Originally Posted by Gunderman456
Now that the jig is up thanks to Crytek's demo and I'm guessing that Navi was going to release with DXR capabilities and also be backward compatible, Nvidia got a whiff and is now all of a sudden supporting ray tracing across the board (6 months after the RTX release of course) so they can look like the good guys. For those with eyes to see, sniff, sniff, Nvidia still comes out smelling like a green turd.
-Warning- Defoler incoming.
And here I am.
What "jig" are you talking about? Has the crytek demo prove anything? Do you have the information on the crytek demo? Resolution? Performance?
DXR is part of DX12 right? Why AMD can't support it either?
Do you still have issues with nvidia bacause they are nvidia, or because you actually have something to claim about?
If you don't like DXR, here is the door. No one is forcing you to use it.
Originally Posted by maltamonk
So to me this lends itself to having various settings for RT. Ultra, high, medium, low etc....etc....
Most likely. With RTX being able to run higher DXR and pascal/AMD having to "settle" for lower settings, or none.
Considering DXR and RTX new techs are early, we should see how they function once all the kinks get sorter out in the coming year.