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Will BF3 be as destructable as BC2? - Page 3

post #21 of 23
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Originally Posted by DuckieHo View Post
Yes, but also have to realize the amount of network traffic destruction generates if these are not simple scripted....
Yes well actually all of the destruction events are scripted but what I ment is I hope its the case that all walls and buildings (or most) are destructable meaning blowing holes in walls and evetually taking down the building. So long as that is still the case in BF3, I will be very happy.

Imagine leveling a tall building and having it crumble to the groud after dropping bombs on it from a jet plane
    
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post #22 of 23
Quote:
Originally Posted by DuckieHo View Post
Yes, but also have to realize the amount of network traffic destruction generates if these are not simple scripted....
I'm assuming this is true - but something to consider would be that when ragdolls were introduced, the physics of that effect were handled by the client, not the server. I wouldn't be surprised if someone blows up a building online, it doesn't render the same on all of the clients.
post #23 of 23
I also heard from interviews its gonna be more destructible than BC2, So, Fingers crossed on that, I just love blasting houses where people camp. >=D
   
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