Originally Posted by huzzug
While I agree with the general notion of your post, EA is first & foremost, a for profit entity that needs to justify shareholders. And streaming is a significant move away from their business model, which is publishing games. WRT piracy, they've been identifying it as a threat since they entered business decades ago and it has existed and it may still exist in some form with streaming.
Streaming is the ultimate DRM if they can eventually move some of their library entirely to streaming + consoles. Console piracy is minimal and you can't crack a PC game if the game doesn't run locally.
Even if, and this is amazingly ******* rare, the source code leaks games designed specifically for streaming would probably require heavy modification to get them working on your average computer.
Streaming games is also not a particularly far cry from their business model, just one that eliminates piracy and generates more predictable revenue. I also suspect that, knowing EA, they will come up with some kind of subscription model/release cycle that means customers end up paying more for less content.
Originally Posted by Avonosac
Because clearly a bunch of MBAs with no understanding of physics at all can solve this whole "distance" problem.
Quick, lets draft the perfect operational strategy which solves this problem!
It isn't really a physics problem though.
Input latency tests on stadia show input latency to be ~188ms vs ~100ms for the average PC running games locally. Even that isn't brushing up against theoretical limits and could probably be reduced further.
For many genres of games streaming will probably be fine eventually, if it isn't already. What people should be worried about is numerous services popping up, exclusives requiring subscriptions to play and maintaining numerous subscriptions stealthily increasing the overall cost of gaming.
I suspect it will be much like video streaming. Initially cool, something like Netflix is pretty cheap and provides on demand content. Eventually everyone does it, you need 6 different subscriptions if you want a range of content and you're spending more than you did before for less stuff.