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post #1 of 7 (permalink) Old 03-14-2019, 03:56 PM - Thread Starter
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[AMD] Radeon Software Adrenalin 2019 Edition 19.3.2

Quote:
Radeon™ Software Adrenalin 2019 Edition 19.3.2 Release Notes






Article Number
RN-RAD-WIN-19-3-2

Radeon Software Adrenalin 2019 Edition 19.3.2 Highlights

Support For

  • Tom Clancy’s The Division® 2
  • Sid Meier’s Civilization® VI: Gathering Storm
    • Up to 4% average performance gains on AMD Radeon VII with Radeon™ Software Adrenalin 2019 Edition 19.3.2 vs 19.2.3. RS-288
  • DirectX® 12 on Windows®7 for supported game titles
    • AMD is thrilled to help expand DirectX® 12 adoption across a broader range of Windows operating systems with Radeon Software Adrenalin 2019 Edition 18.12.2 and onward, which enables consumers to experience exceptional levels of detail and performance in their games.
Fixed Issues

  • Radeon ReLive for VR may sometimes fail to install during Radeon Software installation.
  • Fan curve may fail to switch to manual mode after the manual toggle is switched when fan curve is still set to default behavior.
  • Changes made in Radeon WattMan settings via Radeon Overlay may sometimes not save or take effect once Radeon Overlay is closed.
Known Issues

  • Rainbow Six Siege™ may experience intermittent corruption or flickering on some game textures during gameplay.
  • DOTA™2 VR may experience stutter on some HMD devices when using the Vulkan® API.
  • Mouse cursors may disappear or move out of the boundary of the top of a display on AMD Ryzen Mobile Processors with Radeon Vega Graphics.
  • Performance metrics overlay and Radeon WattMan gauges may experience inaccurate fluctuating readings on AMD Radeon VII..
Added Vulkan® Support

  • VK_EXT_depth_clip_enable
    • This extension allows the depth clipping operation, that is normally implicitly controlled by the driver to be controlled explicitly by the application instead. This is useful for translating Direct3D content, which assumes depth clamping is always enabled, but depth clip can be controlled by the DepthClipEnable rasterization state.
  • VK_EXT_memory_priority
    • This extension allows applications to set a priority value at memory allocation time, which could be used to determine which allocations are more likely to remain in device local memory if heap limits are reached.
  • VK_EXT_memory_budget
    • This extension adds support for querying the amount of memory used and the total memory budget for a memory heap.
  • VK_KHR_vulkan_memory_model
    • This extension formally defines how to synchronize memory accesses to the same memory locations performed by multiple shader invocations.
  • VK_EXT_debug_utils
    • This extension allows developers to obtain more debug information. When combined with validation layers, more detailed feedback on the application's use of Vulkan can be further obtained.
  • VK_KHR_depth_stencil_resolve
    • This extension adds support for automatically resolving multisampled depth/stencil attachments in a subpass in a similar manner as for color attachments.
  • VK_KHR_shader_float16_int8
    • This extension allows use of 16-bit floating-point types and 8-bit integer types in shaders for arithmetic operations and improves usability of those types by adding implicit conversions.
  • VK_EXT_transform_feedback
    • This extension adds transform feedback to the Vulkan API by exposing the SPIR-V TransformFeedback and GeometryStreams capabilities to capture vertex, tessellation or geometry shader outputs to one or more buffers.
Footnotes

  • Testing conducted by AMD Performance Labs as of March 12, 2019 8GB Radeon™ VII, on a test system comprising of Intel i7 7700K CPU (4.2 GHz), 16GB DDR4 memory, and Windows 10x64PC manufacturers may vary configurations, yielding different results. While running Sid Meier's Civilization 6 on Ultra presets at 4k (3840 x 2160 pixels) Radeon™ Software Adrenalin 2019 Edition 19.3.2 scored 75.7 FPS, while Radeon™ Software Adrenalin 2019 Edition 19.2.3 scored 72.7 FPS. Therefore, in the above comparison, Radeon™ Software Adrenalin 2019 Edition 19.3.2 shows 4% greater performance, in Sid Meier's Civilization 6. All scores are an average of 3 runs with the same settings. Performance may vary based on use of latest drivers. RS-288
Important Notes

  • AMD Ryzen™ Mobile Processors with Radeon™ Vega Graphics FAQ for Radeon Software Adrenalin 2019 Edition can be found here.

https://www.amd.com/en/support/kb/re...rad-win-19-3-2




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post #2 of 7 (permalink) Old 03-14-2019, 05:05 PM
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Looks like they fixed the 800Mhz memory bug but now the overlay stopped working. I'll stick with RivaTuner until that's fixed.

