[TechSpot] Samsung to Microsoft: The Xbox Series X should support ultrawide monitors - Page 3 - Overclock.net - An Overclocking Community
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[TechSpot] Samsung to Microsoft: The Xbox Series X should support ultrawide monitors

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post #21 of 39 (permalink) Old 02-01-2020, 09:16 PM
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Quote: Originally Posted by Juub View Post
Don’t think ultrawide TV’s would work at typical viewing distances.
half these console idiots on COD:MW have a 16:9 Acer monitor from craigslist sitting on top of their Xbox in their bedroom. I think samsung mistakenly thinks they will shell out $1500 for an ultrawide so they can play the $300 console their mom bought them
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post #22 of 39 (permalink) Old 02-02-2020, 10:49 AM
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Given that Hollywood most often films in 21:9 it almost makes more sense to have TVs in that aspect ratio than PC monitors, and I would say that "5K" in 21:9 makes sense but I don't particularly like the idea of marketing 5K instead of 8K since dynamic resolutions are always going to work better the more hardware resolution your have, so just for the sake of getting "8K120hz" with less compression it might be good to start shipping TVs at 7680x3290, at least you could push the native uncompressed HDMI 2.1 VRR range up to 80fps.
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post #23 of 39 (permalink) Old 02-02-2020, 01:40 PM
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I'll eventually give in to ultra wide and get one. I resisted getting anything wider than my 4:3 crt monitors way back in the past. I was so used to that old fashioned TV aspect. I thought the wider ones were too damn wide. I couldn't possibly deal with it.

Of course for the last several years I've been very much into my 16:9 lcd monitors and could never go back. But I still don't quite believe the ultra wides will improve the immersion. I'm probably wrong of course and like I said at the start I'll get one of 'em. Unless single video card PCs come out that can play 8k on 16:9 monitors, then I'll further delay getting ultra wide.

Last edited by PharmingInStyle; 02-02-2020 at 01:43 PM.
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post #24 of 39 (permalink) Old 02-02-2020, 04:52 PM
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Quote: Originally Posted by PharmingInStyle View Post
I'll eventually give in to ultra wide and get one. I resisted getting anything wider than my 4:3 crt monitors way back in the past. I was so used to that old fashioned TV aspect. I thought the wider ones were too damn wide. I couldn't possibly deal with it.

Of course for the last several years I've been very much into my 16:9 lcd monitors and could never go back. But I still don't quite believe the ultra wides will improve the immersion. I'm probably wrong of course and like I said at the start I'll get one of 'em. Unless single video card PCs come out that can play 8k on 16:9 monitors, then I'll further delay getting ultra wide.
I was the same way - just fast forward 10 years. So I started with buying a 16:10 display, because the 16:9 seemed gimpy. 1920x1200 instead of 1920x1080.

Now I have 2560x1080, mainly because I do a lot of CAD work, and that gives me 640 pixels on the side for toolbox/feature tree/etc. Most of my CAD programs don't play well with more than 1080 vertical pixels in non-standard aspect ratio.

Ultrawide is great on most games for the same reason. Would you want to see more sky, or more of your surroundings? Our eyes are horizontally placed, not vertically. Same argument when shooting vertical video on mobile devices.
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post #25 of 39 (permalink) Old 02-02-2020, 04:52 PM
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ultra wide is just a stop gap between proper 4K play, imo. (proper being 90+FPS consistently)


cool though. no reason for arbitrary restrictions.

i wonder how long until someone trollol's windoze or linux onto the new consoles

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post #26 of 39 (permalink) Old 02-02-2020, 04:55 PM
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Quote: Originally Posted by skupples View Post
ultra wide is just a stop gap between proper 4K play, imo. (proper being 90+FPS consistently)


cool though. no reason for arbitrary restrictions.
5120x2160 will be great once windows DPI crap is fixed. Need at least 100hz
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post #27 of 39 (permalink) Old 02-02-2020, 05:27 PM
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true.

the current known version of xbox wouldn't handle that well though, we'll see about the Pro version.

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post #28 of 39 (permalink) Old 02-02-2020, 07:32 PM
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I've used UW briefly in the past and its definitely a nice experience, but what's kept me from buying one is the lack of support on consoles and even on PC for some titles. I don't think I'm the only one that has their consoles hooked up to the PC monitor and for that reason i didn't go UW because i would have massive black bars. I really don't mind 16:9 with top and bottom black bars for 21:9 content especially on an OLED display there's no distracting backlight glow where there are black bars.

OLED is another reason i haven't really budged from my current monitor setup of just a single S2417DG. I'm done playing around with the gaming monitor lottery, you pay huge money for a premium monitor and get a half sub-par display usually through no fault of the manufacturer themselves but just due to the nature of LCDs. I've decided like many others here i think to get the 48" CX from LG when it hits the stores and use that display full time.

The challenge is going to be figuring out how i can preserve my 47 degree viewing angle with the 48" size. I will need to move from 2 feet to 4 feet from the display which will require a wall mount and scooting the desk back from the wall by a foot.

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post #29 of 39 (permalink) Old 02-02-2020, 09:52 PM
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Most idiot movie distributors still encode black bars. Only Netflix, YouTube, and HBO seem to care about allowing their web players to do a 21:9 zoom in. Even then, not all 21:9 titles are like that.

I still have to change resolutions and use my monitor's "cinema zoom" for a lot of 21:9 content online. I might be mistaken, but I think licensing agreements forbid software from zooming in encrypted/ DRM content.

It's a joke really... how far behind movie and TV distributors are in adding features that would take a code monkey 10 minutes to implement.

Maybe if XBOX adds this, content providers will wake up.

To Add:

I did find Ultrawidify extension for Chrome and FF, it works for some web players and not others. So you need to search for video-zoom extensions that work for particular sites... again... websites could just implement this feature... encoding black bars is kind of a relic from Blu-ray spec. Since we're in the age of streaming with constantly updated software, there is no need really to encode black bars or offer an easy zoom button.

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post #30 of 39 (permalink) Old 02-03-2020, 08:43 AM
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Quote: Originally Posted by Caffinator View Post
5120x2160 will be great once windows DPI crap is fixed. Need at least 100hz
Static desktop/monitor resolution is a joke nowdays. It's a farce when streaming is so artifact laden crap compressionit might as well be 320x300, and games are going dynamic resolution. Tricks now like part 720p to achieve a frame rate of 30fps at any 4k or whatever res the desktop /tv.

Resolution is now a stat like refresh rate, it's just a marketing thing now. 21:9 isn't going to fly long either because it requires extra effort to code in, also look at games who won't allow wide dog and intentionally lock out the wide aspect.(overwatch etc.)

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