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[escapist]Duke Nukem Forever Took Over 6000 Man-Months to Finish

post #1 of 19
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Quote:
Duke Nukem Forever is the most famously-delayed videogame of all time, but how much time has actually been sunk into it? We'll never know for sure; at this point, current DNF studio Gearbox isn't even entirely certain who worked on it over the years, much less for how long. But Gearbox boss Randy Pitchford recently put up an estimate on the PlayStation Blog and it's a whopper.
"I have estimated that 3D Realms invested between 3,500 and 4,500 man-months of effort into the game, a lot of which has been lost to the ages," he wrote. "Meanwhile, by the time Gearbox ships the game we'll have put in another 2,500 man months of effort. I've never been involved with a project of this magnitude."
That's six thousand man-months of work at the low range of his estimate, which according to Shacknews works out to an astounding one million man-hours of work. That's just sheer craziness no matter how you slice it and to be frank, unless the game is going to cure cancer or bring peace in our time, I don't think it's something to be terribly proud of.

I am going to post this here because, it's not really cold hard facts,merely a guess.



The funny thing is, the game is still technically "unfinished". So it's going to be more
Source
post #2 of 19
I want this. I don't even care how terrible it may be.

EDIT: Post 666, although not really because I've had just about as many posts deleted .
:a askull:

I will lower the standards of the earth. I will put 56 channels of American Gladiators on every TV. I will put all the money in the hands of 14 year old girls.

Hurr hurr hurr.

I sacrifice kittens to Oprah video recordings in reverse.
Edited by dzalias - 4/21/11 at 6:31pm
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post #3 of 19
I hope its better than ANYTHING out there.
    
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post #4 of 19
Well, I wasn't exactly impressed with the trailers, so... I'm hoping those 6000 man-months went to good use elsewhere.
post #5 of 19
Quote:
Originally Posted by EfemaN View Post
Well, I wasn't exactly impressed with the trailers, so... I'm hoping those 6000 man-months went to good use elsewhere.
It's obviously not your type of game. It isn't trying to be the next Half-Life 2 or Bioshock or w/e, it's trying to entertain you and make you laugh.
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post #6 of 19
Quote:
Originally Posted by EfemaN View Post
Well, I wasn't exactly impressed with the trailers, so... I'm hoping those 6000 man-months went to good use elsewhere.
Were you old enough to play the original when it first came out? It was a pretty big deal back in the day.
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post #7 of 19
I've waited for this game.....well, forever. Even if I have to eat a ***** sandwich before they hand me my copy, I guess it will be bon appetit.
post #8 of 19
Quote:
Originally Posted by dzalias View Post
I want this. I don't even care how terrible it may be.

EDIT: Post 666, although not really because I've had just about as many posts deleted .
:a askull:

I will lower the standards of the earth. I will put 56 channels of American Gladiators on every TV. I will put all the money in the hands of 14 year old girls.

Hurr hurr hurr.

I sacrifice kittens to Oprah video recordings in reverse.
lol recently landed on 666 lol didnt hang around for more than 30 seconds lol
post #9 of 19
They should have just gotten 180,000 people to work one day on Duke Nukem. It would have been done much more quickly.
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post #10 of 19
This article is basically just saying an hour is 60 minutes.

200 men * 8 hours * 22 days = 48 man months/month

(6000 man months)/(48 man months/month)=10.5 years.

Looks like an accurate time table to me.

BTW, 6000 months is 4.4 million hours... not 1 million. Someone double compensated for the fact that people only work 8 hours a day.

I realize that the game wasn't worked on for 10.5 years straight, but how many video game programmers only work 9 to 5, 5 days a week. Probably zero.

LOL My teachers always said, 'Show units.'
Edited by theCanadian - 4/21/11 at 9:08pm
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