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Kinzu or Abyssus?

post #1 of 15
Thread Starter 
Let me know what you think
post #2 of 15
Quote:
Originally Posted by oblivious;13237564 
Let me know what you think

Kinzu - Amazing shape and weight but comes with plastic feet and the worst sensor possible. Lots of positive acceleration, lots of prediction and a low malfunction speed.


Abyssus - Decent shape, good weight and a great sensor. Many batches of abyssus will jitter on most cloth pads, the rumor going around is that if you purchase the LoL edition it will be jitter free. Only problem with the abyssus is a somewhat high lift off distance.


Abyssus easily. I have owned and returned both of these mice btw.
post #3 of 15
Have to agree with derp.


Apparently newer Abyssus' are jitter free.
post #4 of 15
Abyssus, but you might as well just get the WMO if you would consider the Abyssus.
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post #5 of 15
I got an Abyssus earlier today from Amazon. It was on sale for like $34 and it's the LoL edition. There is no jitter on my Talent. The LOD is nowhere near as bad as on the Deathadder 3G that I have where it's like a full centimeter. It's not as low as the Zowie EC which is like 1mm, but it's between 1 and 2 CDs where it stops tracking. It's got the glossy side issue that many other Razer mice have, but it's not as bad because the mouse isn't very tall.

The biggest issue with it is that the feet are too damn thin and there are these little ridges around the DPI switch, refresh rate switch and sensor on the bottom that can drag on the pad. This is a problem if you ever push down with some force on a cloth pad because it tends to press into the foam base. These ridges scrape and cause some annoying drag. It's not noticeable if you don't push down (or use a hard pad) but it's still something that shouldn't happen. You could fix it by buying a set of the Corepad feet and putting them on over the top.

It's incredibly light, considerably moreso than the Xai or the EC2 I was using before. I really like this part of the mouse. It glides better and just feels more like an extension of your hand rather than something you are pushing around on a pad. The shape feels a little funny at first because the top of the mouse is so flat--it doesn't have that ridge in the back-middle of the mouse that most others have. It's a little like the G9 in that sense.

I will also mention that I really like the wheel on it. It's got very short tactile click regions which makes scrolling quick and easy, but more importantly ridges are very well defined. The EC2, on the other hand, has really mushy tactile feedback and just feels very crappy and the Deathadder barely has any bumps at all between clicks. I'd say it's most comparable to the Xai's wheel which is also quite good..

Overall, I like it. No prediction bull****tery like on the EC2, no jitter or positive acceleration like on the Xai. It doesn't have side buttons, which is actually a plus for many people because they get in the way of certain grip styles, but it could be gamebreaking if you use them for something important. Obviously, most people use them for forward and back in browsers, but I just reverted to my old ways of using a mouse gestures extension in Firefox. Just as easy, don't need side buttons.
Edited by krameriffic - 4/22/11 at 10:56pm
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post #6 of 15
Thread Starter 
Cuad.... What a WMO?
Krameriffic.. Whats a EC2?

I'm honestly just looking for a good wired mouse. Just moved and theres a lot of interference here at my new apartment and my bluetooth microsoft wireless laser mouse 8000 has lag. Don't do a whole lot of gaming on PC so i think a DeathAdder would be a waste of money
post #7 of 15
Quote:
Originally Posted by oblivious;13238319 
Cuad.... What a WMO?
Krameriffic.. Whats a EC2?

I'm honestly just looking for a good wired mouse. Just moved and theres a lot of interference here at my new apartment and my bluetooth microsoft wireless laser mouse 8000 has lag. Don't do a whole lot of gaming on PC so i think a DeathAdder would be a waste of money

WMO is short for Wheel Mouse Optical. It is literally the perfect three button mouse. low weight, low lift off distance, no prediction, no acceleration and to top it all off, a VERY low price.

[ame="http://www.amazon.com/Microsoft-D66-00069-Wheel-Optical-Mouse/dp/B00025O7FC"]Amazon.com: Microsoft Wheel Optical Mouse: Electronics[/ame]
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post #8 of 15
Quote:
Originally Posted by cuad;13238856 
WMO is short for Wheel Mouse Optical. It is literally the perfect three button mouse. low weight, low lift off distance, no prediction, no acceleration and to top it all off, a VERY low price.

Amazon.com: Microsoft Wheel Optical Mouse: Electronics

A working Abysssus is technically much better internally with a longer lasting encoder, real omron d2fc-f-7n microswitches, a led based sensor capable of much higher perfect control/malfunction rates and DPI while being topped off with an even lower weight of 67g. Shape boils down to preference biggrin.gif

bgpron.jpg

The only thing it really lacks is the lift off comparable to the MLT04/M$ lens, but if we were to compare price to warranty and what not, I guess the WMO is still a much better value if you're comfortable playing at a lower resolution to compensate for perfect pixel accuracy.
Edited by Skylit - 4/23/11 at 12:20pm
post #9 of 15
i r dumb
Edited by cuad - 4/23/11 at 4:18pm
sinep
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sinep
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post #10 of 15
Quote:
Originally Posted by cuad;13245404 
That's not fair. That means in CW, with this WMO, I have to play at 600x400... if bullveyrs formulur is right and if I is in inches.

here's injx's formula and a calculator made by phoon.

http://phoon.us/mouse/

It really depends on the sensitivity and FOV you play at. I mean it's possible for 400 CPI to be "enough" for a 1920x1080 resolution if you're using a low sensitivity and high FoV, but once you raise or drop one of the two, you're going to need more CPI to compensate.

I personally think 900-1800 CPI is fine for most low sensitivity players who want to play at full modern day resolutions. I never though I would be saying this, but 3500+ CPI can actually beneficial to some players D:
Edited by Skylit - 4/23/11 at 4:10pm
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