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post #41 of 73 (permalink) Old 08-20-2014, 03:54 AM
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Awesome mod Fen! Looking forward for more pictures.

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post #42 of 73 (permalink) Old 08-21-2014, 01:19 AM - Thread Starter
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Subbed, looks great! I have no idea what the game is but I do love the theme it has given you smile.gif

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Awesome mod Fen! Looking forward for more pictures.

Thanks guys . . . just working on cable management now so should have an update soon.

Cheers

Fen
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post #43 of 73 (permalink) Old 08-23-2014, 10:12 AM - Thread Starter
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Dry Fitting the Case and Cable Management


Hi all,

Well, I am now ready to begin the final steps to putting the case together. The first thing I wanted to do was dry fit the mobo tray for fit (used electrical tape to hold in place). The intent will be bolt through the mobo tray to attach the tray in place as well as attaching the main tower case (stacked ammo cans) to the PSU ammo can. I drilled bolt holes through the mobo tray and ammo cans for alignment.





Cable management was a bit of a conundrum due to limited maneuverability in the case. As such, it was decided to run the 24 pin connector and PCI-E cables out of the top of the PSU can into the top of the main tower case. In addition I needed an access hole to run the power switch and power light out the main case for fitting into the gas mask. So out comes the trusty Dremel and let the cutting begin.





Once the access ports were cut I dry fitted the cabling.





With the new access ports the 24 pin cable can easily plug into the mobo connector something it could not do when I ran it out of the bottom access hole as the HD cage (the spider nest collage) was in the way. The 8 pin cable will still run out of the bottom access port. The power switch and light cables will run behind the mobo tray. The HDD light will be mounted in the spider nest collage.

All external cables will be hidden behind the gas mask (power switch will be mounted out of the mouth piece and the light behind the right hand lens. The other cables are safely hidden behind the medical kit wire shroud - everything tying into the game theme.



While the PSU can will have an access door cover you could still see the cable mess through the mesh. So I will be mounting a cable shroud on the inside of the can as well.





Anatomy of a Wire Shroud

I wanted to create a wire shroud that would hide the external wires and be in keeping with the game theme. Certain items are important in the game. The primary equipment is a gas mask which I am incorporating, the other is ammunition which I am using as bling on the build and the last one is a medical kit. So I thought that a medical kit would be a great addition to hide the wires. To create the shroud I started with a metal shell which I crafted out of sheet metal and much bending with my fancy bending tool.



To cover the metal shell, I needed to find a material which I could use that was lightweight, easy to use and could emulate webbing when affixed to the shell. It took some searching until I ran across a field dressing at the bottom of on of my old kit bags. The packaging is plastic with a cloth texture not unlike webbing. Not to mention a "Field Dressing" how perfect is that? tongue.gif





The material was affixed to the metal shell using contact cement.



Now because pouches tend to have flaps, I fashioned one out of sheet metal, covered and affixed the same material to it.





Colouring and aging was used to give the pouch a worn look (two colours of camo paint and of course my charcoal briquette to dirty things up. The red cross symbol was spray painted on once the material aging was completed.







The one thing missing was a strap. So I liberated one from an old backpack, gave it a quick blast of paint and used a pop riveter to attach it and the flap to the shroud. Following that one more aging session et voila . . . a medical pouch / wire shroud.





Hope you enjoyed any feedback is greatly appreciated.

Cheers

Fen
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post #44 of 73 (permalink) Old 08-25-2014, 04:01 AM - Thread Starter
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Final Case Construction and Fitting of the Mobo

Well I have had time to complete the construction of the case which included the attachment of the PSU ammo can to the main tower. In addition, I have finished the mounting of the gas mask and dry fitting the mobo . . . all measurements worked out. Below are some picture which finally shows the theme all together. I also painted the exterior interior to give the case a rusted look (afterall it is the Apocalypse biggrin.gif) Things still be done:

Illuminating the gas mask and incorporating the power switch in the mouth piece - not to mention skull placement in the mask wink.gif
Graphics card modding/painting
Some sleeving
Final aging and detailing

Front of build. The gas mask is mounted using hex bolts so I can be removed. The power switch and power LED will run behind the mobo tray in the main tower and exit behind the gas mask. The Medical Kit is a wire shroud hiding the 24 pin and PCI-E cables running into the main tower case. For those who do not know the game, gas mask, ammo, med kits all central to the health and safety of the character. thumb.gif





Back of the build with mobo dry fitted. The spider nest is part of HD cage (spiders are central to the game). The HD cage will be removable (hex bolt) to allow access to the mobo - not a lot of room in an ammo can.



Side of case with the air intake fan. Note that the lids of the PSU ammo can and the top of the main tower can are functional can be removed for access.



Top of build. Still have to mount the USB ports and exhaust fan. The handle on the case can function as a carrying handle quite nicely.



Other side of case. The opening in the PSU ammo can is for the PSU (not installed yet).



I used felt padding between the PSU ammo can and main tower to provide a some vibration absorption and to close the gap between pieces. The small patch at the lower right hand corner is a makeshift grommet to hide cables going in and out. I used the same material I used on the med kit cover. It worked out nicely.







For legs I used some furniture legs I had lying around the shop . . . prime and install

[IMG ALT=""]https://www.overclock.net/content/type/61/id/2147273/width/500/height/1000[/IMG ]

Hope you enjoyed and any feedback is greatly appreciated as I am new to this.

Cheers

Fen
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post #45 of 73 (permalink) Old 08-25-2014, 05:21 AM
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Wow it looks awesome! I'm still in awe of your painting skills redface.gif

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post #46 of 73 (permalink) Old 08-25-2014, 01:08 PM - Thread Starter
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Wow it looks awesome! I'm still in awe of your painting skills redface.gif

Thanks much biggrin.gif

Cheers

Fen
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post #47 of 73 (permalink) Old 08-25-2014, 02:01 PM
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post #48 of 73 (permalink) Old 08-26-2014, 01:30 AM - Thread Starter
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How did I not see this sooner? doh.gif
Looks great! Top Job! thumb.gif

Hey Bruce,

Thanks much biggrin.gif

Cheers

Fen
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post #49 of 73 (permalink) Old 08-28-2014, 09:11 AM - Thread Starter
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The Anatomy of Rust

Well as I continue to work on getting the component pieces ready for install into the build, I was looking at case and something about it's aging process bothered me. Oh yeah . . . no rust eh-smiley.gif. I figured if people were using old ammo cans found after the apocalypse it is logical to assume after 20 plus years of being exposed to the elements (not to mention nuclear fallout) they would have accumulated some amount of rust (being steel and all) winksmiley02.gif

My normal method of aging and rusting is red oxide paint, mixes of oranges and brown, some charcoal dust for texture, mix and spread. While that worked for light surface rust, it did not give me the deep type of texture you would see in extreme rust. So I tried a new approach.

I took white indoor caulking, mixed in orange and brown to give it a rusty brown look and sprinkled in some charcoal dust to give it grit. Then I just spread it over the case and worked up texture using a sponge and cotton balls. While the caulking was still wet, I ground in large bits of charcoal wood to provide flaking metal effects seen in heavy rust.





Once I finished other areas of the case, I let the caulking cure for 48 hours then had at it with shades or orange/brown/black to highlight the texture of deep penetrated rust. I then blended in the surrounding areas to create the overall effect.









Let me know what you think if you are so inclined.

Cheers

Fen
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post #50 of 73 (permalink) Old 08-28-2014, 09:39 AM
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Just wow... that's all drool.gif

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