Originally Posted by Jiai
If I understand well, AL impact the timing for the frame display/rendering. Is'nt it normal that min and max FPS are modified ?
To some degree yes however you don't use RAL to show highest frame rates either. You can think of AL something on the lines of High Precision Event Timer for AMD GPU's (in a sense). In other words, you don't enable HPET for most games to report the highest possible frame rates...well I hope you don't
RAL does work though. I've been testing it and it works best in button mashers, twitch shooters and racing sims where you need crisp precision. For games like Tomb Raider, Hitman, Battlefield, etc not so much.
However, for games like:
-Project Cars 1/2
-Mortal Kombat, Injustice 1/2 and other combo button mashers
I've found an absolute difference in the responsiveness I need in order to execute certain maneuvers.
-I can consistently hit my apex in Project Cars 2 at the most optimum speeds.
-I can consistently pull combo moves, at will, ever time with MK/Injustice 1/2
-I can consistently pull 180's in BO4. Do come backs, and get the jump on a player face to face more often (which means I'm seeing them first).
Overall, this is my experience. I won't play those games without RAL from this point forward. And, I haven't notice any issues with frame rates. For optimal use of RAL you may consider being GPU limited. You can increase resolution or scaling to do so.