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post #21 of 31
i have a question related, that review said that the msi twin frozor runs about 20c cooler than the rest, that is a similar claim to the asus verstion of the 560 ti makes, i have it sitting in my living room right now, waiting for my new build to be ordered, and those things do overclock like a dream btw i have had that thing at 1ghz with ease
Edited by phantasmor - 4/21/11 at 10:12pm
post #22 of 31
Quote:
Originally Posted by Booty Warrior View Post
I've heard Quads actually make a very significant difference in online multi-player games. C/D?
I was referring to Princess Garnett making numerous mentions in her post of games 'needing' > 2 cores, and I was just clarifying that this is not really a valid concept.

'Benefiting from' and 'needing' are two different things, and the former is the proper expression of the situation.

And there is no way that such a generalization as 'what you heard' is true, because it's far too general. There's tons of 'online multi-player' games that are older, so they can't even use 2 cores, let alone 4. I'd actually bet that the vast majority of this class of games are only coded for 2 cores.

In fact, to this day there are still very few games that truly use > 2 cores. I've only personally confirmed 3 that I'm positive about: GTAIV (uses at least 3), BFBC2 (can use up to four) and Prototype (which can use at least 6, and possibly more).

There's a lot of games that LOOK like they 'make use of a quad' if you go into the Windows Task Manager and count how many threads have activity on them, but this is not the proper way to tell how many cores they are actually coded for.

And aside from adding a little extra headroom for background tasks, there's no performance benefit to having more cores than what the game you're playing is coded for.

AFA the overall topic of discussion at hand goes, in the absolute worst-case scenario of introducing CPU-bottlenecking to your system via a major graphics card update, you will end up with the exact same FPS you currently have ... but you'll be able to achieve this FPS with considerably higher IQ settings.

That's worst-case, and it's extremely unlikely to ever be that bad. So that's why the disparity in CPU vs GPU power has to be pretty extreme before I'll tell someone NOT to upgrade their GPU because their CPU is too weak. You can always upgrade the platform later, and enjoy the improved IQ today.
    
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post #23 of 31
Quote:
Originally Posted by Princess Garnet View Post
Sheez, lighten up. I was just clarifying that and based on my own experience.

Since you want to be stern though, my inference of modern would be an average of what the gaming landscape is like now (say, the average of the last two or three or four years), not trends that are forming now or the stuff coming down the pipe now and out tomorrow. The modern landscape is still filled with scores of games that get by with a dual core just fine, so lighten up. There's no need to get upset over it because I wanted to throw that thought out there for the OP. I have the same CPU and one of the video cards he's considering, so I was just trying to help. All I did was further explain and clarify it and you got upset like I stepped on your toes.
Never was I mad writing any of what I said which is why I reccomended that he upgraded his CPU/Mobo next. Just giving him tips of what to do or what to do next
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post #24 of 31
Quote:
Originally Posted by brettjv View Post
In fact, to this day there are still very few games that truly use > 2 cores. I've only personally confirmed 3 that I'm positive about: GTAIV (uses at least 3), BFBC2 (can use up to four) and Prototype (which can use at least 6, and possibly more).
Don't source games, ie L4D2, TF2, CS:S all make use of quads with multi-core rendering enabled? I also though MMOs like WoW, Warhammer and Rift supposedly were coded to use at least 4.
post #25 of 31
i have a suggestion for the OP next upgrade: core 2 quad, it will be good for a time to come, and you won't have to get a new mobo
post #26 of 31
For the price, get a GTX560Ti Hawk. For power, get a 570 TFIII.
    
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post #27 of 31
Quote:
Originally Posted by Booty Warrior View Post
Don't source games, ie L4D2, TF2, CS:S all make use of quads with multi-core rendering enabled? I also though MMOs like WoW, Warhammer and Rift supposedly were coded to use at least 4.
They may ... I'z just saying the one's I've personally confirmed. I don't own/play any of those, although I do have the first L4D. I'll check it this weekend and report back.
    
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post #28 of 31
Quote:
Originally Posted by brettjv View Post
They may ... I'z just saying the one's I've personally confirmed. I don't own/play any of those, although I do have the first L4D. I'll check it this weekend and report back.
Source games do use 4 cores.

http://developer.valvesoftware.com/w...ngine_Features

Multi-core. Source engine games utilize multi-core processors in both the PC and XBox 360 to deliver high-performance gaming experiences.

Hope I helped
    
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post #29 of 31
I love my girlfriend soooooo much

Edit:girlfriend raped
Edited by Juliancahillane - 4/22/11 at 11:49am
    
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post #30 of 31
im upgrading from a 280GTX to a Gigabyte 560GTX Ti OC

and im only using a 955BE so i figure ill be gaming way into the next year without needing to upgrade my CPU (but i'll do that in the next couple months to a 1090t anyways)

im running BFBC2 and not having any issuse running everything on high on a 1920x1080
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