[Completed] M^4: L4D Workstation (Back from the Grave!) - Page 7 - Overclock.net - An Overclocking Community

Forum Jump: 

[Completed] M^4: L4D Workstation (Back from the Grave!)

Reply
 
Thread Tools
post #61 of 364 (permalink) Old 02-16-2009, 01:09 AM - Thread Starter
New to Overclock.net
 
mcnaryxc's Avatar
 
Join Date: Nov 2008
Location: Corvallis, OR
Posts: 825
Rep: 133 (Unique: 100)
lol ok, you guys got it.

Here's my plans:
To build a workstation out of street signs, with each street sign representing something from L4D. So far, the plans are to use:

Signs:
- Stop Sign (Death Toll)
- "H" Hospital Sign (No Mercy)
- Airplane Sign (Dead Air)
- Tractor Sign (Blood Harvest) [under debate]
- Van Accessible Sign (I hate vans!)
- One way sign (to hell!) [under debate]

This is gonna be a workstation, and its going to be very similar to the picture I showed. I take no credit in that design or idea, that all goes to Wall_Socket who made the PlexiTechStation 2. The stop sign is gonna be bent into the workstation part. The stop sign is REALLY BIG, so it'll be good. The other signs I'm getting aren't quite as big. I'll be buying (not stealing) some of the signs just because they are too hard to steal or too big. The motherboard will be on top, while the other parts will be below. Here's a list of the props below that will be hiding (hopefully all) the parts.

Props:
- Pipe bomb (not a real one)
- First-aid Kit
- Pill container
- Supplies pile [under debate]

So far, I've got the stop sign, pipe bomb makings (well, almost all) and pill container. The only part I'm having a hard time finding is the first-aid kit, or at least a bag similar to the kit in the game. If I could just find the red bag, I could attach a red cross to it.

The reason some things are [under debate] are things that I'm not too sure on. The tractor sign is because I don't know if its the right sign for Blood Harvest. The one way sign is because I don't know if it's necessary. The supplies pile is because I'm not sure how I'm going to do it and hide parts.

Ya...that's the idea behind the mod. Sorry for no pictures. Er, wait, I got a picture:

L4D is a dirty game. Dirty games call for dirty mods. Not clean mods. I'm making the dirty mod L4D deserves.

Completed Case Mods:
Portal: After the Explosion

Current Case Mod: Pulse^3

"Keep it up man thumb.gif It's not about us liking it, it's about you liking it, cause it's your mod. So don't let a bunch of ney sayers hold you back, because I say " - Tator Tot


mcnaryxc is offline  
Sponsored Links
Advertisement
 
post #62 of 364 (permalink) Old 02-16-2009, 03:01 AM
New to Overclock.net
 
Join Date: May 2008
Location: Corvallis, Oregon
Posts: 4,129
Rep: 297 (Unique: 218)
DIRTYDUCK is offline  
post #63 of 364 (permalink) Old 02-16-2009, 08:31 PM
New to Overclock.net
 
dreadlord369's Avatar
 
Join Date: Aug 2008
Location: Philadelphia
Posts: 2,414
Rep: 108 (Unique: 97)
Quote:
Originally Posted by DIRTYDUCK View Post
Dirty it up brother!
Wow... great wording... Sigged lol

dreadlord369 is offline  
Sponsored Links
Advertisement
 
post #64 of 364 (permalink) Old 02-17-2009, 01:01 AM - Thread Starter
New to Overclock.net
 
mcnaryxc's Avatar
 
Join Date: Nov 2008
Location: Corvallis, OR
Posts: 825
Rep: 133 (Unique: 100)
Quote:
Originally Posted by DIRTYDUCK View Post
Dirty it up brother!
Yes sir. You might notice street signs missing around town. Just don't report me.

