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Ways to make a benchmarking software (both CPU & GPU, taking multi-threading into account)?

 
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post #1 of 5 (permalink) Old 06-26-2019, 12:16 PM - Thread Starter
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Ways to make a benchmarking software (both CPU & GPU, taking multi-threading into account)?

Hello,
I am an amateur overclocker mostly on CPU and am currently working on a project of making a benchmarking software using Wolfram Language.
My only experience of making an overclocking software is making a CPU stress test using C++ for my intro to C++ class (OpenMP kinda cheated me through)

I used Cinebench a lot as well as some 3D mark and for my understanding (please correct me if I am wrong),
CPU benchmarking is based on the amount of time to finish running a particular task, and GPU benchmarking is by running intense graphics software and based on the FPS, the user gets a score based on that.
With not fully understanding of benchmarking software (feel free to knowledge me how famous benchmarking software works)
Questions that I have for now are,
1. What're some good ways or famous calculations that can keep the CPU running? (I know calculating pi and finding prime numbers)
2. How should I take into account of multithreading? Should I do some concurrent processing? Or is parallel processing more preferable?
3. For GPU benchmarking, from what I've encountered, they all include some intense graphics software which I am not that familiar with of making. Are there any other ways of benchmarking besides comparing the FPS?

I am still in the planning phase of my project, any idea or thought (regardless of relating to Wolfram Language or not) are appreciated.
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post #2 of 5 (permalink) Old 06-28-2019, 04:18 PM
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Hi,
Maybe take a run and look at asus realbench
Another good one is blender and it's free demo rendering files
https://www.blender.org/download/demo-files/

https://www.blender.org/

https://rog.asus.com/articles/news/r...available-now/

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2-240 GTX Black Ice Nemesis rads/ D5 pump-res combo and D5 top before and after rads.
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post #3 of 5 (permalink) Old 07-01-2019, 06:33 AM - Thread Starter
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Thanks for the info!
Almost forgot there are other CPU benchmarking softwares exist XD
Will def check out those files
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post #4 of 5 (permalink) Old 07-02-2019, 07:53 AM
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Hi,
Some of the blender demo rendering files have both cpu and gpu rendering files in them so two birds with one stone BMW I know does

CPU
i9-9940x With Heatkiller IV Pro and VRM Plexi-Copper water block
Motherboard
ASUS x299 Rampage VI Apex
GPU
Titan Xp with copper Water Block
RAM
Trident Z 3600C16 4x8gb's b-die default timings 16-16-16-36
Hard Drive
Samsung 970 Evo Plus 500gb M.2/ Samsung 850 Pro 256gb for os and 500gb evo for favorite games plus other wd hdd's for data and backup's
Optical Drive
LG Blu-Ray WH16NS40
Power Supply
evga 1200-P2
Cooling
2-280GTX Black Ice Nemesis rads with D5 pump-res combo and D5 top before and after rads.
Case
corsair 450D with added 2nd floor to house radiator on top
Operating System
Win-7 pro & 10 pro Win-7 Primary os.
Monitor
ASUS VG248QE 24" 144Hz
Keyboard
Logitech G910 Orion spectrum
Mouse
Redragon Perdition
Audio
Built in realtek and Insignia 2.0 soundbar HSB318
CPU
i7-5930k with Heatkiller IV Pro Plexi-Copper and koolance vrm water blocks
Motherboard
X99 Sabertooth
GPU
EVGA 1080ti FTW3 with Water block
RAM
Trident-Z 3200C14 4x8gb's b-die default timings 14-14-14-34
Hard Drive
Samsung 970 Evo 500gb M.2/ Samsung 850 Pro 256gb for os and 500gb evo for favorite games plus other wd hdd's for data and backup's
Power Supply
EVGA 1000-P2
Cooling
2-240 GTX Black Ice Nemesis rads/ D5 pump-res combo and D5 top before and after rads.
Case
Corsair 450D with added 2nd floor to house radiator on top
Operating System
Win-7 and 10 pro Win-7 Primary os.
Monitor
AOC G2460PG 24"G-Sync 144Hz
Mouse
Red Dragon Perdition
Audio
Built in realtek and Insignia 2.0 soundbar HSB318
Hard Drive
eLeaf MELO-3 4ml
Power Supply
SE US18650VTC6 3120mAh 30A 3.6V 18650 Li-ion Battery - GREENx4
Case
ANGIS Legion MOD 200w Geek Vape
Operating System
VapeWild RazzleBerry 50-50-0mg nic
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post #5 of 5 (permalink) Old 07-15-2019, 03:55 PM
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Quote: Originally Posted by dali7384 View Post
Hello,
I am an amateur overclocker mostly on CPU and am currently working on a project of making a benchmarking software using Wolfram Language.
My only experience of making an overclocking software is making a CPU stress test using C++ for my intro to C++ class (OpenMP kinda cheated me through)

I used Cinebench a lot as well as some 3D mark and for my understanding (please correct me if I am wrong),
CPU benchmarking is based on the amount of time to finish running a particular task, and GPU benchmarking is by running intense graphics software and based on the FPS, the user gets a score based on that.
With not fully understanding of benchmarking software (feel free to knowledge me how famous benchmarking software works)
Questions that I have for now are,
1. What're some good ways or famous calculations that can keep the CPU running? (I know calculating pi and finding prime numbers)
2. How should I take into account of multithreading? Should I do some concurrent processing? Or is parallel processing more preferable?
3. For GPU benchmarking, from what I've encountered, they all include some intense graphics software which I am not that familiar with of making. Are there any other ways of benchmarking besides comparing the FPS?

I am still in the planning phase of my project, any idea or thought (regardless of relating to Wolfram Language or not) are appreciated.
Sent you a PM. Let me know if you want my help.
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Benchmarking , Cpu Overclocking , multithreading , software , wolfram

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