Originally Posted by TFL Replica
Would rather have RT in War Thunder, but that game can be taxing as it is.
Considering how the engine WT uses already has a lot of NV born features, it is actually surprising that they do not have it.
Anyway, Gaijin are working on a game called Enlisted. It is based on the same engine. After they launch Enlisted, they will review the features (it will have DX12 and some RT from what i heard), and later on, WarThunder will also get it.
As for taxing... well, CPU Unoptimized is probably better to say
I run WarThunder with an R7 1700 (stock) and a RX 480 4GB at 1080p60fps non-stop (v-sync on) at everything at MAX, except SSAA (not Movie settings, but all sliders to the max).
I used to run it with an [email protected]
, and i had a lot of FPS drops in certain scenarios, due to the CPU not handling the engine Physics well.
Originally Posted by ToTheSun!
Damn, ku4eto is right. Let's cancel every single modern AAA game that's not ABSOLUTELY realistic and remake them with crap graphics.
Well, not only WoT physics are non-existent, but its graphics are not as good as WT. WarThunder on max is gorgeous in scenarios involving low sun in ground forces and low sun in air with clouds.