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Old 02-23-09   #511 (permalink)
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That fact that this isn't released yet is proof that there is a god, and he/she/it hates me.
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Old 02-24-09   #512 (permalink)
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Originally Posted by Dodger02WS6 View Post
Is it out yet?
Not yet bud, but trust me I or someone will post asap, it will be a KNOWN when the day comes.

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That fact that this isn't released yet is proof that there is a god, and he/she/it hates me.
You may want to get some counseling for that my friend... haha jk all in due time!
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Old 02-24-09   #513 (permalink)
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The bigger picture.

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Written by AoP
Tuesday, 24 February 2009
It is February 24th and MWLL is opening door #86 in its release countdown calendar. Today's screenshot is labeled 'Nightfall on ToA_Clearcut' and should offer quite a few interesting things for everyone to discover. Enjoy!
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Old 02-24-09   #514 (permalink)
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Nice!! Can't wait! Also I'll be able to play it even better then I can now in a few mins, co I'm nearly done lapping my cpu!! Yay! I'll post up a work log later if anyones interested
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Old 02-25-09   #515 (permalink)
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I'm loving the dynamic nature of this mod, night, day, sunsets... they all look so amazing. It will add to the battletech/mechwarrior feel I think.

Quote:
Written by AoP
Wednesday, 25 February 2009
We're opening door #87 in MWLL's advent calendar. February 25th sees yet another shot from ToA_Clearcut. An Inner Sphere Demolisher is making its way uphill, following an allied Catapult. Together, they just defeated an enemy Mech who'll be nothing but burning debris in a few seconds. Enjoy!
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Old 02-26-09   #516 (permalink)
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Another aero shot, these aerospace fighters will bring a new meaning to 'watching the skies'. We really have never had to worry about air attacks until this mod... will be interesting to say the least!!

Quote:
Written by AoP
Thursday, 26 February 2009
The opening of door #88 on February 26th sees another return to ToA_Clearcut at night. We're also meeting an old friend from a couple of days ago: a Shiva commencing another attackrun on an enemy Mech. This time, we see the heavy air vehicle not use its rockets, but its energy weapons. The victim obviously is already heading towards that very bright, white light as the beginning core explosion on the ground suggests. The missiles flying around suggest the Shiva was not that Mech's only adversary around. Enjoy!
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Old 02-26-09   #517 (permalink)
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Originally Posted by PhelanJKell View Post
Another aero shot, these aerospace fighters will bring a new meaning to 'watching the skies'. We really have never had to worry about air attacks until this mod... will be interesting to say the least!!
unless you ever had a heli from MW3 land on your mech. insta-death.

although now that you mention it... it is true, even though all the tech docs and descriptions of fighters were always something fierce. in-game representations of them have been sorely lacking in "oh crap"
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Old 02-26-09   #518 (permalink)
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I really hope we get some awesome fighters in this game.

But the only game that has really done anything with fighters + Land forces well in a sci fi way was UT2k4.

And those also were lacking in the "oh crap" department.

I really want to see some ferocity from these in MWLL, just cause i want to take to the skys in one and give some big honkin mechs a run for their money. Then switch over and snip them outta the air.
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Old 02-26-09   #519 (permalink)
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I really hope we get some awesome fighters in this game.

But the only game that has really done anything with fighters + Land forces well in a sci fi way was UT2k4.

And those also were lacking in the "oh crap" department.

I really want to see some ferocity from these in MWLL, just cause i want to take to the skys in one and give some big honkin mechs a run for their money. Then switch over and snip them outta the air.
I'm hoping the balance is perfected. If everyone hoped in air or ground because it was unbalanced it would destroy the game. But assuming it is perfectly balanced then many types of vehicles will bring a new meaning to epic.

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Old 02-27-09   #520 (permalink)
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I'm hoping the balance is perfected. If everyone hoped in air or ground because it was unbalanced it would destroy the game. But assuming it is perfectly balanced then many types of vehicles will bring a new meaning to epic.
They just need to remember the game of Rock Paper Scissors Lizard Spock
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Tags
battletech/mechwarrior, crysis, crysis mod, living legends, mech warrior, mechwarrior mod


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