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[CVG] Skyrim 'looks the same' when playing on PC and console - Bethesda - Page 5

post #41 of 233
i don't think Skyrim has the same focus on graphics that BF3 is going for anyway.
     
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post #42 of 233
I dont care about games looking the same as one and other, I do care about Extra graphics options as pretty much every game has but also Optimization...

Most PS3/x360 games If programmed properly Should run completely fine on a high end dual core and GTX 260.. Or even less! But they dont bother caring about optimization so you get a game that plays like crap

Also another thing i am starting to hate is consolized menus, Like wheres the mouse cursor? Wheres the extra buttons on our keyboard to give out extra commands or whatever, Why is my mouse moving like a analog stick D:
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post #43 of 233
well im too late for inb4 haters...

what if the game still looks AMAZING? huh? still having super high res textures on consoles and PC is a win win in my book.
why cant ppl be happy that devs are making console games look amazing?
im sure they'll give us something special.

im just praying that they dont pull a crytek
    
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post #44 of 233
Quote:
Originally Posted by HarbingerOfLive View Post
As long as it looks good ( they said their art is really hi res so that's great) on the PC and doesn't suffer from any performance issues, I am fine
yeah it doesnt need to be super special honestly, as long as it looks marginally better than the console version, supports stuff like AA, AF, good not consoley shadows, and maybe a liiiiiittle bit of tesselation if we're lucky, then i'm fine.

Oh, and if it runs without a bunch of performance issues, hopefully supports SLI, and doesnt have a super console-ified UI, then i will be happy.

EDIT: oh and we all know its gonna be modded like crazy and will look super awesome eventually.
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post #45 of 233
Quote:
Originally Posted by ArmageddonAsh View Post
Yeah now im really worried about this, the way it seems to be going this will be a game i wont even touch
you (i mean a lot of you in OCN) mean you won't buy the game for the sake of enjoying the game, rather you would deny yourself a good game simply because it won't be specialized for your hardware?
post #46 of 233
Quote:
Originally Posted by PhRe4k View Post
Yeah, for the 1% of people that care more about graphics than the actual game. Some of you guys don't deserve to call yourselves gamers, geez
To be fair, this is overclock.net. We don't overclock CPUs to 5ghz and build quadfire 64-bit systems with 8GB RAM for ****s and giggles you know...

Many PC gamers are graphics enthusiasts, and that's been a staple of PC gaming since Doom, or the dynamic lighting of Quake blew us away.

Gameplay is king, but graphics matter quite a lot to many of us, and don't forget pushing technology is also a large factor in furthering gameplay (lighting for better stealth, memory for more people on screen/bigger view distances/more epic moments, etc).

Tessellation could be used to create a rich LoD system where you would actually advance in botany through identifying detailed flowers/ferns in the wild, compute GPU features from DX10+DX11 could do dynamic water flow. I think many modern PC features could really push TES forwards.
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post #47 of 233
As long as the gameplay is good, I'll be OK with it. With Oblivion I got the feeling they focussed too much on graphics at the cost of storyline depth.

And with the great modding community TES has, I don't think it'll be an issue for long anyways. I mean, with the right mods even Morrowind can surpass stock Oblivion in the graphics department, and that game is from 2002
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post #48 of 233
Is Bethesda stupid for even releasing a statement like this? (even if it's true)
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post #49 of 233
Guys........the PC version is gonna have higher rez textures.......read the OP or article.
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post #50 of 233
With the insane mod community that this game is going to have, i'm surprised any of you even care what the stock game looks like. STALKER games look dated stock, but if you load up some mods they look stunning.
    
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