[PCGamesN] Intel beats AMD and Nvidia to crowd-pleasing graphics feature: integer scaling - Page 4 - Overclock.net - An Overclocking Community

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[PCGamesN] Intel beats AMD and Nvidia to crowd-pleasing graphics feature: integer scaling

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post #31 of 68 (permalink) Old 06-25-2019, 04:49 PM
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Quote: Originally Posted by writer21 View Post
So if I have 1440p 144hz monitor and want to run lets say Apex Legends in 1080p on that 1440p monitor it will look as sharp as native 1440p but obviously with more frames? If so why wasnt this added sooner? I think I know the answer but it's the reason I stick to 1440p for some games and 1080p for fast shooters.
It does not work for 1080p to 1440 without looking absolutely terrible.

There is no way to "integer scale" from 1080p to 1440p, you would have to use 720p which is a low resolution. Sharper but with terrible aliasing is better?

I am not impressed, nearest neighbor is a no thought very old very fast method that only works at all for integer scaling. It is cool to have it as an option for pixel art games and similar but it isn't better for most content. Nothing is sharper than aliasing but do we want terrible aliasing? I thought we ran AA for a reason?

Some decent Lanczos or Jinc or something would be way better and could do arbitrary scaling factors.

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post #32 of 68 (permalink) Old 06-25-2019, 11:55 PM
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Quote: Originally Posted by Asmodian View Post
It does not work for 1080p to 1440 without looking absolutely terrible.

There is no way to "integer scale" from 1080p to 1440p, you would have to use 720p which is a low resolution. Sharper but with terrible aliasing is better?

I am not impressed, nearest neighbor is a no thought very old very fast method that only works at all for integer scaling. It is cool to have it as an option for pixel art games and similar but it isn't better for most content. Nothing is sharper than aliasing but do we want terrible aliasing? I thought we ran AA for a reason?

Some decent Lanczos or Jinc or something would be way better and could do arbitrary scaling factors.
Nothing beats the native picture. I hate how sights get blurred, ghosting artifacts introduced etc. in games when lowering scaling without pure nearest neighbor setting.

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post #33 of 68 (permalink) Old 06-26-2019, 01:17 AM
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Quote: Originally Posted by homestyle View Post
This is a game changer. Amd and nvidia need to introduce this feature in their gpus. This would extend the life of gpus. Next level would be to upscale any resolution to your monitor resolution by using gpu instead of being done by the monitor.
Why would they want to extend the life of their GPUs? That = longer upgrade cycles = less frequent purchases = less money

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post #34 of 68 (permalink) Old 06-26-2019, 03:59 AM
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Quote: Originally Posted by WannaBeOCer View Post
Yeah easy PR win for intel there by granting a user requested feature for the emulation and non native resolution crowd.

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post #35 of 68 (permalink) Old 06-26-2019, 01:04 PM
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Quote: Originally Posted by m4fox90 View Post
Why would they want to extend the life of their GPUs? That = longer upgrade cycles = less frequent purchases = less money
How would this extend the life of the gpu? This just makes life better for those who have a display with more resolution than their computer has the power to push, and that display has a crappy scaling (or no scaling). This will make your 1080p output look nearly as good on a 4k screen as it would on a 1080p screen. If it made your 1080p output look nearly as good as a 4k output then I could see it extending the life of the gpu.

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post #36 of 68 (permalink) Old 06-26-2019, 01:18 PM - Thread Starter
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Quote: Originally Posted by bigjdubb View Post
How would this extend the life of the gpu? This just makes life better for those who have a display with more resolution than their computer has the power to push, and that display has a crappy scaling (or no scaling). This will make your 1080p output look nearly as good on a 4k screen as it would on a 1080p screen. If it made your 1080p output look nearly as good as a 4k output then I could see it extending the life of the gpu.
I agree it wouldn't extend the life of a GPU.

The purpose is for scaling many old games that do not support modern screen resolutions or fullscreen mode.

Quote: Originally Posted by ryan92084 View Post
Yeah easy PR win for intel there by granting a user requested feature for the emulation and non native resolution crowd.
Yes Intel's GPU team has been listening to its users. I really like their new command center compared to any of the current GUIs available from all the manufacturers. I really hope AMD redesigns theirs since it seems like their design was aimed at a touchscreen.

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post #37 of 68 (permalink) Old 06-26-2019, 05:09 PM
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Quote: Originally Posted by bigjdubb View Post
Yeah, SUPER EXCITING!




I poured a years worth of sarcasm into that sentence, this one is to make sure it doesn't go unnoticed.
I'm glad you included the disclaimer because I wouldn't have noticed otherwise!

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post #38 of 68 (permalink) Old 06-27-2019, 11:56 PM
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Quote: Originally Posted by bigjdubb View Post
How would this extend the life of the gpu? This just makes life better for those who have a display with more resolution than their computer has the power to push, and that display has a crappy scaling (or no scaling). This will make your 1080p output look nearly as good on a 4k screen as it would on a 1080p screen. If it made your 1080p output look nearly as good as a 4k output then I could see it extending the life of the gpu.
Play FPS game at 4K in 100FPS -> new generation games run suddenly only 50FPS -> Run it at 1080p and be back to 100FPS club, just slightly bigger pixels but still looks the same

It does offer a serious alternate route to keep going on top with your old GPU

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post #39 of 68 (permalink) Old 06-28-2019, 08:08 AM
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Quote: Originally Posted by Leopardi View Post
slightly bigger pixels but still looks the same
That made me laugh pretty good. Great selling point for anyone trying to get rid of a stockpile of 1080p screens.

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post #40 of 68 (permalink) Old 06-30-2019, 09:39 AM
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Quote: Originally Posted by mouacyk View Post
ah,
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