[ET] No, the PlayStation 5 Doesn’t Use AMD’s ‘Ryzen 3600G’ - Page 2 - Overclock.net - An Overclocking Community

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[ET] No, the PlayStation 5 Doesn’t Use AMD’s ‘Ryzen 3600G’

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post #11 of 30 (permalink) Old 04-26-2019, 07:29 PM
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Well a 7nm 20cu chip should be on par with RX580. If it has HBM anyways. Which the 3600G might not have?

However the PS5 isn't going to be AM4 so the chip can be as big as they want. They could strap an R7 to it.

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post #12 of 30 (permalink) Old 04-28-2019, 12:15 PM
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honestly

What I honestly heard was that it was going to be separate cpu and gpu both designed for a proprietary bus arrangement, could easily be both running GDDR6 as ram.
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post #13 of 30 (permalink) Old 04-28-2019, 03:29 PM
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Quote: Originally Posted by ozlay View Post
Well a 7nm 20cu chip should be on par with RX580. If it has HBM anyways. Which the 3600G might not have?

However the PS5 isn't going to be AM4 so the chip can be as big as they want. They could strap an R7 to it.
Forget HBM. It is way-way too expensive. G6 is about the double speed of G5. That should cover the memory front. You can have a 40CU chip ~ 1.8GHz with 14gbps g6. That would be at least Vega 64 performance but somehow I still think next gen needs to be faster. 12 Tflops+ minimum.

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post #14 of 30 (permalink) Old 04-29-2019, 07:21 AM
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Computer based chips and APU's generally dont meet console tight requirements and tolerances. Generally it will be a custom chip based off current architecture. That said, I'm sure this incures some overhead in costs.

If an APU or other chip can be dropped into a console, reducing overhead, Sony and/or Microsoft can gain an advantage.
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post #15 of 30 (permalink) Old 04-29-2019, 08:25 AM
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I don't understand why they don't use a separate gpu and cpu. If they can fit a 6 core, 2080, and a screen in this package then why not do something similar on the consoles. They have TONS (comparatively) of room to work with so the only thing I can see would be cost.
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post #16 of 30 (permalink) Old 04-29-2019, 01:54 PM
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Quote: Originally Posted by bigjdubb View Post
I don't understand why they don't use a separate gpu and cpu. If they can fit a 6 core, 2080, and a screen in this package then why not do something similar on the consoles. They have TONS (comparatively) of room to work with so the only thing I can see would be cost.
good point, its highly likely a MCM package.

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post #17 of 30 (permalink) Old 04-29-2019, 10:36 PM
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Quote: Originally Posted by bigjdubb View Post
I don't understand why they don't use a separate gpu and cpu. If they can fit a 6 core, 2080, and a screen in this package then why not do something similar on the consoles. They have TONS (comparatively) of room to work with so the only thing I can see would be cost.
Maybe AMD gave them a good deal on the APU.
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post #18 of 30 (permalink) Old 04-30-2019, 06:33 AM
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Quote: Originally Posted by bigjdubb View Post
I don't understand why they don't use a separate gpu and cpu. If they can fit a 6 core, 2080, and a screen in this package then why not do something similar on the consoles. They have TONS (comparatively) of room to work with so the only thing I can see would be cost.
Lol. Cost. Everyone should have 2080 Ti but Cost.

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post #19 of 30 (permalink) Old 04-30-2019, 07:04 AM
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Quote: Originally Posted by ZealotKi11er View Post
Lol. Cost. Everyone should have 2080 Ti but Cost.
Pretty much. More to that point, making a compact package is costly as well. The console isnt the money maker for Sony or Microsoft, its the games, so consoles are created with the "just enough and no more" mentality. So ideally you want more ppl buying your console so they also buy your games. Console costs are driven down to the max. Microsoft, IIRC, actually loses money on each Xbox sale.

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post #20 of 30 (permalink) Old 04-30-2019, 08:46 AM
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Quote: Originally Posted by bigjdubb View Post
I don't understand why they don't use a separate gpu and cpu. If they can fit a 6 core, 2080, and a screen in this package then why not do something similar on the consoles. They have TONS (comparatively) of room to work with so the only thing I can see would be cost.
Those thin laptops with RTX 2080 use the Max-Q versions which throttle heavily on demanding games and are slower than the GTX 1080. The laptops that don't throttle are the DTR laptops and they are loud around 49.5 dB(A) while consoles are between 28-36. A 7nm part that compares to a GTX 1080 would be perfect for a console.

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