When a game releases, it gets a lot of free press via reviews and all that. With all that free press, interest in the game goes up and if during this time there is no piracy option, more people will buy it.
The goal of Denuvo is not to block piracy completely, they know that wouldn't work. It's just to allow games to get a decent windows period of piracy free sales in before it gets cracked.
It's not a popular opinion but it works, and I find it to be a good compromise between other methods. Always online game requirements are too far and no DRM is nice but not many big games can get away with that. Denuvo at least gives the game some time to sell before pirates get to it, but also inevitably is always cracked. Devs/publishers should have at least a month or two of pure sales before piracy gets mixed in.
I can't even remember the last time I pirated a game but if there was a game I was really on the fence about, I might pirate it and buy it later if I liked it. To me the main appeal for piracy has just been to try out games that don't have demos. I grew up in the age when we could rent games so having no ability to try a game before buying it is pretty lame.
Just a funny thought, I pirated skyrim back in the day because I had never played an elder scrolls game so had no idea if I would like it. I definitely liked it and ended up buying it, but I kept playing on my pirated version because I was afraid my save would get messed up if I tried to transfer it over. Eventually I switched over to the legit version but I spent waaaaay more time in the pirated version even after buying it.
And as was already said, I was young and poor once but not anymore. Seems to me the vast majority of people who pirate games are those who couldn't or wouldn't buy them. I would have never tried skyrim if I could not pirate it and thus I would never have bought it either.
i7 7700kK @4.2ghz
16GB DDR4 3200mhz
GeForce 1080 Ti
Last edited by UltraMega; 07-15-2019 at 07:11 PM.