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Overclock.net - Overclocking.net > Industry News > Video Game News | |
[NG] The Real State of PC Gaming
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#21 (permalink) | ||||||||||||||
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PC Gamer
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Yes piracy has always been a factor but due to the increased knowledge and the simpleness of torrents it is a bit more wide spread. Come on even a 6 year old can find and get any game they want with a couple hours and be playing it now. And it's the major titles that are getting hit. The way I look at it is since piracy has evolved the devs and pubs have increased DRMs and other abilities to try and counter piracy. That in turn has generated higher r&d increasing final cost of the product and turning potential buyers into no buyers. I guess the best way to say it is besides the companies that started in PC gaming most all new companies look towards consoles for their product leaving us with ports. Some new blood in the PC area would be nice too every now and again. Now I'm not saying it is the sole factor but you can't discount the weight it brings to the table now a days.
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#22 (permalink) | ||||||||||||
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Overclocker in Training
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While i am sure there are a lot of people in the field doing what they do for the love of it, but as a whole the company is in it for the money. There have been alot of companies bought by EA that have been massively successful on there own.. they have to be offering something over the top.
Last edited by shinyboy : 05-08-08 at 10:44 PM |
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#23 (permalink) | |||||||||||||
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PC Gamer
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Pretty crappy formula they use to come to their numbers. Quite pathetic in my personal opinion.
If you take two months and average out over 12 to get your numbers, than you fail. I should do that the next time I go for a loan and see how it works.
__________________
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#24 (permalink) | ||||||||||||
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Audiophile
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Heh, its says there are 11 million online subscribers, I bet 10.5 million of those are for WoW. Maybe more.
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#25 (permalink) | ||||||||||||
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PC Gamer
Join Date: Jan 2008
Location: University at Buffalo, NY
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Not even close. What, 15 million WoW subsribers worldwide and your saying 66% are in the US?
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#26 (permalink) | |||||||||||||
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PC Gamer
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Steam hit 15 million users mark 3 months ago.
__________________Some of them of course had retail version of whatever.
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#27 (permalink) | ||||||||||||||
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Off By 340 Undecillion
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![]() I also agree with fuzzynutz, why not take the data from the full year, why stick to extrapolations?
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#28 (permalink) | ||||||||||||||
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4.0 GHz
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#29 (permalink) | |||||||||||||
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WaterCooler
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This had to be QTF. Modding community also applies.
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#30 (permalink) | |||||||||||||
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PC Gamer
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From all the garbage EA has been saying, they aren't looking too bright these days.
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