Originally Posted by ToTheSun!
Honestly, if the latency is as low as they claim, Stadia is pretty cool.
Of course, as with any of the alternatives, competitive shooters and the like will always require hardware in situ, but, with servers all around the world, a lot of genres can be played without many issues.
For a lot of gamers, "low" latency is still latency. Even for productivty, there is the "Doherty Threshold" where any input delay above 400 ms will distract the user.
If you experience any delay over 150 ~ 200 ms for a game, it's pointless. I for one would not pay for a streaming service if there were delays. Even to play platformers , like Guacamelee. It would drive me insane. Unless you exclusively play turn based RPGs or stragey games, latency will matter for any other genre. E.G. Racing, Shooters, Action / Adventure, etc.
What are the most popular titles? MOBAs, Battle Royal / competitive shooters, FIFA etc. Gaming is literally inputs
I understand you point and would love to believe a streaming service would work... but we're not they're yet.
However, I don't see Google going after those competitive games. They will likely start with the very basic games, like Angry Birds etc.