Completed Case Mods:
Portal: After the Explosion

Current Case Mod: Pulse^3

"Keep it up man thumb.gif It's not about us liking it, it's about you liking it, cause it's your mod. So don't let a bunch of ney sayers hold you back, because I say " - Tator Tot


mcnaryxc is offline  
post #65 of 364 (permalink) Old 02-17-2009, 05:08 AM
New to Overclock.net
 
Join Date: May 2008
Location: Corvallis, Oregon
Posts: 4,129
Rep: 297 (Unique: 218)
ROFL Your good man, I am all about a little anarchy here and there. Too many damn signs in this town anyway lol.
DIRTYDUCK is offline  
post #66 of 364 (permalink) Old 02-17-2009, 04:29 PM
New to Overclock.net
 
CattleRustler's Avatar
 
Join Date: Apr 2008
Location: NYC (Queens)
Posts: 9,500
Rep: 854 (Unique: 469)
dont remove stop signs, you could kill someone

(I am sure youre werent planning on doing that, but I felt I should mention it)

MOTM Record: 6/08 2nd post-flame-small.gif 12/08 1st post-flame-small.gif 2/09 1st post-flame-small.gif 8/09 1st post-flame-small.gif 3/10 1st post-flame-small.gif 9/10 4th to last



CattleRustler is offline  
post #67 of 364 (permalink) Old 02-17-2009, 04:57 PM - Thread Starter
New to Overclock.net
 
mcnaryxc's Avatar
 
Join Date: Nov 2008
Location: Corvallis, OR
Posts: 825
Rep: 133 (Unique: 100)
Quote:
Originally Posted by CattleRustler View Post
dont remove stop signs, you could kill someone

(I am sure youre werent planning on doing that, but I felt I should mention it)
I took a stop sign from a country gravel road that wouldn't even know if the stop sign was missing or not. Thanks for the concern though CR! I thought about stealing an "H" hospital sign but I'd feel bad if someone couldn't find the hospital because of me.

Completed Case Mods:
Portal: After the Explosion

Current Case Mod: Pulse^3

"Keep it up man thumb.gif It's not about us liking it, it's about you liking it, cause it's your mod. So don't let a bunch of ney sayers hold you back, because I say " - Tator Tot


mcnaryxc is offline  
post #68 of 364 (permalink) Old 02-17-2009, 05:44 PM
New to Overclock.net
 
CattleRustler's Avatar
 
Join Date: Apr 2008
Location: NYC (Queens)
Posts: 9,500
Rep: 854 (Unique: 469)
the guy that gets into an accident from the missing stop sign then wont be able to find the hospital - talk about getting f'd from both ends - sheesh!

MOTM Record: 6/08 2nd post-flame-small.gif 12/08 1st post-flame-small.gif 2/09 1st post-flame-small.gif 8/09 1st post-flame-small.gif 3/10 1st post-flame-small.gif 9/10 4th to last



CattleRustler is offline  
post #69 of 364 (permalink) Old 02-17-2009, 09:09 PM
New to Overclock.net
 
EuroFix's Avatar
 
Join Date: Apr 2008
Location: Down Under
Posts: 642
Rep: 93 (Unique: 69)
All he has to do is blame THE GAME for the death of an unfortunate motorist and he will walk free lol!

EuroFix is offline  
post #70 of 364 (permalink) Old 02-18-2009, 12:44 AM - Thread Starter
New to Overclock.net
 
mcnaryxc's Avatar
 
Join Date: Nov 2008
Location: Corvallis, OR
Posts: 825
Rep: 133 (Unique: 100)
Quote:
Originally Posted by EuroFix View Post
All he has to do is blame THE GAME for the death of an unfortunate motorist and he will walk free lol!
::quickly writes down EuroFix's idea::

Completed Case Mods:
Portal: After the Explosion

Current Case Mod: Pulse^3

"Keep it up man thumb.gif It's not about us liking it, it's about you liking it, cause it's your mod. So don't let a bunch of ney sayers hold you back, because I say " - Tator Tot


mcnaryxc is offline  
Reply

Quick Reply
Message:
Options

Register Now

In order to be able to post messages on the Overclock.net - An Overclocking Community forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.
User Name:
If you do not want to register, fill this field only and the name will be used as user name for your post.
Password
Please enter a password for your user account. Note that passwords are case-sensitive.
Password:
Confirm Password:
Email Address
Please enter a valid email address for yourself.
Email Address:

Log-in



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page


Forum Jump: 

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off