[Various] Ashes of the Singularity DX12 Benchmarks - Page 117 - Overclock.net - An Overclocking Community
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[Various] Ashes of the Singularity DX12 Benchmarks

 
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post #1161 of 2682 (permalink) Old 08-28-2015, 04:07 PM
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PCIE 2.0 is fine fpr a single gpu


Factor in the amount of draw calls increasing by the full use of Multi-Core CPUs sending traffic over the PCIe 2.0 bus in DX12.

Previous tests were conducted using DX11

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post #1162 of 2682 (permalink) Old 08-28-2015, 04:10 PM
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Quote:
Originally Posted by Mahigan View Post

Quote:
Originally Posted by PontiacGTX View Post

PCIE 2.0 is fine fpr a single gpu


Factor in the amount of draw calls increasing by the full use of Multi-Core CPUs sending traffic over the PCIe 2.0 bus though.

Previous tests were conducted using DX11
So with sli or cfx configuration on z77 and above with only 16 pcie 3.0 lanes and 8 lane for gpu that equals pcie 2.0 16 lanes we will see similar bottleneck ???
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post #1163 of 2682 (permalink) Old 08-28-2015, 04:14 PM
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Factor in the amount of draw calls increasing by the full use of Multi-Core CPUs sending traffic over the PCIe 2.0 bus in DX12.

Previous tests were conducted using DX11

Should be easy to test since most Intel boards (edit: or at least the Gigabyte ones) let you change the PCIe speed. Switch it to gen 2 and test to see the difference - if draw calls are that big an impact even the Futuremark API bench should show it. I'd check it but I'm off to work.

Forceman's Law: Any AMD/Nvidia GPU thread, no matter what the topic, will eventually include a post referencing the GTX 970.
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post #1164 of 2682 (permalink) Old 08-28-2015, 04:28 PM
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I don't think it will help there are several latency problems with the PCIE 3.0 controler of the sabertooth gen3.

Hmm... well that doesn't help.

if I was in Canada I'd test it on my Intel rig with PCIe 2.0 vs PCIe 3.0.

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post #1165 of 2682 (permalink) Old 08-28-2015, 04:35 PM
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Factor in the amount of draw calls increasing by the full use of Multi-Core CPUs sending traffic over the PCIe 2.0 bus in DX12.

Previous tests were conducted using DX11

- OneB1T wrote that Warning: Spoiler! (Click to show)
Here is something:
Saw phenom x4/x6 doing better than FX CPUs - PCIE2, worst memory controller...
see this
[email protected]

==Shot long shot 3 ==================================
Total Time: 5.008700
Avg Framerate : 32.314194 ms (30.946156 FPS)
Weighted Framerate : 32.396713 ms (30.867331 FPS)
CPU frame rate (estimated framerate if not GPU bound): 24.420563 ms (40.949097 FPS)
Percent GPU Bound: 99.271950%
Driver throughput (Batches per ms): 3960.520752
Average Batches per frame: 47504.597656


==Shot high vista ==================================
Total Time: 4.970572
Avg Framerate : 35.759510 ms (27.964590 FPS)
Weighted Framerate : 35.872990 ms (27.876127 FPS)
CPU frame rate (estimated framerate if not GPU bound): 26.463301 ms (37.788181 FPS)
Percent GPU Bound: 99.365089%
Driver throughput (Batches per ms): 3962.454102
Average Batches per frame: 50500.582031

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==Shot long shot 3 ==================================
Total Time: 4.985974
Avg Framerate : 33.462917 ms (29.883827 FPS)
Weighted Framerate : 33.534695 ms (29.819862 FPS)
CPU frame rate (estimated framerate if not GPU bound): 29.043478 ms (34.431137 FPS)
Percent GPU Bound: 93.482292%
Driver throughput (Batches per ms): 5927.758789
Average Batches per frame: 47757.062500

==Shot high vista ==================================
Total Time: 4.998882
Avg Framerate : 33.776230 ms (29.606619 FPS)
Weighted Framerate : 33.864346 ms (29.529583 FPS)
CPU frame rate (estimated framerate if not GPU bound): 28.254892 ms (35.392101 FPS)
Percent GPU Bound: 98.633514%
Driver throughput (Batches per ms): 6525.858398
Average Batches per frame: 49477.691406

see the batches per ms figure 4k for i5 vs 6k for FX

Diver throughput? 50% more for FX? WHY?
SO i7 5960X same 4K batches per ms... also on old AMD CPU (not FX line) was benchmark which showed 4K batches per ms.
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post #1166 of 2682 (permalink) Old 08-28-2015, 04:42 PM
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Quote:
Originally Posted by Mahigan View Post

Quote:
Originally Posted by Themisseble View Post

@Mahigan

Anything new about CPU performance?

What if it wasn't the AMD FX CPU. What if it was the PCI Express 2.0 bus being the bottleneck?

If someone has an Asus Sabertooth 990fxgen3 r2 motherboard... I'd be curious to see their results...

I say this because the CPU Frame rate is 42.8FPS here using an AMD FX-9370 @4.7 and an R9 290 @1050 core and 1350 memory. We know the R9 can do better. Why such a low frame rate.

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Result:



Now we know an R9 290x can do 48.9FPS at these same settings:



Since there's so much information being transferred over the PCIe bus... 2.0 might be the bottleneck.

HyperTransport. Add it to your list of things to read up on, even if it will go away with Zen. It's incredibly important to the current AM chipsets, PCI-e isn't the only thing standing in the way.

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post #1167 of 2682 (permalink) Old 08-28-2015, 04:44 PM
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Factor in the amount of draw calls increasing by the full use of Multi-Core CPUs sending traffic over the PCIe 2.0 bus in DX12.

Previous tests were conducted using DX11
if thats the issue mantle running on bf4 doesnt increases the draw calls aswell? and people gets noticeable improvement even on PCIE2.0
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post #1168 of 2682 (permalink) Old 08-28-2015, 04:50 PM
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if thats the issue mantle running on bf4 doesnt increases the draw calls aswell? and people gets noticeable improvement even on PCIE2.0
it would be interesting to Test ocing HT on that bench biggrin.gif

No it doesnt increase the draw calls. How can an API increase the draw calls?

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Sound good? wink.gif
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Not in games, which is what 99.9999 percent of us care about

And unless you own a business, you get paid for your time. So your compute power just makes more work for you not less

Ryzen is a joke to the vast majority of the market who would consider buying their product.
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post #1169 of 2682 (permalink) Old 08-28-2015, 04:51 PM
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Originally Posted by PontiacGTX View Post

if thats the issue mantle running on bf4 doesnt increases the draw calls aswell? and people gets noticeable improvement even on PCIE2.0
it would be interesting to Test ocing HT on that bench biggrin.gif

Check it out smile.gif


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Ars Technica Settings Result in this:


pcgameshardware Result in this:



PCGamesHardware

1. Did not perform the test in an objective manner.
or
2. Didn't know what they were doing.

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post #1170 of 2682 (permalink) Old 08-28-2015, 04:54 PM
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Who the heck use 12 TAA duration? This is so blur. Its impractical and none use this huge amount

Quote:
Originally Posted by BiG StroOnZ
Warning: Spoiler! (Click to show)
No I said if Vega is clocked @ 1600MHz out of the box, I will eat my shoe on Twitch.tv.

Sound good? wink.gif
Warning: Spoiler! (Click to show)
Quote:
Originally Posted by Juicin View Post
Not in games, which is what 99.9999 percent of us care about

And unless you own a business, you get paid for your time. So your compute power just makes more work for you not less

Ryzen is a joke to the vast majority of the market who would consider buying their product.
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