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Old 06-02-09   #181 (permalink)
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Originally Posted by aakar View Post
No yesterday, I posted a lot while you were sleeping ...
e.g.

http://ve3d.ign.com/articles/news/47...shots-Released
huh - odd
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Old 06-02-09   #182 (permalink)
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Originally Posted by OmegaNemesis28 View Post
huh - odd
Dude you were ballin' so hard in this thread that you missed his posts. Go get 15k imo.

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Old 06-02-09   #183 (permalink)
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Delete please
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Why force feed us something we don't want and then charge us for it?
That's like walking in to get a massage, getting kicked in the nuts, and then handed a bill for said nut kicking.

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Old 06-02-09   #184 (permalink)
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Originally Posted by Zulli85 View Post
Dude you were ballin' so hard in this thread that you missed his posts. Go get 15k imo.
No - I didn't miss his posts. They got deleted or something.
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Old 06-02-09   #185 (permalink)
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Originally Posted by OmegaNemesis28 View Post
No - I didn't miss his posts. They got deleted or something.
Chillman its okay
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Old 06-02-09   #186 (permalink)
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Default [Joystiq]Fallout 3: Point Lookout Dated: June 23 2009

Quote:
Joystiq has learned that Fallout 3: Point Lookout will be released on June 23rd (assuming nothing explodes):

We just got our mitts on the new Fallout 3 DLC Point Lookout, and we'll be giving you the full rundown on what we saw soon. But we thought you'd be interested to know that the pack's late June date had been narrowed to June 23, according to a Bethesda rep at E3.
http://www.joystiq.com/2009/06/02/fa...oming-june-23/
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Old 06-02-09   #187 (permalink)
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Default [GG]Final Fantasy XIV Trailer - PC Confirmed

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During Sony's E3 Conference, Jack Tretton announced Final Fantasy XIV to everyone's complete shock. With all the media leaks that Sony had, especially the PSP Go incident, this one obviously was kept well under the hood. The man himself joked about it too afterwards.

It was said the game was coming to the PS3 only, but it has been brought to our attention it will also be coming to the PC as confirmed by Square Enix. Not only that, but Joystiq got their dirty little hands on the trailer for the game. And boy, does it really look awesome. Square Enix, after their previous Final Fantasy XI MMO, will probably go headlong into this project at full speed now that they have a ton of experience with the MMO genre and community.

Let's us see what the future (and Square Enix) hold in store for us with Final Fantasy XIV. Check out the trailer after the break.
Check it out
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Old 06-03-09   #188 (permalink)
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Default [Gamasutra]E3: Crysis 2 'Maxing Out' the PS3

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In an interview with Gamasutra, Crytek CEO Cevat Yerli denied the Sony assertion that it would take developers years to maximize the potential of the PS3, with Hirai stating that "We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?"

Talking in the wake of the announcement that EA would be publishing Crysis 2, Yerli said that "The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the GPUs, is pretty much – the needle is at the limit."

Here, he was implying that Crysis 2, running on the company's new CryEngine 3 would almost max out the PS3's abilities. "There’s not much more you can do," he added, "and frankly the breakthrough was very recent, and otherwise we would’ve had a compromised strategy on the consoles, which we don’t have now.


http://www.gamasutra.com/php-bin/new...hp?story=23898

Where is pulling this crap from. Dear me. And this guy is the CEO of a freakin company
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Old 06-03-09   #189 (permalink)
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Default [Gamasutra]Piracy 'A Scourge', DRM Sometimes Impacts 'Law-Abiding Gamer'

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alking at his ESA keynote, president Michael Gallagher discussed the issues of piracy and digital rights management (DRM), commenting on "piracy as a scourge", but acceding that as "a subject of some controversy", DRM does sometimes "negatively impacts the law-abiding gamer."

Having been asked about the level of DRM in current games, and especially a movement against excessive DRM, even from some publishers, Gallagher explained his view as head of the video game industry association. He started out by noting that "piracy is a scourge", and intellectual theft, commenting that it's a problem "to such a degree" that billions of dollars are lost per year.

He noted that for piracy, the "going-in proposition has to be a recognition that piracy is wrong, illegal, and must be stopped." With the biggest games from ESA publishers costing as much as $30 million, he commented: "We as an industry are required to protect their content."
http://www.gamasutra.com/php-bin/new...hp?story=23894
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Old 06-03-09   #190 (permalink)
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Default [Eurogamer]E3: Hawk: Natal "not accurate enough"

Quote:

Tony Hawk doesn't think too much of the new Xbox 360 motion-sensing camera and will happily stick to his plastic skateboard thank you very much.

"We actually tried to get [Tony Hawk: Ride] running with a camera, but it wasn't accurate enough," Hawk told MTV Multiplayer. "Plus you can't really do ollies, grabs and flips when you're just standing on nothing."

Hawk's board peripheral has in-built accelerometers as well as sensors that judge hand and foot movement off of the deck. Players aren't required to match moves exactly, but tricks like manuals (wheelies) and 180 spins can be fully recreated in living rooms.

The Xbox 360 motion-sensing camera was unveiled during Microsoft's E3 conference and demonstrated by overseer-with-the-glasses Kudo Tsunoda. But our friend Peter Molyneux from Lionhead stole the show unveiling Milo & Kate, his top secret camera-game that has unnervingly impressive interaction with a little boy using the new Project Natal Xbox 360 tech.

Head over to our playtest impressions of Project Natal and the Xbox 360 motion-sensing camera to find out more.

That's not out until next year, whereas Tony Hawk: Ride with peripheral will be out this autumn. We've written our feet-on impressions of Ride, too, because we're work-obsessed.
http://www.eurogamer.net/articles/e3...ccurate-enough
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