[PCGN] PS5’s SSD could spell doom for next-gen PC game ports - Overclock.net - An Overclocking Community
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[PCGN] PS5’s SSD could spell doom for next-gen PC game ports

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post #1 of 175 (permalink) Old 01-11-2020, 11:30 AM - Thread Starter
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[PCGN] PS5’s SSD could spell doom for next-gen PC game ports

https://www.pcgamesn.com/sony-ps5-ss...e-pc-port-doom

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However you feel about consoles, it’s impossible to deny the limited li’l boxes will have an impact on the PC platform. But it’s probably one of the least sexy new components being dropped into the new game boxes that could end up having the biggest impact on PC gaming… the SSD. And we’re not yet sure whether that will be for good or ill.

We’ve had solid state drives in gaming PCs for years now, so the fact that the consoles are only just catching up might not seem like such a big deal. But with the console-first development strategy of a vast number of game developers, this could be the first time that games across all platforms will be created with the speed and responsiveness of a high-end SSD as a given. And that could mean great things for us PC gamers who have been rocking the so solid state for an age… but equally could result in another round of console ports treating the poor PC like a last-gen device.

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post #2 of 175 (permalink) Old 01-11-2020, 11:44 AM
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i uh...

I don't understand how that equates to "treating PC like last gen hardware"?

re-read the article, seems like the writer doesn't understand the tech very well. I guess it would benefit is in what? texture streaming? Any loading limitations you see right now aren't on the disk, when it comes to loading screens at least.

Sony's bit is posturing & blowing smoke so they can sell 2x the OEM price Sony branded NVMe sticks. (See high end camera segment for similar examples)

until we're told otherwise, you should expect consoles to run on the cheapest ICs & controllers.

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post #3 of 175 (permalink) Old 01-11-2020, 11:48 AM
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I believe I've heard the story that the latest gen of consoles will be the end of PC gaming before (cough, PS4, cough XBone).
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post #4 of 175 (permalink) Old 01-11-2020, 12:05 PM
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Oh no! I'm going to have to sell my ancient PC that isn't worthy enough for Sony's games for a PS5 next year in order to keep playing games! Whatever am I going to do?!?! /s

Sony really doesn't like porting their games to PC anyways so it's irrelevant. They could shun PC forever and it wouldn't make any difference. As long as Xbox/MS keep doing what they're doing we'll be just fine.

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post #5 of 175 (permalink) Old 01-11-2020, 12:11 PM
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Dumb article. Like yea, you're going to need a good ass for games next gen. Not that complicated.

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post #6 of 175 (permalink) Old 01-11-2020, 12:11 PM
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I thought the title meant that the ssd being used as ram has difficulty when porting over to pc code lol

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post #7 of 175 (permalink) Old 01-11-2020, 12:15 PM
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The author doesn't understand the difference between sequential read and random read and their effects on loading times of many small chunks of data.

All functioning sata ssd's will be fine with any port Sony could grace us with.

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post #8 of 175 (permalink) Old 01-11-2020, 12:26 PM
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Quote: Originally Posted by Pendulum View Post
Oh no! I'm going to have to sell my ancient PC that isn't worthy enough for Sony's games for a PS5 next year in order to keep playing games! Whatever am I going to do?!?! /s

Sony really doesn't like porting their games to PC anyways so it's irrelevant. They could shun PC forever and it wouldn't make any difference. As long as Xbox/MS keep doing what they're doing we'll be just fine.
Sony has to make exclusives otherwise no one would buy their consoles.

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post #9 of 175 (permalink) Old 01-11-2020, 12:28 PM
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Quote: Originally Posted by rluker5 View Post
The author doesn't understand the difference between sequential read and random read and their effects on loading times of many small chunks of data.

All functioning sata ssd's will be fine with any port Sony could grace us with.
I guarantee you're wrong about that, unless you think 20FPS or MASSIVE texture pop-in is fine for you PC ports.

These next-generation consoles will be using NVME SSD's as a texture cache as well as a storage media. If you can recall how RAGE used "MegaTextures" (a single file that holds almost all textures in a given open-world scenario), you can essentially read off of a single file almost all textures a game will use, 4K performance is still paramount to using an SSD in a traditional system, but these aren't traditional systems... If you recall, RAGE had abyssmal texture pop-in on Video Cards of that era and still has quite a bit of Texture Pop-in today.

With that knowledge, I think it's clear to see PCs that do not have NVME SSDs will have their performance obliterated. You better hope they decide on having the Texture Cache option available on PCs rather than simply offloading that cache onto the GPU which would require 16GB+ VRAM.



Am I in agreement that the title of the article is sensationalized? Yes.

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Last edited by Buris; 01-11-2020 at 12:33 PM.
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post #10 of 175 (permalink) Old 01-11-2020, 12:47 PM
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I think what the article is implying is most PCs still use traditional 5400/7200 RPM HDDs so 1 of 2 things:

-PC users still using an HDD will have a poor experience since the game is designed & coded for SSD speeds

-PC games will be ported with HDD speeds in mind so it may be an even lesser experience on PC than consoles even if you already have an SSD or M.2 as the game still has to cater to the HDD crowd.
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