[Guru3d] The Division 2: PC graphics performance benchmark review - Page 7 - Overclock.net - An Overclocking Community

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post #61 of 64 (permalink) Old 03-28-2019, 10:21 AM
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Quote: Originally Posted by Xinoxide View Post
Since I managed Endgame I have been getting some massive framedrops / freezes. My FPS drops to like 15 and feels like my GPU "catches up" afterwards. Large CPU usage spike included in this.

I've experienced this with the extra streaming distance set as low as 1. Any Ideas?

Some people in game have told me its because I went AMD... This is an AMD title.
Im having the same thing, it started after the last patch. It will completely freeze for a second or two then come back unless im in a party then it will crash. Im running a 1800x and 1080ti. It was butter smooth in beta and the early release for premium members. It was happening before endgame for me. I think its tied to skills from what ive read. The drone is a big player.

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post #62 of 64 (permalink) Old 03-28-2019, 10:32 AM
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Quote: Originally Posted by Ironcobra View Post
Im having the same thing, it started after the last patch. It will completely freeze for a second or two then come back unless im in a party then it will crash. Im running a 1800x and 1080ti. It was butter smooth in beta and the early release for premium members. It was happening before endgame for me. I think its tied to skills from what ive read. The drone is a big player.
Object Detail is a killer for me in terms of FPS drops when moving around / panning the camera. Try lowering it to 40.

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post #63 of 64 (permalink) Old 03-30-2019, 06:19 PM
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Quote: Originally Posted by Xinoxide View Post
Since I managed Endgame I have been getting some massive framedrops / freezes. My FPS drops to like 15 and feels like my GPU "catches up" afterwards. Large CPU usage spike included in this.

I've experienced this with the extra streaming distance set as low as 1. Any Ideas?

Some people in game have told me its because I went AMD... This is an AMD title.

For me, it was using DX12. I was able to minimize it by limiting fps to my monitors' max. It would still happen, but not as much. Eventually I just turned of dx12 and the frequent hangs/drops went away.

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post #64 of 64 (permalink) Old 03-31-2019, 02:02 PM
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Quote: Originally Posted by BradleyW View Post
Object Detail is a killer for me in terms of FPS drops when moving around / panning the camera. Try lowering it to 40.
Its not really a setting issue I believe. There are parts and time on the maps where my usual 60 fps locked at 1440p will drop to 53 and hold. At those places i can drop every setting outside of resolution and I will only gain 2fps there's just some really unoptimized places on the maps. I have everything set to its max and 95 percent of the time its locked to 60. The crashing bug is very specific and its only happening when im in a party. That tells me its a bug with the game or drivers and since it just started happening I hope it gets fixed. One of the most underrated things of any video game I ever played is the division putting you right back into the activity and party your in even if you crashed and most of the time uplay is crashing as well, very slick feature.

update: https://www.reddit.com/r/thedivision...m_source=share

This fixed it for me!!

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