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[Crymod] Crysis 2 Editor and Free CryENGINE 3 SDK announced! - Page 3

post #21 of 115
I wonder if there will be a way to partially import levels created in CE2. It's highly unlikely but recreating everything is going to suck.
post #22 of 115
Quote:
Originally Posted by lordikon View Post
Sent using telepathy, directly to your brain.
O.o


Back on topic: HUZZAH! Looking forward to that.
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post #23 of 115
Quote:
Originally Posted by TFL Replica View Post
I wonder if there will be a way to partially import levels created in CE2. It's highly unlikely but recreating everything is going to suck.
Why would you want to
post #24 of 115
Quote:
Originally Posted by lordikon View Post
I'm excited to see what C++ is exposed, I'd much rather have C++ access than be forced to do most of the work from a scripting language.


Sent using telepathy, directly to your brain.
C++ access? Where?

They said samples, no? Wouldn't understand their source code anyway
Edit: Nevermind misread the op

Sent from an IPv4 address using HTTP protocol
Edited by yann3804 - 4/21/11 at 11:50am
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post #25 of 115
Man i am sooo excited when i seen the news this afternoon. FINALLY all of us Crysis 1 Veteran experienced modders can IMPROVE Crysis 2!! FINALLY! I'm so friggin happy! I can't wait til we port the vehicles in! WAAAHOO!

I too am glad they shut down Crysis 2 forum for the time being cuz i hated all the whiners there and especially trolls!

Looking forward to the editor. Oh man i wonder what the Delorean would look like with Cryengine 3?

This does totally mean we can turn into high texture resolutions or start from scratch and make Crysis 2 a ACTUAL pc game ;D
post #26 of 115
Quote:
Originally Posted by 78@pwnt4lif3 View Post
Man i am sooo excited when i seen the news this afternoon. FINALLY all of us Crysis 1 Veteran experienced modders can IMPROVE Crysis 2!! FINALLY! I'm so friggin happy! I can't wait til we port the vehicles in! WAAAHOO!

I too am glad they shut down Crysis 2 forum for the time being cuz i hated all the whiners there and especially trolls!

Looking forward to the editor. Oh man i wonder what the Delorean would look like with Cryengine 3?

This does totally mean we can turn into high texture resolutions or start from scratch and make Crysis 2 a ACTUAL pc game ;D
Forget Crysis 2 and texture talk, it's impossible, way too many variables. Planes. Buildings. Objects. Call-it-what-you-want.
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post #27 of 115
Quote:
Originally Posted by yann3804 View Post
They can't. You cannot just add random DX11 features like that...
im pretty sure he's not talking about dx11...
i think he's talking about all the bugs and maybe the mulitiplayer
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post #28 of 115
Quote:
Originally Posted by unreal_calibur View Post
im pretty sure he's not talking about dx11...
i think he's talking about all the bugs and maybe the mulitiplayer
Ah. Sorry then. I played the leaked version at my friend's house and it had huge texture bugs and spawn bugs, I don't know if those bugs made it to the final version...
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post #29 of 115

we need DX11 so crysis 2 can look better than crysis 1

    
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post #30 of 115
So when will Mechwarrior: Living Legends be ported? How awesome will that be?
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