changes. The reason they look more blurry now is because your monitor can resolve much more detail than a 1920x1200 monitor, so you more easily notice how the game isn't using the PC to it's potential. This is exactly why people get pissed whenever they know a game is a port from consoles. And as a tip: if you aren't playing at 16xAF you really need to, because it will help a great deal.
Server
(11 items)
 
  
CPUMotherboardRAMHard Drive
Intel Core i5-3470 ASRock Z77 Extreme6 16 GB G.Skill Sniper DDR3-1600 1TB WD Caviar Black 
Hard DriveCoolingOSCase
4TB WD Caviar Red Cooler Master Hyper 212+ VMWare ESXi NZXT Crafted Series Tempest 410 
OtherOtherOther
LSI 9280-16i4e RAID Card Intel I350 Quad Port Gigabit NIC Intel Pro/1000 PT Dual Port Gigabit NIC 
  hide details  
Reply
Server
(11 items)
 
  
CPUMotherboardRAMHard Drive
Intel Core i5-3470 ASRock Z77 Extreme6 16 GB G.Skill Sniper DDR3-1600 1TB WD Caviar Black 
Hard DriveCoolingOSCase
4TB WD Caviar Red Cooler Master Hyper 212+ VMWare ESXi NZXT Crafted Series Tempest 410 
OtherOtherOther
LSI 9280-16i4e RAID Card Intel I350 Quad Port Gigabit NIC Intel Pro/1000 PT Dual Port Gigabit NIC 
  hide details  
Reply
post #70 of 92
Quote:
Originally Posted by Manyak View Post
#1: Tearing has NOTHING to do with the monitor. Nothing. Tearing is caused by the framebuffer being written to at a different rate than it being flushed. Hence the need for vSync. The reason you might see more tearing on this monitor than on the U2410 is because you have a different framerate, and this framerate just happens to make the tearing more frequent/apparent.

#2: Textures don't get stretched (or anything else) as the screen resolution changes. The reason they look more blurry now is because your monitor can resolve much more detail than a 1920x1200 monitor, so you more easily notice how the game isn't using the PC to it's potential. This is exactly why people get pissed whenever they know a game is a port from consoles. And as a tip: if you aren't playing at 16xAF you really need to, because it will help a great deal.
So you don't think that it might have something to do with the wide aspect ratio making it more noticeable? Like it doesn't feel laggy it just feels choppy. (with afterburner OSD it shows 100+fps)

I hope you're right because I really want to keep this monitor, the AG doesn't bug me at all either.

And what do you mean by "resolve much more detail"?
No Explosion!
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 2600K @ 5.1Ghz ASUS P8P67 EVO Asus GTX 580 + GTX 580 DirectCU II Corsair Vengeance 8G CL8 
Hard DriveOSMonitorKeyboard
Intel X25 80gb Win7 Ultimate BenQ XL2410T, HP ZR24W Blackwidow Ultimate 
PowerCaseMouseMouse Pad
Enermax Revolution 85+ 950W Silverstone FT02 Black (no window) Death Adder BE 9HD 
  hide details  
Reply
No Explosion!
(13 items)
 
  
CPUMotherboardGraphicsRAM
i7 2600K @ 5.1Ghz ASUS P8P67 EVO Asus GTX 580 + GTX 580 DirectCU II Corsair Vengeance 8G CL8 
Hard DriveOSMonitorKeyboard
Intel X25 80gb Win7 Ultimate BenQ XL2410T, HP ZR24W Blackwidow Ultimate 
PowerCaseMouseMouse Pad
Enermax Revolution 85+ 950W Silverstone FT02 Black (no window) Death Adder BE 9HD 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Monitors and Displays
Overclock.net › Forums › Components › Monitors and Displays › 16:9 vs 16:10 IPS?