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[Nvidia] Geforce 416.81 Driver

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post #1 of 11 (permalink) Old 11-09-2018, 04:51 AM - Thread Starter
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[Nvidia] Geforce 416.81 Driver




Driver download Windows 10 64-bit

Driver download for all other versions/operating systems

Release notes


Quote:
Game Ready
Provides the optimal gaming experience for Battlefield V

New Features
Added support for Windows 10 October 2018 Update (Redstone 5)
Added support for GeForce RTX 2070, GeForce RTX 2080/2080 Ti
NVIDIA Control Panel (3D Settings) Added clarification that the Triple Buffering setting is intended for OpenGL only.

Software Module Versions
nView - 149.34
HD Audio Driver - 1.3.38.4
NVIDIA PhysX System Software - 9.18.0907
GeForce Experience - 3.15.0.186
CUDA - 10.0

Added or updated the following SLI profiles
Basingstoke - AFR profile added
Divinity: Original Sin II - AFR profile added
Immortal: Unchained - AFR profile added
Jurassic World Evolution - AFR profile added
Seven: The Days Long Gone - AFR profile added

Fixed Issues in this Release
Spoiler!



Last edited by go4life; 11-09-2018 at 04:57 AM.
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post #2 of 11 (permalink) Old 11-09-2018, 01:53 PM
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They lowered the power consumption in multi-monitor mode for the Turing GPUs, but the 2080 Ti, 2080 and 2070 still use around twice the power compared to the 1080 Ti, 1080 and 1070 respectively, although truth be told with these new drivers they now use less than half of what they used to, so that's big progress, but still not optimal; I wonder if eventual difficulties in mastering the GDDR6 power states has anything to do with it:

https://www.techpowerup.com/249345/n...80-and-2080-ti



Last edited by tpi2007; 11-09-2018 at 01:58 PM.
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post #3 of 11 (permalink) Old 11-09-2018, 04:06 PM
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Ok I might not have been 100% sober when I installed it today but some games felt smoother????? (Specially pubg and dota2)

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post #4 of 11 (permalink) Old 11-09-2018, 05:39 PM
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Quote: Originally Posted by tpi2007 View Post
They lowered the power consumption in multi-monitor mode for the Turing GPUs, but the 2080 Ti, 2080 and 2070 still use around twice the power compared to the 1080 Ti, 1080 and 1070 respectively, although truth be told with these new drivers they now use less than half of what they used to, so that's big progress, but still not optimal; I wonder if eventual difficulties in mastering the GDDR6 power states has anything to do with it:

https://www.techpowerup.com/249345/n...80-and-2080-ti
Damn dog that's one hell of a run on sentence.

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post #5 of 11 (permalink) Old 11-10-2018, 03:23 AM
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Holy **** this one actualy fixes the Gsync stutering on cursor movement :O Its probably been 6 month since all the gsync issues started.

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post #6 of 11 (permalink) Old 11-10-2018, 07:33 AM
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Is it weird that i only use the hotfix drivers? Ill wait for the next hotfix.

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post #7 of 11 (permalink) Old 11-10-2018, 09:49 AM - Thread Starter
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Guru3D has Battlefield V graphics performance benchmarks using these drivers: https://www.overclock.net/forum/227-...enchmarks.html



Last edited by go4life; 11-10-2018 at 09:53 AM.
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post #8 of 11 (permalink) Old 11-10-2018, 10:13 AM
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Well BFV wouldn't start unless I used these drivers or the main driver release prior to it so I installed it yesterday and things look ok and run ok so far including BFV. I was on 411.70 before. Another reason for using the latest ones (416.81) is because the notes or users said it fixed flickering in TW3. If I ever return to that game after all the distractions like AC Odyssey, BFV and so on.
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post #9 of 11 (permalink) Old 11-10-2018, 03:56 PM
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I updated my drivers before playing. Overall the game plays very smooth on DX11 but there are issues with GPU utilization as my GTX 1080 is around 77-81% at all times regardless of settings but "future frame rendering" has helped dramatically with FPS (ex: 70 FPS -> 120) as a temporary fix and DX12 is stuttering really bad.

They are aware and a patch will be out from both DICE/NV shortly at least. I can usually keep myself above 100 FPS in MP but it's still a nuisance since I try to keep everything at 144 FPS.

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post #10 of 11 (permalink) Old 11-11-2018, 12:38 AM
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Wait, AFR mode actually needs a profile? For what?


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