Originally Posted by DNMock
Seems like the tensor cores are the bottleneck for everything they are utilized on for the 2080ti and I don't necessarily blame Nvidia for it.
Seems like they would know they don't have enough tensor core units on the 2080ti, but ran out of die space and something had to give. Either sacrifice cuda cores and have the 2080ti be a sidegrade to the 1080ti, or use up even more silicon which would have ultimately drove the price up even higher.
The engineers likely wanted more time to make adjustments or to wait for a node shrink to gain access to more die space, but I'm sure investors were having none of that.
At the end of the day the whole tensor core fiasco reminds me of what it would be if a card came out with about half as much ram as it needed.
On that note, I wonder if tensor cores could be placed off die around the chip like little ram modules?
It would be kinda neat if they would make RTX something you could do with SLI in the same way you can with Physix and maybe release some tensor only cards that only do the RTX stuff (and be a lot cheaper) so people who have a good GPU already and an extra PCIe slot wouldn't need to get a $1200 GPU to do it. RTX features in all honesty probably could afford to exist as a whole seperate PCB for a few generations until it could be properly integrated into standard GPU die space without making the cost so high. Nvidia could market it even more so as a high end feature that way, and they could have done it to an extent where it was actually good enough. It also would have given gamers something to upgrade to without them having to compete with the excess of 1000 series inventory they've had issues with and avoided them having to release cards that have only a minor die shrinkage compared to the last gen.
Originally Posted by tpi2007
Thanks for the link. So there you have it guys, it's proven in a real game now, you don't even need 1800p + TAA Upscaled to compare to 4K DLSS, 1685p + TAA Upscaled will not only perform exactly the same, but delivers much better visuals than 4K DLSS. And that's not to mention all of the other limitations that DLSS has.
Click on the picture to enlarge:
This is an embarrassment for Nvidia.
Good thing that BF V's TAA implementation is quite good, which proves that if you invest in that, you have what you need to work with.
Wow this is hilarious. DLSS is completely useless.
"DLSS provides much worse than image quality than upscaling from a resolution that provides equivalent performance."
i7 7700kK @4.2ghz
16GB DDR4 3200mhz
GeForce 1080 Ti
Last edited by UltraMega; 02-18-2019 at 02:53 PM.