http://www.rockpapershotgun.com/2008...inia-hands-on/

Quote:
ve been in the possession of Multiwinia preview code for the last month or so. It’s a slice of the game, playable against bots, and is the first anyone outside of the Beta have really had a chance to play. Which means I’m going to yabber on at length as I Know Things You Don’t Know. It’s fundamentally multiplayer Darwinia, returning to the Future War idea which set Introversion along the road to what remains their award-winning opus. And I thought the best way to introduce the world to it would be to take a casual stroll through a game I’ve just played, introducing features as they appear and talking about what sort of tactical gubbins are firing through my noggin at every step. And writing a straight preview is boring.
So that and a load of grabs - including big’uns - beneath the cut.
The map I’m going to play is called the Holy Tree, and it’s a four way scrap around a - er - Holy Tree. Like, obv. Here it is, displaying its obvious holiness.
|
I'm looking forward to this game