[AnandTech] Intel’s Xe for HPC: Ponte Vecchio with Chiplets, EMIB, and Foveros on 7nm, Coming 2021 - Overclock.net - An Overclocking Community

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[AnandTech] Intel’s Xe for HPC: Ponte Vecchio with Chiplets, EMIB, and Foveros on 7nm, Coming 2021

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post #1 of 14 (permalink) Old 11-18-2019, 04:35 PM - Thread Starter
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[AnandTech] Intel’s Xe for HPC: Ponte Vecchio with Chiplets, EMIB, and Foveros on 7nm, Coming 2021

Source: https://www.anandtech.com/show/15119...nm-coming-2021

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Today is Intel’s pre-SC19 HPC Devcon event, and with Raja Koduri on stage, the company has given a small glimpse into its high-performance compute accelerator strategy for 2021. Intel disclosed that its new hardware has the codename ‘Ponte Vecchio’ and will be built on a 7nm process, as well as some other small interesting bits.

Ever since Intel hired Raja Koduri from AMD’s Graphics division, the ambition in which Intel has been assembling its discrete GPU push has made for a strong injection of competition into this industry. Today a modern graphics architecture needs to be many things to many people: low powered for small chips, high performance for gaming and VR, perform sizable compute for HPC, and detail with different types of convolution and matrix math as AI becomes more important. Intel has already disclosed that its future products will bear its new ‘Xe’ architecture (that’s a superscript e), and that they plan to cover the spectrum all the way from integrated graphics to high performance computing, but that’s about all we have been told.
Jensen Huang is interested and doesn't seem worried and said they have a fair number of surprises.

https://venturebeat.com/2019/11/17/j...-ai-solutions/

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post #2 of 14 (permalink) Old 11-19-2019, 09:17 AM
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This part really got me:

"The video gaming world is bracing for a cloud-based, console-less future. By ditching expensive PCs and consoles, and making games accessible on the devices people already own like smartphones, tablets, and laptops, this segment of the entertainment industry has the opportunity to create a whole new demographic of “gamers.” It’s a positive, fundamental change in how the industry operates — however, technical challenges with the centralized cloud will be an obstacle the industry must overcome for these new platforms to be truly successful."

This isn't the first time I have heard statements of this kind - I am fundamentally opposed to it though. I'm not against subscription services as such but I don't understand, yet, how you could achieve this and still maintain the immersion that I have loved in the 20 some years of customizing my gaming experience.
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post #3 of 14 (permalink) Old 11-19-2019, 09:32 AM
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seems most people are, the stadia sticky that's forced to the top of reddit has 3 up votes, which means its being spam down voted.

has the technology finally gotten there? If GeforceNOW is any example, it hasn't.

this also would spell the death of modding communities, no? I mean, they need to think bigger. Rent out enthusiast tier virtual machines, not just direct game access. Sell it just like M$ sells azure VMs.

all the talk of access is nonsense. All that matters is its a more efficient profit machine than the current system.

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post #4 of 14 (permalink) Old 11-19-2019, 07:44 PM
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Quote: Originally Posted by Aristotelian View Post
This part really got me:

"The video gaming world is bracing for a cloud-based, console-less future. By ditching expensive PCs and consoles, and making games accessible on the devices people already own like smartphones, tablets, and laptops, this segment of the entertainment industry has the opportunity to create a whole new demographic of “gamers.” It’s a positive, fundamental change in how the industry operates — however, technical challenges with the centralized cloud will be an obstacle the industry must overcome for these new platforms to be truly successful."

This isn't the first time I have heard statements of this kind - I am fundamentally opposed to it though. I'm not against subscription services as such but I don't understand, yet, how you could achieve this and still maintain the immersion that I have loved in the 20 some years of customizing my gaming experience.
Companies want you to keep paying for things forever versus buying a thing once and only getting your money once

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post #5 of 14 (permalink) Old 11-19-2019, 11:52 PM
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Quote: Originally Posted by skupples View Post
this also would spell the death of modding communities, no? I mean, they need to think bigger. Rent out enthusiast tier virtual machines, not just direct game access. Sell it just like M$ sells azure VMs.
This is being done, Shadow Tech, only $300 a year for a forever modern gaming PC.

Latency is always the issue. A lot of people are on networks that would not be good enough for cloud solutions, however good they can get their software and hardware. We need a major last mile build of fiber to solve it, and even then it cannot get faster than light. For major cities near their own data centers these solutions could work very well.
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post #6 of 14 (permalink) Old 11-20-2019, 12:32 AM
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post #7 of 14 (permalink) Old 11-20-2019, 06:06 AM
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Quote: Originally Posted by Asmodian View Post
This is being done, Shadow Tech, only $300 a year for a forever modern gaming PC.

Latency is always the issue. A lot of people are on networks that would not be good enough for cloud solutions, however good they can get their software and hardware. We need a major last mile build of fiber to solve it, and even then it cannot get faster than light. For major cities near their own data centers these solutions could work very well.
Bandwidth is also an issue. HDMI 2.0 can't handle 10 bit 4:4:4 [email protected] with 14.4 Gb/s. With much less bandwidth being enough to satisfy the majority who use it for streaming lower quality compressed media, there may not be adequate demand to fund the infrastructure upgrades necessary to give an artifact free 4k signal.
Maybe in the distant future this speed will be available, but by comparison, 8k tvs have been selling for a while and there will be pcs that can play at that resolution long before that.

On a sidenote, my Fury Nitro connected to my projector, and the one in my daughter's pc can't stream whatever the Disney+ service is putting out without occasional second to multiple second hangs in video, but audio continues uninterrupted. Other streaming sources are fine. My Nvidia and Broadwell M igpu can handle Disney+ flawlessly, and the picture quality is very nice. The 6w Broadwell tablet doesn't even see moderate cpu or gpu use. Might be a codec thing for those old gpus. I'll try some different browsers today to see if that helps.

Edit: Also I think Intel is doing a good job of making this Xe look like it has the potential to just steamroller the competition in raw performance. If it will release close to some awesome 3080ti, but later, I will wait to see what it can do before buying either.

Edit#2 Nevermind about the Furys and Disney+, Firefox doesn't hitch, just Edge. The same way on 2 different pcs though, but an easy fix. I believe both pcs are running W10 1903.

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post #8 of 14 (permalink) Old 11-20-2019, 08:40 AM
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Quote: Originally Posted by Aristotelian View Post
I'm not against subscription services as such but I don't understand, yet, how you could achieve this and still maintain the immersion that I have loved in the 20 some years of customizing my gaming experience.
Its not targeted to you, but to the masses. And the server oriented style of approach wouldnt effect you at all. Simply put, you would have your own server in your house. This is still a while away due to network infrastructure \ bandwidth. After being forced to use Azure services for EVERYTHING at my previous job, i really came to love using cloud based services. What I dont want to see is Epic , Steam, EA, Disney, Microsoft all offering their own with their set of exclusive games.



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post #9 of 14 (permalink) Old 11-20-2019, 11:33 AM
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i'll just leave this here:

AnandTech Exclusive: An Interview with Intel’s Raja Koduri about Xe


Remember the golden rule of statistics: A personal sample size of one is a sufficient basis upon which to draw universal conclusions.
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post #10 of 14 (permalink) Old 11-21-2019, 09:32 AM
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All the interview responses about discrete gaming seemed very non committal to me,

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