[Official] Creative Sound Blaster Z, Zx & ZxR Series Club - Page 3 - Overclock.net - An Overclocking Community

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[Official] Creative Sound Blaster Z, Zx & ZxR Series Club

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post #21 of 6022 (permalink) Old 01-19-2013, 01:54 AM
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These look promising..... Hmm

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post #22 of 6022 (permalink) Old 01-19-2013, 02:47 AM - Thread Starter
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Quote:
Originally Posted by benbenkr View Post

Since we are on topic with the Soundblaster Z series here, I thought I'd have something to share:

Apparently, the newest batches of the Z is different from the batch that was on initial release back in Nov 2012. The difference being that the latest batch of Z is using a mixture G-Luxon and Fujicon caps.
Originally, it used Nichicon Gold caps.

The Zx on the other hand while on paper is pretty much the same thing with the Z except for the ACM module, does use Nichicon Gold caps until today.

Just thought I'd give a heads-up.

 

They ran out of stock on Nichicon Gold caps or something?

 

 

Some lucky guy is able to get their hands on them:

 



~ Nothing to see here ~


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post #23 of 6022 (permalink) Old 01-19-2013, 04:50 AM
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Maybe?

Then again the Z series hasn't really been in mass production till the point they'd run out on Nichicon gold caps right? I mean, they haven't even been out in the market for a quarter.

Need to contact Creative on this.
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post #24 of 6022 (permalink) Old 01-19-2013, 11:16 AM
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post #25 of 6022 (permalink) Old 01-20-2013, 05:17 AM
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Here was what I'm talking about regarding the Nichi gold caps and the G-luxon/Fujicon caps on the Z:

My friend's Soundblaster Z, see the Nichicon gold caps:


PersonalAudio's and CustomPC Review Soundblaster Z:


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post #26 of 6022 (permalink) Old 01-20-2013, 01:33 PM
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Holy crap the light is bright. Anyway to take it off?

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post #27 of 6022 (permalink) Old 01-20-2013, 01:51 PM
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Originally Posted by benbenkr View Post

Maybe?

Then again the Z series hasn't really been in mass production till the point they'd run out on Nichicon gold caps right? I mean, they haven't even been out in the market for a quarter.

Need to contact Creative on this.
Some factory was currently out of some parts from a certain brand?

Typically you would expect them to have a list of certified okay parts (model / manufacturer) for each non-crucial component on the board. It's really not a big deal to replace components with equivalents from other reasonably-reputable brands. That said, aside from certain locations and usages, depending on the circuit, the choice of capacitors maybe has more to do with appearances and marketing rather than engineering and performance considerations.

Keeping a huge inventory of parts and being reliant on one source (unless it can't be avoided) are bad ideas.

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Holy crap the light is bright. Anyway to take it off?
Snip or desolder the LEDs (unless they're actually used as diodes as well as light sources)? Or just cover them up with electrical tape or something like that.
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post #28 of 6022 (permalink) Old 01-20-2013, 03:40 PM
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I just bought the Z a few days ago. I'm really happy with it. I've officially decided its replacing my xonar essence stx(which I'm most likely going to sell).

The 116db in the Z vs 124db in the stx is not noticeable by me. The driver is stable and the surround is a lot better in my opinion to Dolby Headphone.

The EAX and proper openal support makes a huge difference in my older games.

Just an overall great sound quality using my Senheiser pc350's with the fpshero mod.

I wanted the Zxr but it seems thats nowhere to be found and its honestly a waste of money for an acm and a daughter board.

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post #29 of 6022 (permalink) Old 01-20-2013, 04:38 PM
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Originally Posted by djinferno806 View Post


The 116db in the Z vs 124db in the stx is not noticeable by me. The driver is stable and the surround is a lot better in my opinion to Dolby Headphone.

The EAX and proper openal support makes a huge difference in my older games.
.

Unfortunately, both of these are performed through software emulation, not hardware. Creative dropped hardware support for both of these starting with the Recon3D series.

With titles such as World of Warcraft and the original Hitman series, compatibility is spotty at best.
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post #30 of 6022 (permalink) Old 01-20-2013, 05:16 PM
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Originally Posted by chalkbluffgrown View Post

Unfortunately, both of these are performed through software emulation, not hardware. Creative dropped hardware support for both of these starting with the Recon3D series.

With titles such as World of Warcraft and the original Hitman series, compatibility is spotty at best.



Regardless of its implementation I find it actually works as opposed to my stx. I tried different openal titles and I didn't have any issues. Same with eax.

Alchemy on the other hand I haven't tried yet but I'm curious to how it handles direct sound games.

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