[Polygon] Google Stadia is the new streaming gaming platform from Google - Page 7 - Overclock.net - An Overclocking Community

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[Polygon] Google Stadia is the new streaming gaming platform from Google

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post #61 of 143 (permalink) Old 03-20-2019, 10:12 AM
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Quote: Originally Posted by ToTheSun! View Post
Ping is round-trip time. It'll take around half of your ping to send data in one direction.

I mean, I don't have to prove anything theoretically. Eurogamer already tested the latency, and it's very close to what you get in consoles. People used to get worse some years ago, and a lot of them were fine with it.
ah you meant ping instead of connection. side note, mine is 24 to a site 30 miles away from me.

And yeah, you don't have to prove anything, I'm not asking you to. If you wanna go that route, more power to you i say. I just personally don't like there to be a visible delay in response when I play games. I suck enough at them and it's a great way for me to go from enjoying a game to throwing the controller at the TV. If it does work well, that's great! more options the better.

edit: I think the highest acceptable ping for an MMO is something along the lines of 150 ms.


I do have other reservations about this type of system, especially as a person who prefers single player games, like not being able to play when the servers go down. (refused to ever buy a 2k game again when I couldn't play my nba 2k14 season in single player mode because their servers were down)



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post #62 of 143 (permalink) Old 03-20-2019, 10:34 AM
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Quote: Originally Posted by ToTheSun! View Post
Ping is round-trip time. It'll take around half of your ping to send data in one direction.

I mean, I don't have to prove anything theoretically. Eurogamer already tested the latency, and it's very close to what you get in consoles. People used to get worse some years ago, and a lot of them were fine with it.
They are fine with 30Hz so all is good.

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post #63 of 143 (permalink) Old 03-20-2019, 10:44 AM
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post #64 of 143 (permalink) Old 03-20-2019, 10:52 AM
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I am all for this, I want this to succeed soooo bad, lol...

For the types of games I play this could be awesome depending on how well it scales. I have no desire to play at 1080p 60hz

I'll be curious to see how the bandwidth is too with the details ramped up

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post #65 of 143 (permalink) Old 03-20-2019, 11:27 AM
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Quote: Originally Posted by EastCoast View Post
Good video, I liked his analysis and I think he's pretty spot-on with his comparison to the home audio and movie industries. There will be a small subset of enthusiasts who will still pay large amounts of money to run games locally (just like there are movie enthusiasts with expensive home theaters who still buy Blu-Rays for the best quality), but the vast majority of people will be fine with streaming games for a much lower cost (just like the vast majority of movie watchers don't mind Netflix compression).
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post #66 of 143 (permalink) Old 03-20-2019, 11:37 AM
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out of all the streaming services i've used for games, Nv's is the clearest image.

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post #67 of 143 (permalink) Old 03-20-2019, 11:50 AM
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Hm. It basically shifts the requirements from having a hardware at home, to having really good line and datacenter near home.

But there is a different thing to remember.

What can be done with a set of datacenters able to generate hundrents, maybe thousands of terabits ?

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post #68 of 143 (permalink) Old 03-20-2019, 11:50 AM
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Good luck convincing ISPs to lift that bandwidth cap haha...
Google should have done 10Gb fiber first...just like they did with data centers.
Going against big boy Intel and Nvidia but not AT&T? Hmm...
5G is not going to fly for me either (major health concerns 24/7 close proximity exposure to high frequency EMF)
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post #69 of 143 (permalink) Old 03-20-2019, 01:39 PM
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Quote: Originally Posted by DNMock View Post
ah you meant ping instead of connection. side note, mine is 24 to a site 30 miles away from me.
Well, that's the variable. Google can only do so much. Their infrastructure is already incredible, but they cannot be expected to fix internet connections for everyone. All they can do is release a good product that functions wells on its own.

I get 3 ms round-trip time to a site 100 miles from me, and less than 10 ms to anywhere in my country. If Google already has or decides to put a server here, I'd get pretty good performance.

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post #70 of 143 (permalink) Old 03-20-2019, 01:56 PM
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Quote: Originally Posted by ToTheSun! View Post
Well, that's the variable. Google can only do so much. Their infrastructure is already incredible, but they cannot be expected to fix internet connections for everyone. All they can do is release a good product that functions wells on its own.

I get 3 ms round-trip time to a site 100 miles from me, and less than 10 ms to anywhere in my country. If Google already has or decides to put a server here, I'd get pretty good performance.
3 ms at 100 miles? Good lord, that's approaching the theoretical maximum. a laser bounced off a mirror in a vacuum would take 1 ms to go round trip 100 miles


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