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post #3 of 7 (permalink) Old 03-14-2019, 06:01 PM
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Quote: Originally Posted by WannaBeOCer View Post
Looks like they fixed the 800Mhz memory bug but now the overlay stopped working. I'll stick with RivaTuner until that's fixed.
its what i always use, the radeon overlay doesn't do it for me. Shame Siege isn't fixed yet, huge 53gb patch couldn't fix a single problem.

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post #4 of 7 (permalink) Old 03-14-2019, 07:55 PM
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For those wondering, I installed these drivers despite AMD being cryptic when it comes precisely to the extent of DX12 support in Win 7 knowing full well it only has to do with WOW at this point.

I largely hoped that there would be some additional surprises to be had, but alas when I launched Shadows of the Tomb Raider you still can't pick the DX12 option so still no support for that title.

I wonder of this will stop at WOW? Maybe the big three; Eidos, M$ and AMD will bring DX12 support to Shadows of the Tomb Raider but many will have moved on by then.

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post #5 of 7 (permalink) Old 03-14-2019, 08:04 PM
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Quote: Originally Posted by Gunderman456 View Post
For those wondering, I installed these drivers despite AMD being cryptic when it comes precisely to the extent of DX12 support in Win 7 knowing full well it only has to do with WOW at this point.

I largely hoped that there would be some additional surprises to be had, but alas when I launched Shadows of the Tomb Raider you still can't pick the DX12 option so still no support for that title.

I wonder of this will stop at WOW? Maybe the big three; Eidos, M$ and AMD will bring DX12 support to Shadows of the Tomb Raider but many will have moved on by then.
just curious if you did the full scale update? not doubting your experience but ive had my share of issues with AMD drivers

complete uninstall in safe mode via amd cleanup utility
reboot
system cleanup via glary or other recommended software
reboot
then complete install as admin?

honestly ive been waiting to update until im forced to, since everything i play has been working fine with the Feb update(mostly)
M$ may still get the boot soon tho

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post #6 of 7 (permalink) Old 03-14-2019, 08:10 PM
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I'm like you don't update unless they are doing something that will benefit the overall experience or directly support the games I'm playing.

I usually go to Control Panel, Uninstall a Program and uninstall AMD Software, reboot and install new Drivers, reboot and follow by disabling ULPS in MSI Afterburner and then reboot. That is it.

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post #7 of 7 (permalink) Old 03-14-2019, 08:20 PM
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Quote: Originally Posted by nonametoclaim View Post
Quote: Originally Posted by Gunderman456 View Post
For those wondering, I installed these drivers despite AMD being cryptic when it comes precisely to the extent of DX12 support in Win 7 knowing full well it only has to do with WOW at this point.

I largely hoped that there would be some additional surprises to be had, but alas when I launched Shadows of the Tomb Raider you still can't pick the DX12 option so still no support for that title.

I wonder of this will stop at WOW? Maybe the big three; Eidos, M$ and AMD will bring DX12 support to Shadows of the Tomb Raider but many will have moved on by then.
just curious if you did the full scale update? not doubting your experience but ive had my share of issues with AMD drivers

complete uninstall in safe mode via amd cleanup utility
reboot
system cleanup via glary or other recommended software
reboot
then complete install as admin?

honestly ive been waiting to update until im forced to, since everything i play has been working fine with the Feb update(mostly)
M$ may still get the boot soon tho
It's just so Blizzard doesn't have two manage to clients.

Quote:
Now before you get too excited, this is currently only enabled for World of Warcraft; and indeed it's not slated to be a general-purpose solution like DX12 on Win10. Instead, Microsoft has stated that they are working with a few other developers to bring their DX12 games/backends to Windows 7 as well. As a consumer it’s great to see them supporting their product ten years after it launched, but with the entire OS being put out to pasture in nine months, it seems like an odd time to be dedicating resources to bringing it new features
https://www.anandtech.com/show/14078...2-to-windows-7

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