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120Hz 1080p or 60Hz 1440p - Page 3

post #21 of 27
Check out the guide in my sig. BOOM!
post #22 of 27
check out the refurbished u3011's (online deals section) they run $900 and sometimes you can get the 10% coupon also. I haven't tried 120 hz gaming, but having moved from 1080p to 1600p I have to say I can't imagine it's better than the extra resolution. The only reason not to do it is if you think you want to go to 2d/3d surround in which case I'd stick with the 1080p as 3 u3011's is just too much $

As for the 580, you'll be able to get away with it, but not max out every game, but that's ok you can use it for a while and add a 2nd later which should handle 99% of games maxed out. I'm getting away with 2 460's until I can afford something better.
Edited by stren - 4/21/11 at 4:05pm
     
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post #23 of 27
Quote:
Originally Posted by TheBatman1337 View Post
I have vsync forced on for all of my games. Why would one not have it on in either case?
Online FPS games.
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post #24 of 27
Thread Starter 
Quote:
Originally Posted by Spandy87 View Post
Online FPS games.
With triple buffering on I don't what difference it could actually make.

Edit: Just tried a few game with vsync off, looks bad. I can't deal with the tearing and if your rig is capable of hitting your screen's frame limit it can only look better.

I still want to know if a significant input in input latency is something I am going to run into with all 2560x1440 or greater displays.
Edited by TheBatman1337 - 4/21/11 at 5:24pm
    
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post #25 of 27
Quote:
Originally Posted by TheBatman1337 View Post
I still want to know if a significant input in input latency is something I am going to run into with all 2560x1440 or greater displays.
I don't notice it, personally. Before my U2711, I used a generic 1080p TN and a U2311H (both of which had less than 1/3 of the rated input lag of the U27) and I honestly can't tell the difference in actual games.

The image quality difference OTOH is unbelievable.
post #26 of 27
Quote:
Originally Posted by TheBatman1337 View Post
I still want to know if a significant input in input latency is something I am going to run into with all 2560x1440 or greater displays.
You won't notice it. Ever.

I've played all kinda of games on my monitor and have not once noticed any input lag. Here's a protip when viewing this section: completely disregard anyone who even mentions input lag and ignore their post


My single biggest regret(well, my ONLY regret) when I bought this u2711 is that I didn't go for the u3011.
Edited by Al plants Corn - 4/21/11 at 6:52pm
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post #27 of 27
Thread Starter 
Quote:
Originally Posted by Al plants Corn View Post
You won't notice it. Ever.

I've played all kinda of games on my monitor and have not once noticed any input lag. Here's a protip when viewing this section: completely disregard anyone who even mentions input lag and ignore they're post


My single biggest regret(well, my ONLY regret) when I bought this u2711 is that I didn't go for the u3011.
I just finished looking up my screen and its 6ms GTG (same as the u2711). I don't notice the delay.

I wont spend more money to go 16:10, I prefer more horizontal for gaming.

Looking at more reviews on the GTX590, GT580 and HD6990 still...
Seems like all of them would stick 60 fps at 2560x1440. And the 590 and 6990 would hit about 80 to 100 fps @ 1920x1080.

So the question really comes back to deciding if higher fps or cleaner lines is better for me. The u2711 is about a 50% DPI increase, which is huge, and might even look nice with no AA or 2xAA. I think it's obvious that I am not a competitive fps gamer and the higher DPI option is probably better.

If I stick with nVidia I can use my GTX295 for physx (even if I can only utilize a single core) if I don't end up selling it.

So the final question is 580 or 590? Both would do the trick for anything I play now, the 590 could last me a little longer.
    
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