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Overclock.net - Overclocking.net > Industry News > Video Game News | |
[bitTech] Only 5% of game design degrees accredited
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Performance...
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Source
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Push the limit one more time...
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Lord of the Chicken Wings
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Sounds like a bunch of whining to me. If math, physics, and computer science skills are what the games industry wants, they exist in droves. You just have to convince the engineering students to become game developers instead of engineers!
"Game developer degrees" didn't even exist back in the 90s, but what they say they want is the exact course work I took in college. (Bachelor's in Computer Science from Ohio State's College of Engineering, for the record.) Apparently I should apply for a game developer job, I've apparenbtly got in-demand talent. ![]()
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Vulcan Dragon Core i7 920 @ 3.8 GHz Currently Playing: Grand Theft Auto 4 (X360); Rock Band 2 (X360); Far Cry 2 (PC) XBox Live Gamertag: Vulcan Draggon
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4.0 GHz
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I am taking a Bachelor of Computer Science next year as well. Look at what any gaming company wants the most out of a programmer. A bachelor in Math or Computer Science. Maybe I will be in demand 4 years from now.
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4450mhz OC
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PC Gamer
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And to go one step farther, we should have the young engineers have to work with their hands in the fields that they will be designing for before they can get their certification. Somebody designing car parts should have to intern as a mechanic, architects as carpenters, landscape architects digging trenches, an on and on. Mate education with actual experience.
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I calculated the odds of this succeeding versus the odds I was doing something incredibly stupid... and I went ahead anyway. Campaign for Liberty JOIN THE REVOLUTION If it's not coming out for the PC, it's dead to me. Petition for Driving wheel support for GTA4 PC release... NVM Please die in a fire Rockstar
Last edited by Jarhead : 06-19-08 at 03:29 PM. |
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PC Gamer
Join Date: Mar 2008
Location: Cincinnati/Athens, Ohio
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The problem with developing games is that it's still finding it's comfortable niche. It's not like movies or music, which rely on mostly artistic ability, and it's not like mathematics or engineering, which are mostly right brain functioning (I think it's right brain). Games require people who can program and code as well as the artistic ability to create a vivid and creative game.
The biggest problem has been finding people who can do both of these things, can do them both well, and are good at helping the two different groups of thinkers communicate well together so they can perform efficiently and creatively.
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| MR. BUBBLES - Custom Reservoir | ![]() | Currently Playing | Sins of a Solar Empire (PC), Left 4 Dead (PC), Zelda: Ocarina of Time (N64) | Currently Listening | Fleet Foxes, Iron and Wine, Justice
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#6 (permalink) | ||||||||||||
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Lord of the Chicken Wings
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__________________
Vulcan Dragon Core i7 920 @ 3.8 GHz Currently Playing: Grand Theft Auto 4 (X360); Rock Band 2 (X360); Far Cry 2 (PC) XBox Live Gamertag: Vulcan Draggon
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